Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 6385585637149852227 0 duchin the Trooper (level 1, 20/20 HPs) Began as a Merfolk Wanderer on Jan 22, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (0 turns). duchin the Trooper (Merfolk Wanderer) Turns: 0, Time: 00:00:06 Health: 20/20 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 5/5 EV: 10 Int: 8 God: Gold: 0 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . SeeInvis . a - +3 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +3 spear (weapon) Armour c - a +0 leather armour (worn) Scrolls b - a scroll of fear Skills: + Level 4.3 Fighting + Level 2.6 Polearms + Level 4.0 Spellcasting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 4% 1d4 36% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 1% 2d6 73% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, duchin the Merfolk Wanderer. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found a scroll labelled LOZEDU GOFIZ. Found a staircase leading out of the dungeon. You begin with the following items: a +3 spear, a scroll of fear, a +0 leather armour; and the following spell memorised: Necrotise; and the following spells available to memorise: Vampiric Draining. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##. #####++###.?. ##~~.......8.. #~~..~~~~~~.# #~..~~...~~~# #~.~~..~..~~# #~.~~.~~~..~# #~.~~.@.~~.~# #~..~~~.~~.~# #~~..~..~~.~# #~~~...~~..~# #.~~~~~~..~~# ..8.......~~## ...###++##### #.. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duchin the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | duchin set off with the following items: a +3 spear, a | scroll of fear, a +0 leather armour; and the following | spell memorised: Necrotise; and the following spells | available to memorise: Vampiric Draining. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 5/5 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic, shapermc_ecumenical_altar_rom_forum