Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 15947153135772869393 14 duchin the Changer (level 2, 0/21 HPs) Began as a Merfolk Transmuter on Mar 5, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (417 turns). duchin the Changer (Merfolk Transmuter) Turns: 417, Time: 00:00:34 Health: 0/21 AC: 2 Str: 10 XL: 2 Next: 41% Magic: 4/5 EV: 12 Int: 12 God: Gold: 14 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: appendages (expiring) A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 1 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of poison {unknown} Potions b - a potion of lignification c - 2 potions of curing {unknown} Skills: - Level 1.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat + Level 2.4 Spellcasting + Level 3.4 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 18% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 9% N/A 10% 2 Spider Form Tmut/Pois 5% N/A 36% 3 Ice Form Ice/Tmut 5% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You headbutt the jackal, but do no damage. Your horns disappear. The jackal closely misses you. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f/p - jackal Aim: a jackal (about 49% to evade your hands) You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Beastly Appendage (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You grow a pair of large bovine horns. The jackal closely misses you. The jackal barely misses you. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f - jackal Aim: a jackal (about 49% to evade your hands) You barely miss the jackal. Your transformation is almost over. The jackal closely misses you. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f/p - jackal Aim: a jackal (about 49% to evade your hands) You hit the jackal but do no damage. The jackal bites you but does no damage. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f/p - jackal Aim: a jackal (about 49% to evade your hands) You closely miss the jackal. You headbutt the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Attack: -) Nothing wielded Press: ? - help, Dir - move target, f/p - jackal Aim: a jackal (moderately wounded, about 49% to evade your hands) You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... ##.###.....##### #.........#...# .. # #.###.###.#.#.##.# #.#.# #............. #.#.# #.###..####..# #...###.#.......#..# #.....#.#.##.......# #####.#.#..........# #@hb.......†...### #+#h........)#...# .........#.......###.. .................# ### .................# .................# #######..........# #..........# #........ You could see 2 jackals and a bat. Vanquished Creatures 3 endoplasms (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 3 kobolds (D:1) 3 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duchin the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 308 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 416 | D:1 | HP: 1/21 [jackal (2)] 417 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic Skill XL: | 1 | ---------------+----+----- Transmutations | 3 | 3.4 Fighting | | 1.1 Dodging | | 2.6 Unarmed Combat | | 3.2 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 47 Headbutt || 7 Punch || 1 Cast: Beastly Appendage || 9 Stab: Sleeping || 2 Armor: Robe || 14 Dodge: Dodged || 58