duchin Level 1 of the Dungeon (0, 0, D:1) 2 stones (7, -2, D:1) a +0 club (26, 3, D:1) a +0 falchion (27, -23, D:1) a +0 leather armour (45, -31, D:1) a +0 club Level 2 of the Dungeon [Shop] Lagoitua's Jewellery Shoppe a ring of protection from fire (250 gold) a ring of resist corrosion (200 gold) a ring of magical power (200 gold) a ring of poison resistance (200 gold) a ring of protection from fire (250 gold) the amulet of the Four Winds {rN+ Will+++ Clar} (607 gold) [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you against confusion. Will: It greatly increases your willpower. the ring "Jefrimefe" {rF+ rN++ MP+9 Str-2 Int+3} (635 gold) [ring of protection from fire] Str: It affects your strength (-2). Int: It affects your intelligence (+3). rF: It protects you from fire. rN: It greatly protects you from negative energy. MP: It affects your magic capacity (+9). the amulet "Gauvokhla" {Reflect -Cast rC- rCorr SH+5 Stlth+} (314 gold) [amulet of reflection] It reflects blocked missile attacks. rC: It makes you vulnerable to cold. -Cast: It prevents spellcasting. rCorr: It protects you from acid and corrosion. SH: It affects your SH (+5). Stlth: It makes you more stealthy. [Shop] Duynn's Magic Scroll Shoppe a scroll of identify (28 gold) a scroll of immolation (56 gold) a scroll of enchant weapon (105 gold) 2 scrolls of identify (56 gold) a scroll of brand weapon (133 gold) [Shop] Miygh's Antique Weapon Shop a +0 quarterstaff (92 gold) a +0 dagger (46 gold) a +0 mace (69 gold) a +0 falchion (69 gold) a +1 vampiric battleaxe (609 gold) a +0 war axe (80 gold) a +0 club (23 gold) [Shop] Lotramull's Antique Armour Boutique an orb of energy (320 gold) a +0 scale mail (80 gold) a +0 ring mail (80 gold) a +0 plate armour (460 gold) a +0 robe (14 gold) a +0 leather armour (40 gold) a +1 chain mail of positive energy (270 gold) a +0 helmet (90 gold) a +2 robe of cold resistance (354 gold) [Shop] Tealo's Magic Scroll Emporium a scroll of identify (20 gold) a scroll of magic mapping (75 gold) a scroll of teleportation (30 gold) a scroll of magic mapping (75 gold) a scroll of fear (40 gold) a scroll of brand weapon (95 gold) a scroll of poison (40 gold) a scroll of identify (20 gold) (0, 0, D:2) a +0 flail (19, 19, D:2) a +0 flail (32, -20, D:2) 3 poisoned darts (36, -17, D:2) a +0 club (38, 16, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -1, D:3) a +0 dagger (9, 5, D:3) a +0 robe (12, -7, D:3) a +0 short sword (12, 9, D:3) a +0 dagger a +0 ring mail a +0 club a +0 whip a +0 leather armour (14, -7, D:3) a +0 club (14, 1, D:3) a +0 morningstar (17, -7, D:3) 6 stones (22, 12, D:3) 5 stones (44, 22, D:3) a +0 quarterstaff Level 4 of the Dungeon (25, 12, D:4) a +0 whip 2 stones (33, -11, D:4) 10 gold pieces (36, -15, D:4) a staff of earth (37, -1, D:4) a +0 chain mail (37, 0, D:4) 8 stones (51, -11, D:4) a +0 robe (51, 15, D:4) the +10 flail of Ignis's Benevolence {drain, *Noise Str+6 Int+3 SInv} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+6). Int: It affects your intelligence (+3). SInv: It lets you see invisible. *Noise: It may make noises in combat. Level 6 of the Dungeon (0, 0, D:6) 2 poisoned darts (1, 8, D:6) a scroll of vulnerability (3, 20, D:6) a scroll of enchant armour (5, 2, D:6) a +0 giant club (6, 15, D:6) a howler monkey corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (0, 5, D:7) a +6 ring of strength (5, 0, D:7) a +0 sling (6, 6, D:7) a +0 hand axe an orc skeleton (6, 7, D:7) a scorpion corpse (8, 9, D:7) a bullfrog corpse (14, 0, D:7) 8 gold pieces