duchin Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (5, 1, D:1) a +0 hand axe (9, -5, D:1) a +0 club (16, 10, D:1) a +0 quarterstaff (20, -17, D:1) a +0 mace (27, -16, D:1) a +0 whip (31, 22, D:1) a +0 club 3 stones (31, 24, D:1) a +0 club (34, -5, D:1) a staff of earth (43, 24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 5 stones (9, 16, D:2) a +0 short sword (11, 24, D:2) a +0 club (23, 11, D:2) 4 stones (33, -1, D:2) 3 stones (35, 0, D:2) 6 stones (35, 8, D:2) a +0 dagger (37, 16, D:2) a scarf of harm (37, 27, D:2) 3 stones (38, 28, D:2) a +0 sling (39, 16, D:2) a +0 dagger (40, 18, D:2) a +0 dagger a +0 club a stone (45, 1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe 3 boomerangs (9, 15, D:3) a +0 club (29, 27, D:3) 6 boomerangs (29, 34, D:3) a +0 sling a +0 dagger (32, -7, D:3) a +0 ring mail (38, 3, D:3) a +0 dagger 3 stones (44, 12, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 4 stones (1, 29, D:4) a +0 halberd a +0 robe (3, 39, D:4) a +0 falchion a +3 leather armour of fire resistance (7, 40, D:4) a +0 whip (9, 15, D:4) a +0 rapier (9, 21, D:4) a +0 mace a +0 scale mail (9, 23, D:4) a +0 scale mail a +0 hand axe a +0 scale mail a +0 hand axe the +2 leather armour of the Northern Lights {*Slow rPois rC+ SInv} rC: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. a +0 club a +0 leather armour a +0 club a +0 whip a +0 dagger 2 boomerangs a +0 dagger a +0 robe a +0 flail a +0 flail a +0 whip (9, 24, D:4) a +0 trident a +0 giant club a +0 spear a +0 halberd a +0 halberd (10, 14, D:4) a +0 mace (10, 40, D:4) a +0 spear (12, 33, D:4) a +0 spear a +0 spear a +0 spear (12, 39, D:4) a +0 spear (13, 33, D:4) a +0 dagger a +0 club (15, 26, D:4) a +0 dagger a +0 ring mail (15, 30, D:4) a +0 club a +0 leather armour (16, 29, D:4) a +0 dagger a +0 robe (16, 46, D:4) a +0 flail (18, 15, D:4) 2 stones (20, 30, D:4) a +0 cloak (20, 35, D:4) a +0 halberd (20, 38, D:4) a +0 spear (21, 35, D:4) a +0 spear (22, 29, D:4) a +0 whip (24, 27, D:4) a +0 halberd (24, 41, D:4) a +0 whip (26, 1, D:4) a +0 hand axe (26, 12, D:4) a +0 flail (26, 13, D:4) a +0 hand axe a +0 flail (28, 47, D:4) a +0 short sword (34, 36, D:4) a +0 hand axe (35, 36, D:4) a +0 whip a +0 dagger (35, 37, D:4) a +0 short sword a +0 whip a +0 scale mail of cold resistance a +0 whip a +0 whip (36, 35, D:4) a +0 trident a +0 leather armour (42, -2, D:4) a +0 short sword a +0 ring mail (42, -1, D:4) a +0 trident a +0 ring mail (43, -4, D:4) a +0 short sword (45, -2, D:4) a +0 falchion (51, -11, D:4) a scroll of vulnerability (58, 7, D:4) a +0 dagger a +0 dagger a +0 dagger of electrocution a +0 dagger a +0 dagger (59, 6, D:4) a +0 animal skin a +0 dagger (60, 4, D:4) a scroll of noise (66, -6, D:4) the ring "Myodghek" {*Corrode rPois rN+ Slay+2} [ring of positive energy] Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Level 5 of the Dungeon (0, 0, D:5) a +0 robe (2, 20, D:5) a +0 hand axe (5, -4, D:5) a +0 club a +0 leather armour (6, -5, D:5) a +0 dagger a +0 robe (6, -4, D:5) a +0 shortbow a +0 short sword a +0 dagger a +0 robe (18, -23, D:5) 4 poisoned darts (24, 10, D:5) a +0 club a +0 flail (25, 10, D:5) a +0 spear a +0 spear (30, 1, D:5) 6 stones (35, 26, D:5) a ring of wizardry (44, -17, D:5) a +0 giant spiked club (44, 34, D:5) a ring of protection from cold (51, 4, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Vomaex's Book Emporium a book of the Moon (520 gold) a book of the Earth (468 gold) a book of Rime (364 gold) a There-And-Back Book (390 gold) a book of Blood (364 gold) Gucok's Spellbook of Injurious Reformation (546 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Freezing Cloud Conjuration/Ice/Air 5 c - Iskenderun's Battlesphere Conjuration 5 d - Eringya's Noxious Bog Transmutation/Poison 6 the Directory of Mutated Ensorcelling (624 gold) Spells Type Level a - Slow Hexes 1 b - Summon Mana Viper Hexes/Summoning 5 c - Eringya's Noxious Bog Transmutation/Poison 6 d - Discord Hexes 8 a book of Frost (286 gold) a book of Cantrips (156 gold) a book of the Hunter (338 gold) an Inescapable Atlas (442 gold) (0, 0, D:6) a +0 robe (1, 5, D:6) a +0 robe a +0 dagger (3, 6, D:6) a +0 ring mail a +0 short sword (10, -30, D:6) a +0 robe a +1 scythe of freezing (13, -34, D:6) 5 stones (14, 15, D:6) a +0 spear (15, 14, D:6) a +0 whip a +0 leather armour a +0 club (15, 15, D:6) a +0 spear a +0 flail (16, 15, D:6) a +0 flail (23, -13, D:6) a scroll of poison (26, -22, D:6) a +0 shortbow (29, 9, D:6) a +0 shortbow (34, 12, D:6) a +0 club (37, 4, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Masalo Muitz's Book Emporium a book of Touch (364 gold) a book of Armaments (504 gold) a Fen Folio (588 gold) a book of Minor Magic (252 gold) a book of Vapours (224 gold) an Everburning Encyclopedia (364 gold) a book of Decay (476 gold) a Young Poisoner's Handbook (280 gold) (0, 0, D:7) a +0 shortbow of flaming (1, -3, D:7) 3 stones (2, 9, D:7) 8 stones (5, 6, D:7) a +0 ring mail (17, 29, D:7) a staff of fire (20, 3, D:7) 5 stones (20, 9, D:7) 9 stones (25, 22, D:7) a +0 whip (25, 45, D:7) a scroll of poison (49, -3, D:7) a +0 helmet (50, 17, D:7) a +0 dagger (58, -2, D:7) a scroll of noise (61, -4, D:7) 5 stones (61, -1, D:7) a +0 flail a +0 robe a +5 hand axe a +0 robe (62, 0, D:7) a +2 dagger a +0 robe Level 8 of the Dungeon (9, 0, D:8) 5 stones (16, 9, D:8) a +0 trident (20, 29, D:8) a +0 great sword (20, 46, D:8) a +0 robe (24, 6, D:8) a +0 mace (25, -2, D:8) a +0 mace (25, 14, D:8) a +0 club (25, 19, D:8) 3 stones (25, 37, D:8) +0 steam dragon scales (25, 41, D:8) a +0 cloak (33, 11, D:8) a +0 dagger (34, 11, D:8) a +0 club a boomerang a +0 falchion (35, 11, D:8) a +0 whip a +0 ring mail (40, 26, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 sling (6, 3, D:9) a +3 morningstar of draining +0 steam dragon scales (6, 8, D:9) a +0 hand axe a +3 scimitar of flaming a +1 robe (6, 9, D:9) a +0 flail (6, 28, D:9) a +0 shortbow (12, 13, D:9) a +0 spear of flaming (13, -16, D:9) a +0 chain mail (19, -7, D:9) a +0 hand axe of flaming (25, -7, D:9) a +0 spear (25, -5, D:9) a +0 mace (26, -19, D:9) a +0 giant club a +0 dire flail (27, -7, D:9) a +0 hand axe (27, -5, D:9) the +10 falchion "Hiwem" {elec, rF+ rC+++ Stlth-} It occasionally discharges a powerful burst of electricity upon striking a foe. rF: It protects you from fire. rC: It renders you almost immune to cold. Stlth: It makes you less stealthy. (37, 3, D:9) a +0 chain mail a +0 hand axe a +0 arbalest (37, 29, D:9) a +0 scale mail (38, 4, D:9) a +0 hand axe (38, 5, D:9) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (38, 6, D:9) a +0 robe a +0 dagger (39, 5, D:9) a +0 leather armour a +0 dagger a +0 robe of positive energy a +0 dagger a +0 war axe (40, 6, D:9) a +0 club (40, 11, D:9) 4 large rocks (47, -9, D:9) a +0 robe a +3 falchion a +0 robe a +0 hand axe (48, -10, D:9) a +0 robe a +0 spear (52, -13, D:9) a +0 leather armour (53, -13, D:9) a +2 halberd a +0 robe (56, -10, D:9) a +2 spear a +0 robe Level 10 of the Dungeon (0, 0, D:10) 4 stones (1, 0, D:10) 6 atropa-tipped darts (22, 0, D:10) 2 stones the Ecumenical Temple