Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 11389567302295137553 0 duchin the Grasshopper (level 1, 15/15 HPs) Began as a Merfolk Wanderer on Jan 22, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (0 turns). duchin the Grasshopper (Merfolk Wanderer) Turns: 0, Time: 00:00:08 Health: 15/15 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . d - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 leather armour (worn) d - a +0 cloak (worn) Potions b - a potion of brilliance Skills: + Level 1.1 Fighting + Level 1.3 Dodging + Level 1.1 Stealth + Level 2.0 Spellcasting + Level 2.4 Translocations + Level 2.1 Ice Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 17% 1 Freeze Ice 16% 1d4 19% 1 Ozocubu's Armour Ice 4% N/A 50% 3 Portal Projectile Hex/Tloc 4% N/A 63% 3 Summon Ice Beast Ice/Summ 2% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, duchin the Merfolk Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found 8 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of brilliance, a +0 leather armour, a +0 cloak; and the following spells available to memorise: Apportation, Freeze, Ozocubu's Armour, Portal Projectile, Summon Ice Beast. You don't know any spells. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . .♣♣ ..♣ ♣.♣ ♣♣..♣♣ ♣♣♣..♣.♣ ♣.....$♣ ♣..@..♣ ♣♣...P..♣ ♣♣♣♣♣♣P.♣ ♣♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duchin the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | duchin set off with the following items: a +0 dagger, a | potion of brilliance, a +0 leather armour, a +0 cloak; and | the following spells available to memorise: Apportation, | Freeze, Ozocubu's Armour, Portal Projectile, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_ring, shapermc_ecumenical_altar_gd