duchin Level 1 of the Dungeon (3, -21, D:1) a staff of death (15, -7, D:1) a +0 mace (26, 16, D:1) a +0 club (42, 11, D:1) a +0 dagger a +0 dagger a +0 dagger a +0 short sword a +0 short sword 15 stones Level 2 of the Dungeon [Shop] Xuddech's Weapon Shoppe a +0 dagger (20 gold) a +0 dagger (20 gold) a +0 vampiric dagger (80 gold) the +8 dagger of Tartarus {holy, rElec rCorr MP+9 SInv} (863 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +1 whip of venom (100 gold) 7 stones (7 gold) a +0 spear (30 gold) a +0 rapier (40 gold) a +0 sling (15 gold) (9, 16, D:2) a +0 dagger 2 stones (13, 37, D:2) 3 stones (14, 6, D:2) a +0 ring mail (15, 4, D:2) a +0 whip a stone (16, 5, D:2) a +0 short sword 4 stones (20, 2, D:2) a +0 club (25, 0, D:2) a +0 dagger (37, 7, D:2) the +8 mace "Zauhieff" {vorpal, Fly rN+ Int-3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (-3). rN: It protects you from negative energy. Fly: It grants you flight. (42, 24, D:2) a +0 ring mail (44, 7, D:2) a +0 dagger (53, 23, D:2) 7 stones (67, 35, D:2) 6 poisoned darts Level 3 of the Dungeon (11, 20, D:3) a +0 club 5 stones (16, -23, D:3) a +0 war axe (17, -23, D:3) 2 stones (18, -13, D:3) a +0 flail 8 stones a +0 scale mail (26, -17, D:3) a +0 dagger (26, -6, D:3) a +0 club (38, -15, D:3) a bat corpse (39, -2, D:3) 6 stones (43, -6, D:3) a +0 chain mail (50, -1, D:3) a +0 club (50, 0, D:3) a +0 dagger (still there?) a +0 dagger (still there?) a +0 club (still there?) a +2 dagger of venom (still there?) a +0 club (still there?) a goblin corpse (still there?) a goblin corpse (still there?) a goblin corpse (still there?) (50, 2, D:3) a +0 club a +0 club a goblin corpse