Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 12142392997338929368 0 duchin the Cutter (level 1, 13/13 HPs) Began as a Merfolk Wanderer on Jan 22, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (0 turns). duchin the Cutter (Merfolk Wanderer) Turns: 0, Time: 00:00:06 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . a - +2 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 short sword (weapon) Armour d - a +0 robe (worn) Wands b - a wand of flame (5) Potions c - a potion of lignification Skills: + Level 3.6 Short Blades + Level 1.0 Throwing + Level 3.0 Spellcasting + Level 1.1 Ice Magic + Level 2.0 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 16% 1d4 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 4% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, duchin the Merfolk Wanderer. The marvelous Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found 8 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +2 short sword, a wand of flame (5), a potion of lignification, a +0 robe; and the following spell memorised: Freeze; and the following spells available to memorise: Ozocubu's Armour. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### ....$..@# #######+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duchin the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | duchin set off with the following items: a +2 short sword, | a wand of flame (5), a potion of lignification, a +0 robe; | and the following spell memorised: Freeze; and the | following spells available to memorise: Ozocubu's Armour. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_cross