Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 15441653968341417743 193 duchin the Chiller (level 5, -4/35 HPs) Began as a Merfolk Ice Elementalist on Jan 22, 2023. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 4 of the Dungeon. The game lasted 00:05:31 (4253 turns). duchin the Chiller (Merfolk Ice Elementalist) Turns: 4253, Time: 00:05:32 Health: -4/35 AC: 4 Str: 9 XL: 5 Next: 72% Magic: 4/10 EV: 12 Int: 16 God: Gold: 156 SH: 0 Dex: 14 Spells: 3/10 levels left rFire . . . SeeInvis . o - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . p - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.12/turn (no ring) @: freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 sling h - a +1 spear n - a +1 whip of electrocution o - a +0 trident (weapon) Armour a - a +1 robe (worn) p - a +0 helmet (worn) Potions b - a potion of magic e - a potion of ambrosia f - a potion of might {unknown} g - a potion of curing {unknown} j - a potion of heal wounds {unknown} k - a potion of mutation {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 3.3 Spellcasting * Level 6.6 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d10 1% 1 b - Frozen Ramparts Ice 46% 1d7 3% 3 c - Ozocubu's Armour Ice 23% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 19% 1 Foxfire Conj/Fire 8% 2x1d4 19% 1 Summon Small Mammal Summ 8% N/A 19% 1 Call Canine Familiar Summ 2% N/A 47% 3 Conjure Flame Conj/Fire 2% 6-21 47% 3 Inner Flame Hex/Fire 2% N/A 47% 3 Summon Guardian Golem Hex/Summ 2% N/A 47% 3 Tukima's Dance Hex 2% N/A 47% 3 Hailstorm Conj/Ice 13% 3d5 43% 4 Flame Wave Conj/Fire 2% 2d4 87% 4 Passage of Golubria Tloc 2% N/A 87% 4 Alistair's Intoxication Tmut/Pois 1% N/A 99% 5 Yara's Violent Unravell Hex/Tmut 1% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the orc! The wall freezes the orc. The orc barely misses you. The wall freezes the orc. The orc hits you but does no damage. You hit the orc but do no damage. The orc is almost dead. The wall freezes the orc. You kill the orc! The wall freezes the orc priest. The orc priest hits you but does no damage. The wall freezes the orc. You kill the orc! You completely miss the orc priest. The orc priest is lightly wounded. The wall freezes the orc priest. The orc priest mumbles some strange prayers to Beogh against you. You barely resist. You closely miss the orc priest. The orc priest is moderately wounded. The frozen ramparts melt away. The orc priest hits you with a +0 dagger. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the orc priest. The orc priest completely misses you. You are too injured to fight recklessly! Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (heavily wounded) You freeze the orc priest. The orc priest is severely wounded. The wall freezes the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ...####....# ........######### ##......†....... ###..........# #..........# ##.........# #.........# #........o###### #........)@....# #........)####.# #.......$.# ######...## #...# #.#.. #.##.. #.. ... #. .. You could see an orc priest. Vanquished Creatures A howler monkey (D:4) Robin (D:3) 3 gnolls (D:3) An adder (D:2) 2 worms (D:3) 12 orcs An endoplasm (D:1) 3 giant cockroaches 10 goblins 11 hobgoblins 7 jackals 4 kobolds 2 quokkas (D:1) 3 ball pythons 8 bats 6 frilled lizards 2 rats 77 creatures vanquished. Vanquished Creatures (others) 6 plants (D:4) 6 creatures vanquished. Grand Total: 83 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duchin the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 346 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 799 | D:1 | Reached skill level 5 in Ice Magic 987 | D:1 | Reached XP level 3. HP: 22/24 MP: 3/6 991 | D:1 | Learned a level 3 spell: Frozen Ramparts 1588 | D:2 | Found Yfridibe's Antique Armour Boutique. 2233 | D:2 | Learned a level 3 spell: Ozocubu's Armour 2252 | D:3 | Found a faded altar of an unknown god. 2325 | D:3 | Reached XP level 4. HP: 9/30 MP: 4/8 3165 | D:3 | Reached skill level 6 in Ice Magic 3502 | D:3 | Reached XP level 5. HP: 31/35 MP: 5/9 3629 | D:3 | Noticed Robin 3640 | D:3 | Killed Robin 4253 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic, st_stairs_13 D:2: layout_basic, serial_shops, nicolae_shop_hallway_plus D:3: layout_basic, ebering_ecumenical_altar_abandoned, roderic_lattice_a, guppyfry_early_orc_mine, uniq_robin D:4: layout_rooms, mainiacjoe_overflow_large_starburst, serial_bayou_pond_c Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ice Magic | 5 6 | 6.6 Spellcasting | 3 | 3.3 Dodging | | 2.6 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Dagger | 22 | || 22 Punch | 1 | || 1 Spear | 32 | 28 || 60 Trident | | 17 || 17 Whip | | 14 || 14 Cast: Freeze | 31 | 2 || 33 Frozen Ramparts | 9 | 14 || 23 Use: Scroll | 4 | 3 || 7 Stab: Sleeping | 2 | 2 || 4 Armor: Robe | 9 | 8 || 17 Dodge: Dodged | 66 | 27 || 93