Dungeon Crawl Stone Soup version 0.29.1-14-g9c671dbff4 (webtiles) character file.

Game seed: 9129379309327629363

0 duchin the Changer (level 1, 13/13 HPs)
             Began as a Merfolk Wanderer on Feb 19, 2023.
             Quit the game on level 1 of the Dungeon.
             The game lasted 00:00:01 (0 turns).

duchin the Changer (Merfolk Wanderer)                  Turns: 0, Time: 00:00:01

Health: 13/13      AC:  2    Str: 10    XL:     1   Next: 0%
Magic:  2/2        EV: 11    Int: 12    God:    
Gold:   0          SH:  0    Dex: 14    Spells: 2/2 levels left

rFire   . . .      SeeInvis .   a - +0 sling
rCold   . . .      Faith    .   (no shield)
rNeg    . . .      Spirit   .   d - +0 robe
rPois   .          Reflect  .   (no helmet)
rElec   .          Harm     .   (no cloak)
rCorr   .          Rampage  .   (no gloves)
Will    .....                   (no boots)
Stlth   +.........              (no amulet)
HPRegen 0.04/turn               (no ring)
MPRegen 0.08/turn               (no ring)

@: no status effects
A: (nimble swimmer 2), mertail
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

Inventory:

Hand Weapons
 a - a +0 sling (weapon)
Armour
 d - a +0 robe (worn)
Scrolls
 c - a scroll of blinking
Miscellaneous
 b - a piece from Xom's chessboard (15/15) (quivered)


   Skills:
 + Level 1.5 Ranged Weapons
 + Level 1.0 Throwing
 + Level 1.0 Armour
 + Level 1.0 Spellcasting
 + Level 4.0 Transmutations
 + Level 2.0 Evocations


You had 2 spell levels left.
You didn't know any spells.
Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Beastly Appendage        Tmut           20%        N/A       6%          1
 Sting                    Tmut/Pois      20%        1d4       13%         1
 Petrify                  Tmut/Erth      5%         N/A       78%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

((You are very nimble when in or above water. (Stealth+, EV+, Speed+++)))
Your lower body shifts to a powerful aquatic tail in water.

Message History

Welcome, duchin the Merfolk Wanderer.
Are you destined to find the glorious Orb of Zot, or to die trying?
Press ? for a list of commands and other information.
Found a chain mail.
Found a staircase leading out of the dungeon.
You begin with the following items: a +0 sling, a piece from Xom's chessboard
(15/15), a scroll of blinking, a +0 robe; and the following spells available to
memorise: Beastly Appendage, Sting, Petrify.
Are you sure you want to abandon this character and quit the game? (Confirm
with "yes".) 

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There were no monsters in sight!


Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | duchin the Merfolk Wanderer began the quest for the Orb.
     0 | D:1      | duchin set off with the following items: a +0 sling, a
                  | piece from Xom's chessboard (15/15), a scroll of blinking,
                  | a +0 robe; and the following spells available to memorise:
                  | Beastly Appendage, Sting, Petrify.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 2/2
     0 | D:1      | Quit the game

Illustrated notes

Levels and vault maps discovered:
D:1:      spicycebolla_arrival_xxxplode, layout_loops_corners