Dungeon Crawl Stone Soup version 0.29.1-14-g9c671dbff4 (webtiles) character file. Game seed: 7022556983862812620 279 duchin the Ducker (level 6, 0/46 HPs) Began as a Merfolk Arcane Marksman on Feb 19, 2023. Slain by an ice beast (11 damage) ... on level 5 of the Dungeon. The game lasted 00:10:08 (4367 turns). duchin the Ducker (Merfolk Arcane Marksman) Turns: 4367, Time: 00:10:08 Health: 0/46 AC: 3 Str: 10 XL: 6 Next: 26% Magic: 9/9 EV: 14 Int: 12 God: Gold: 242 SH: 0 Dex: 17 Spells: 2/9 levels left rFire + . . SeeInvis . a - +1 sling (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +1 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ p - amulet of magic regeneration HPRegen 0.15/turn r - ring of protection from fire MPRegen 0.51/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 242 gold pieces. Inventory: Hand Weapons a - a +1 sling of flaming (weapon) b - a +0 trident g - the +4 dagger of Death's Door {freeze, rCorr MP+9 Int-2 Dex+4} (You found it on level 4 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+4). MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Armour c - a +1 robe (worn) Jewellery i - the ring "Afeh" {rElec rF+ rC+ Int-5 Dex+3} (You found it on level 3 of the Dungeon) [ring of protection from fire] Int: It affects your intelligence (-5). Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. k - a ring of fire p - an amulet of magic regeneration (around neck) r - a ring of protection from fire (left hand) Wands j - a wand of mindburst (18) t - a wand of roots (12) Scrolls d - a scroll of identify h - a scroll of magic mapping l - a scroll of silence m - 4 scrolls of poison q - a scroll of enchant weapon {unknown} Potions e - a potion of haste f - a potion of flight n - a potion of brilliance s - 2 potions of curing {unknown} Skills: + Level 2.8 Fighting + Level 2.5 Ranged Weapons + Level 4.2 Dodging + Level 2.3 Spellcasting + Level 4.0 Hexes + Level 1.4 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 44% N/A 4% 1 b - Portal Projectile Hex/Tloc 14% N/A 26% 3 c - Inner Flame Hex/Fire 6% N/A 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 4% 1d3 26% 1 Call Imp Summ 1% N/A 38% 2 Searing Ray Conj 2% 2d4 38% 2 Gell's Gravitas Tloc 4% N/A 41% 3 Teleport Other Tloc 4% N/A 41% 3 Cause Fear Hex 5% N/A 45% 4 Mephitic Cloud Conj/Pois/Air 1% N/A 63% 3 Fulminant Prism Conj/Hex 3% 3d6 75% 4 Animate Armour Summ/Erth 2% N/A 95% 4 Blade Hands Tmut 0% N/A 100% 5 Dispersal Tloc 2% N/A 100% 6 Iron Shot Conj/Erth 0% 9d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Hepliaklqana Nemelex Xobeh Zin Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You shoot a sling bullet. The sling bullet hits the ice beast. The sling bullet melts the ice beast. The ice beast is almost dead. The ice beast misses you. Fire: a) +1 sling (flame) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (almost dead, 60% to hit) You shoot a sling bullet. The sling bullet hits the ice beast. The sling bullet melts the ice beast. The ice beast is almost dead. You hear a shout! A centaur comes into view. The ice beast hits you. The ice beast freezes you! Fire: a) +1 sling (flame) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (almost dead, 60% to hit) You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast is almost dead. The ice beast barely misses you. Fire: a) +1 sling (flame) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (almost dead, 60% to hit) You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast is almost dead. The ice beast hits you but does no damage. x2 Fire: a) +1 sling (flame) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (almost dead, 60% to hit) You shoot a sling bullet. The sling bullet closely misses the ice beast. The sling bullet hits the centaur. The sling bullet burns the centaur. The centaur is lightly wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur barely misses you. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ##.... ####.....## #....####.#.......# . ##....#.#............ .. #........†........... ...#.....#.#............ .........####.#.......#. ..........# ####.....### #.........# ##...## ..#...@..# ....# . #...Yc## ...## #.....# ## #......# #....!.# #......# ......?. #......#) You could see an ice beast and a centaur. Vanquished Creatures An ogre (D:5) 2 orc priests (D:3) An orc wizard (D:3) 4 adders A worm (D:2) A dart slug (D:4) 8 orcs 3 ball pythons 6 endoplasms 2 giant cockroaches 4 goblins 9 hobgoblins 5 kobolds 3 quokkas 3 bats (D:2) 5 frilled lizards 5 rats 63 creatures vanquished. Vanquished Creatures (others) 15 fungi (D:4) 15 creatures vanquished. Grand Total: 78 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duchin the Merfolk Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 79 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 634 | D:2 | Reached XP level 3. HP: 25/26 MP: 5/5 666 | D:2 | Learned a level 3 spell: Portal Projectile 803 | D:2 | Found a faded altar of an unknown god. 1464 | D:3 | Identified the ring "Afeh" {rElec rF+ rC+ Int-5 Dex+3} 1676 | D:3 | Reached XP level 4. HP: 27/33 MP: 4/6 1990 | D:3 | Identified the +1 scale mail "Forget-Me-Not" {rN+} 2839 | D:3 | Reached XP level 5. HP: 35/38 MP: 7/7 2985 | D:3 | Reached skill level 1 in Translocations 3016 | D:3 | Learned a level 3 spell: Inner Flame 3109 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3200 | D:4 | Identified the +4 dagger of Death's Door {freeze, rCorr | MP+9 Int-2 Dex+4} 3279 | D:4 | Found a hazy altar of Hepliaklqana. 3396 | D:4 | Found a glowing silver altar of Zin. 3877 | D:5 | Entered Level 5 of the Dungeon 3916 | D:5 | Found a broken altar of Ashenzari. 3985 | D:5 | Noticed an ogre 3995 | D:5 | Killed an ogre 3996 | D:5 | Reached XP level 6. HP: 8/46 MP: 9/9 4351 | D:5 | Noticed an ice beast 4367 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_notcrosses, hex_large, supply_closet_lemuel, wad_floor_pattern_1 D:3: layout_loops_cross, corner_web_ring D:4: layout_cave_pools, mainiacjoe_overflow_catch_the_wave, mainiacjoe_overflow_paths, minivault_27 D:5: layout_cave_pods, evilmike_ruin_ashenzari, nicolae_figureground_sparkle Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.2 Ranged Weapons | 2 | 2.5 Fighting | 2 | 2.8 Spellcasting | 2 | 2.3 Translocations | 1 | 1.4 Hexes | 4 | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 7 || 7 Fire: Sling | 109 | 110 || 219 Cast: Slow | 1 | 22 || 23 Evoke: Wand | | 2 || 2 Use: Scroll | 7 | 8 || 15 Potion | | 1 || 1 Armor: Robe | 1 | 10 || 11 Dodge: Dodged | 21 | 46 || 67