Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 9635964626075613008 0 duchin the Ducker (level 1, 15/15 HPs) Began as a Merfolk Wanderer on Jan 22, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (0 turns). duchin the Ducker (Merfolk Wanderer) Turns: 0, Time: 00:00:06 Health: 15/15 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 1/1 EV: 14 Int: 9 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles b - 2 throwing nets (quivered) Armour c - a +0 leather armour (worn) Potions d - 2 potions of attraction Skills: + Level 1.1 Fighting + Level 2.4 Axes + Level 1.0 Armour + Level 5.3 Dodging + Level 1.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, duchin the Merfolk Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 hand axe, 2 throwing nets, a +0 leather armour, 2 potions of attraction. Your library has no spells. You don't know any spells. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... ♣.. # .... .# ... .. ..## .. #.. .# #..##..# #@.# #..# .##.. .. ..# .## #.. .. ... .. ... .. .. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duchin the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | duchin set off with the following items: a +0 hand axe, 2 | throwing nets, a +0 leather armour, 2 potions of | attraction. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_rooms, serial_forest, infiniplex_forest_straight_5, infiniplex_forest_end_2, infiniplex_forest_lined_corner, infiniplex_forest_lined_corner, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_1, infiniplex_forest_end_2, infiniplex_forest_lined_3, infiniplex_forest_lined_3