Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 5842701277919234527 0 duchin the Ruffian (level 1, 15/15 HPs) Began as a Merfolk Wanderer on Jan 22, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (0 turns). duchin the Ruffian (Merfolk Wanderer) Turns: 0, Time: 00:00:08 Health: 15/15 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles c - 9 poisoned darts (quivered) Armour f - a +0 robe (worn) Scrolls b - a scroll of summoning e - a scroll of silence Potions d - a potion of berserk rage Skills: + Level 1.1 Fighting + Level 2.0 Throwing + Level 4.3 Unarmed Combat + Level 1.0 Spellcasting + Level 1.3 Transmutations + Level 1.0 Invocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 8% 1d3 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignite Poison Fire/Tmut/Pois 1% N/A 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, duchin the Merfolk Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a faded altar of an unknown god. Found two stairs. You begin with the following items: a +0 dagger, a scroll of summoning, 9 poisoned darts, a potion of berserk rage, a scroll of silence, a +0 robe; and the following spell memorised: Sting; and the following spells available to memorise: Ignite Poison. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### #####8##### ##8.8_8.8## ##.......## ##8..>..8## ########### ##...@...## ##.......## ##8.♣.♣.8## ###.#.#.### ## #+# ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duchin the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | duchin set off with the following items: a +0 dagger, a | scroll of summoning, 9 poisoned darts, a potion of berserk | rage, a scroll of silence, a +0 robe; and the following | spell memorised: Sting; and the following spells available | to memorise: Ignite Poison. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring, minmay_misc_feat_rows