Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 13140173816808376359 801 duchin the Changer (level 7, 0/52 HPs) Began as a Merfolk Wanderer on Jan 28, 2023. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 5 of the Dungeon. The game lasted 00:16:19 (6574 turns). duchin the Changer (Merfolk Wanderer) Turns: 6574, Time: 00:16:19 Health: 0/52 AC: 8 Str: 11 XL: 7 Next: 90% Magic: 12/12 EV: 13 Int: 12 God: Gold: 236 SH: 0 Dex: 16 Spells: 1/12 levels left rFire + . . SeeInvis . b - +2 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +1 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . t - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.17/turn h - +4 ring of protection MPRegen 0.13/turn i - ring of protection from fire @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 236 gold pieces. Inventory: Hand Weapons a - a +0 sling b - a +2 dagger of draining (weapon) d - a +1 dagger of holy wrath e - a +0 dagger of electrocution s - a +0 whip x - a +2 dagger of venom Armour c - a +1 robe (worn) q - an orb of mayhem t - a +0 pair of gloves (worn) C - a +0 robe of fire resistance Magical Staves r - a staff of air Jewellery h - a +4 ring of protection (left hand) i - a ring of protection from fire (right hand) k - a ring of protection from fire y - a ring of fire z - a ring of flight Wands o - a wand of polymorph (9) Scrolls u - 3 scrolls of teleportation v - 2 scrolls of amnesia Potions f - a potion of flight {unknown} g - 3 potions of haste j - 2 potions of curing {unknown} l - 2 potions of attraction {unknown} m - 2 potions of mutation {unknown} n - 4 potions of brilliance {unknown} p - 2 potions of degeneration {unknown} w - 3 potions of heal wounds A - a potion of lignification {unknown} B - 3 potions of resistance {unknown} D - a potion of might {unknown} Skills: + Level 3.1 Fighting * Level 2.0 Ranged Weapons - Level 1.0 Armour + Level 4.0 Dodging - Level 2.1 Stealth + Level 3.3 Spellcasting + Level 4.7 Transmutations + Level 1.9 Fire Magic + Level 4.0 Ice Magic + Level 2.8 Poison Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 44% 1d6 4% 1 b - Beastly Appendage Tmut 26% N/A 3% 1 c - Ignite Poison Fire/Tmut/Pois 9% N/A 19% 3 d - Ice Form Ice/Tmut 12% N/A 36% 4 e - Passwall Tmut/Erth 5% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 24% 1 Necrotise Necr 8% 1d4 24% 1 Summon Small Mammal Summ 8% N/A 24% 1 Ensorcelled Hibernation Hex/Ice 12% N/A 16% 2 Swiftness Air 2% N/A 56% 3 Hailstorm Conj/Ice 6% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Fedhas Hepliaklqana Wu Jian Zin Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You sense an unholy aura. b - a +2 dagger of draining (weapon) Hit: b) +2 dagger (drain) Press: ? - help, Dir - move target, f - orc Aim: an orc, wielding a +0 hand axe (about 33% to evade your +2 dagger of draining) You hit the orc. You drain the orc. You kill the orc! You see here a +0 hand axe. Hit: b) +2 dagger (drain) Press: ? - help, Dir - move target, f - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (heavily wounded, about 33% to evade your +2 dagger of draining) You hit the orc priest. The orc priest is severely wounded. The orc priest barely misses you. The orc priest misses you. Hit: b) +2 dagger (drain) Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (severely wounded, about 33% to evade your +2 dagger of draining) You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc priest barely misses you. Hit: b) +2 dagger (drain) Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (severely wounded, about 33% to evade your +2 dagger of draining) You closely miss the orc priest. The orc priest is severely wounded. The orc priest closely misses you. The orc priest hits you but does no damage. Hit: b) +2 dagger (drain) Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (severely wounded, about 33% to evade your +2 dagger of draining) You hit the orc priest but do no damage. You drain the orc priest. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ...............# .##gg............# ..............##.# . ....<.........##.# .. .##..#.###.#..##.# # .# .##..#.###.......#.#..#. .........#.#..##.#...... ................oo...... .##..#.###.#..##@#...... .##........#..##.#...... .......###.#..##)# .o... .................. 5.... ...........#..##.#. ..o. .##.................o... .##..#.#.#........ .. .................. ... ..............####. #.. You could see 2 orc priests. Vanquished Creatures A black bear (D:3) 2 ogres (D:4) 3 wights (D:4) 2 orc priests 2 hounds An iguana (D:4) 7 adders 9 gnolls A white imp (D:5) An ufetubus (D:3) 3 dart slugs 8 orcs 6 endoplasms 5 giant cockroaches 8 goblins 6 hobgoblins 4 jackals (D:3) 6 quokkas 5 ball pythons 6 bats 7 kobolds 5 rats 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duchin the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | duchin set off with the following items: a +0 dagger, a | potion of haste, a +0 robe, a +0 pair of gloves; and the | following spells available to memorise: Beastly Appendage, | Freeze, Ignite Poison, Ice Form, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Freeze 301 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 409 | D:1 | Learned a level 1 spell: Beastly Appendage 1177 | D:1 | Reached skill level 1 in Fighting 1188 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1625 | D:1 | HP: 1/26 [something (8)] 1938 | D:1 | Learned a level 3 spell: Ignite Poison 2234 | D:2 | Found a faded altar of an unknown god. 2386 | D:2 | Reached XP level 4. HP: 28/32 MP: 7/7 2624 | D:2 | Found a blossoming altar of Fedhas. 2638 | D:2 | Reached skill level 1 in Poison Magic 3023 | D:2 | Reached XP level 5. HP: 33/37 MP: 8/8 3231 | D:2 | Learned a level 4 spell: Ice Form 3745 | D:3 | Found an ornate altar of the Wu Jian Council. 3785 | D:3 | Noticed a black bear 3796 | D:3 | Killed a black bear 3797 | D:3 | Reached skill level 1 in Fire Magic 3797 | D:3 | Reached XP level 6. HP: 18/44 MP: 10/10 5049 | D:4 | Reached skill level 1 in Ranged Weapons 5073 | D:4 | Reached XP level 7. HP: 12/51 MP: 11/11 5539 | D:4 | Found a hazy altar of Hepliaklqana. 6264 | D:4 | Learned a level 2 spell: Passwall 6302 | D:5 | Entered Level 5 of the Dungeon 6472 | D:5 | Found a glowing silver altar of Zin. 6472 | D:5 | Noticed an angel 6574 | D:5 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic, lemuel_flame_loot_1 D:2: layout_basic, basic_altar, nicolae_ecumenical_lake_church, kennysheep_generic_room_4 D:3: layout_loops_ring, lemuel_doored_altar D:4: layout_rooms, mainiacjoe_overflow_24_doors, minmay_misc_feat_rows D:5: layout_basic, nicolae_qazlal_eye_of_the_storm, zin_angel, serial_shops, nicolae_shop_waterfront, amcnicky_mini_corridor_feature Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Transmutations | 3 4 | 4.7 Dodging | 2 3 4 | 4.0 Fighting | 1 2 3 | 3.1 Ice Magic | 3 4 | 4.0 Poison Magic | 1 2 | 2.8 Fire Magic | 1 | 1.9 Spellcasting | 3 | 3.3 Ranged Weapons | 1 2 | 2.0 Armour | | 1.0 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 47 | 102 | 36 || 185 Punch | 1 | | 1 || 2 Tailslap | | 1 | || 1 Fire: Sling | | 55 | 64 || 119 Cast: Freeze | 24 | 4 | || 28 Use: Scroll | 3 | 3 | 2 || 8 Stab: Sleeping | 3 | 6 | || 9 Armor: Robe | 18 | 64 | 13 || 95 Dodge: Dodged | 62 | 99 | 54 || 215