duchin Level 1 of the Dungeon (8, -3, D:1) 5 stones (11, -28, D:1) a +0 leather armour (13, -3, D:1) 2 javelins (14, 8, D:1) a +0 leather armour (18, -19, D:1) a +0 leather armour (19, 5, D:1) a +1 whip of electrocution (20, -14, D:1) a +0 club (31, -18, D:1) a +0 mace (44, -9, D:1) a +0 dagger (50, -23, D:1) a +0 whip Level 2 of the Dungeon (2, -30, D:2) a +0 leather armour (3, -30, D:2) a +0 trident (3, 1, D:2) a +0 shortbow (8, -48, D:2) a +0 leather armour (11, -27, D:2) a +0 scale mail (21, -8, D:2) the +3 whip of the Unseen Realm {vorpal, rF+} It inflicts extra damage upon your enemies. rF: It protects you from fire. (22, -28, D:2) a +2 barding (29, -32, D:2) a +0 leather armour (31, -9, D:2) a +0 dagger (35, -26, D:2) a +0 club (39, -32, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) an orb of light (unseen) (2, 3, D:3) a potion of magic (12, -9, D:3) a worm corpse (23, -5, D:3) a rat corpse (26, -23, D:3) a +0 scale mail (27, -21, D:3) 8 stones (28, -24, D:3) the +4 ring mail of Ennui {Contam rPois Will+ SInv} rPois: It protects you from poison. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. (29, -30, D:3) a +0 falchion a +0 ring mail an orc corpse (skeletalised by now)