Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 7178457485263430949 22 duchin the Ducker (level 2, 0/22 HPs) Began as a Merfolk Arcane Marksman on Jan 28, 2023. Slain by a goblin ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:44 (1219 turns). duchin the Ducker (Merfolk Arcane Marksman) Turns: 1219, Time: 00:01:45 Health: 0/22 AC: 2 Str: 10 XL: 2 Next: 91% Magic: 3/3 EV: 13 Int: 12 God: Gold: 74 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles h - 2 throwing nets Armour c - a +0 robe (worn) Scrolls b - a scroll of poison f - a scroll of vulnerability Potions d - a potion of cancellation {unknown} e - a potion of flight {unknown} g - a potion of lignification Skills: + Level 2.0 Fighting + Level 2.0 Ranged Weapons + Level 3.3 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Sigmund D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (chance to affect: 52%) You miscast Slow. You are very lightly contaminated with residual magic. Nothing appears to happen. Sigmund points at you and mumbles some strange words. You are confused. The goblin shouts! You're too confused to cast spells. Sorry, you're not good enough to have a special ability. Unknown command. You bump into the rock wall. You bump into the rock wall. Sigmund looks at you with fury. Sigmund misses you. A worm comes into view. The goblin misses you. Sigmund hits you with a +0 scythe. The goblin barely misses you. Your magical contamination has completely faded away. You barely miss the goblin. You feel less confused. The goblin hits you with a +0 club. Sigmund laughs darkly. Sigmund hits you with a +0 scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Sigmund barely misses you. There is a stone staircase leading up here. The goblin closely misses you. Sigmund barely misses you. You climb upwards. There is a stone staircase leading down here. Sigmund attacks as you move away! Sigmund closely misses you. The goblin attacks as you move away! The goblin hits you but does no damage. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The goblin attacks as you move away! The goblin barely misses you. The goblin attacks as you move away! The goblin hits you with a +0 club. You die... #.## ##..##### ####..### ###..## ####.......#######...## .....###........#..### ###### ###.####...## .....# #.# ##>## ####.#####.# #.# #.......# #g# #############@# #.............# ####.############# .....# ####.# ### You could see a goblin. Vanquished Creatures A worm (D:2) A dart slug (D:1) A bat (D:1) 3 endoplasms (D:1) A giant cockroach (D:2) A hobgoblin (D:1) 3 ball pythons (D:1) 2 frilled lizards (D:1) A goblin (D:1) 4 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duchin the Merfolk Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 159 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 898 | D:2 | Noticed Sigmund 1185 | D:2 | Found a runed translucent door. 1186 | D:2 | Noticed Crazy Yiuf 1212 | D:2 | HP: 1/22 [goblin/+0 club (2)] 1219 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic, serial_curves, eino_curves_02, eino_curves_02, corexii_item_surrounded_by_moat D:2: layout_rooms, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.3 Ranged Weapons | 2 | 2.0 Fighting | 2 | 2.0 Spellcasting | | 1.0 Hexes | | 3.0 Action || total -------------------------++------- Melee: Sling || 1 Fire: Sling || 66 Use: Scroll || 2 Armor: Robe || 6 Dodge: Dodged || 18