Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 10764115957301507899 0 duchin the Chucker (level 1, 16/16 HPs) Began as a Merfolk Wanderer on Jan 22, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). duchin the Chucker (Merfolk Wanderer) Turns: 0, Time: 00:00:04 Health: 16/16 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 9 God: Gold: 0 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +3 dagger rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . e - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +3 dagger (weapon) Missiles b - a curare-tipped dart (quivered) Armour c - a +0 buckler (worn) e - a +0 leather armour (worn) Potions d - a potion of curing Skills: + Level 2.1 Fighting + Level 4.0 Throwing + Level 1.3 Armour + Level 2.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, duchin the Merfolk Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +3 dagger, a curare-tipped dart, a +0 buckler, a potion of curing, a +0 leather armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #@# #..# #.## #. .# .# # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duchin the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | duchin set off with the following items: a +3 dagger, a | curare-tipped dart, a +0 buckler, a potion of curing, a +0 | leather armour. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_rooms