duchin Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (2, -10, D:1) a +0 club (8, -18, D:1) a +0 club (13, -13, D:1) a +0 sling (18, -32, D:1) a +0 club (19, -1, D:1) a stone (29, -32, D:1) a +0 club (30, -3, D:1) a +0 club (43, -13, D:1) a +0 dagger a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 4, D:2) a +0 robe (3, -29, D:2) 4 stones (14, -22, D:2) a +0 flail (20, -2, D:2) a +0 falchion (36, 6, D:2) 2 stones (44, -12, D:2) a +0 dagger (56, 10, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, 11, D:3) a +0 dagger a +0 leather armour (12, 11, D:3) a +0 hand axe (14, 11, D:3) a +0 dagger a +0 leather armour (16, 8, D:3) a +0 mace (16, 9, D:3) a +2 mace of pain (32, -26, D:3) a +0 dagger the -2 helmet of Muizxatea {Harm *Corrode Regen+ Stlth-} Regen: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. Stlth: It makes you less stealthy. a +0 animal skin a +0 short sword (33, -17, D:3) 2 stones a +0 short sword (38, -18, D:3) a +0 mace a +0 sling (40, -21, D:3) a +0 dagger of venom (43, -22, D:3) a +0 dagger (48, 0, D:3) a +0 club a +0 short sword a +0 whip a +0 ring mail (49, 1, D:3) a +0 dagger 10 stones (50, -36, D:3) a +0 club a +0 dagger a +0 robe (50, -35, D:3) a +0 trident a +0 leather armour (50, -31, D:3) a +0 hand axe a +0 club (52, -2, D:3) 7 stones (54, 9, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, -4, D:4) a +0 short sword (6, -12, D:4) a +0 scale mail (9, -4, D:4) a +0 dagger (10, -9, D:4) a +0 club (10, -7, D:4) a +0 whip (10, -6, D:4) a +0 whip (11, -8, D:4) a +0 giant club (17, 6, D:4) a +0 scale mail a +0 trident (30, -27, D:4) 6 stones (31, -10, D:4) an amulet of the acrobat an amulet of magic regeneration (38, -21, D:4) a +0 dagger (40, -23, D:4) a +0 trident (40, -22, D:4) a +0 mace a +0 club (42, -33, D:4) a +0 leather armour (53, 11, D:4) a +0 sling a +0 club a +0 dagger (54, 5, D:4) a +0 war axe (54, 11, D:4) a +0 club a +0 club (54, 13, D:4) a +0 dagger a +0 club Level 5 of the Dungeon (0, 0, D:5) 5 stones (10, 8, D:5) a +0 leather armour (15, -16, D:5) a +0 leather armour (17, 15, D:5) a +0 sling (17, 27, D:5) a +0 hand axe (19, 28, D:5) an amulet of regeneration (20, 24, D:5) a +0 giant club (22, 14, D:5) a +0 falchion (29, -14, D:5) 5 stones (40, 5, D:5) a +0 rapier a +0 leather armour (47, 6, D:5) a +0 quarterstaff (50, 3, D:5) a +0 hand axe (56, -4, D:5) a +0 dagger a +0 leather armour (60, 12, D:5) a scroll of noise Level 6 of the Dungeon (10, 5, D:6) 5 stones (11, 2, D:6) 9 stones (11, 24, D:6) a +0 club a +0 scale mail (12, 27, D:6) a +0 tower shield (14, 2, D:6) a +0 robe (24, 10, D:6) a +0 whip (30, 58, D:6) a +0 hand axe (37, 25, D:6) a +0 spear (38, 2, D:6) 7 stones (42, 22, D:6) 5 stones (44, 14, D:6) a +0 club (44, 15, D:6) a scroll of magic mapping (44, 25, D:6) a ring of wizardry (44, 35, D:6) a +0 chain mail (51, 16, D:6) a +2 whip of flaming a +0 robe (52, 57, D:6) a +2 robe a +0 leather armour a +0 long sword (57, 5, D:6) 4 stones Level 7 of the Dungeon [Shop] Xosish's Jewellery Emporium a +4 ring of evasion (468 gold) a +6 ring of dexterity (468 gold) an amulet of reflection (390 gold) a ring of protection from fire (325 gold) a +4 ring of protection (468 gold) a +4 ring of protection (468 gold) a ring of fire (325 gold) [Shop] Pixusel's Jewellery Shoppe a +6 ring of dexterity (432 gold) a +6 ring of dexterity (432 gold) a ring of willpower (300 gold) a ring of protection from cold (300 gold) a ring of see invisible (180 gold) an amulet of regeneration (360 gold) an amulet of regeneration (360 gold) an amulet of regeneration (360 gold) [Shop] Sajytol's Antique Weapon Shop a +0 dagger (54 gold) a +0 short sword (81 gold) a +4 sling of freezing (666 gold) the +12 whip of the Seven Ghosts {venom, rN+ Dex+4} (2230 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+4). rN: It protects you from negative energy. a +0 hand axe (81 gold) a +0 triple sword of freezing (540 gold) a +0 vorpal battleaxe (315 gold) a +0 long sword (94 gold) (0, 0, D:7) a +0 whip (4, -20, D:7) a +0 robe (9, 9, D:7) a +0 leather armour (10, -8, D:7) 5 stones (10, 14, D:7) 6 stones (11, 9, D:7) a +0 pair of gloves of hurling (unseen) (12, 9, D:7) a +0 dagger (13, -23, D:7) a +0 mace a +0 hand axe a +0 chain mail (13, -21, D:7) a +0 short sword (14, -21, D:7) a +0 hand axe a +0 leather armour a +0 club (19, -27, D:7) a +0 battleaxe a +0 plate armour (20, -31, D:7) a +0 ring mail (21, -33, D:7) a +0 robe (24, -30, D:7) a +0 scale mail (24, -9, D:7) a +0 war axe (24, 15, D:7) a +0 giant club (25, -26, D:7) 5 datura-tipped darts (28, 20, D:7) a +0 trident (35, 16, D:7) a +0 leather armour a +0 flail a +1 halberd of protection (36, 16, D:7) a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 club a +0 flail (37, 16, D:7) a +0 leather armour a +0 dagger (38, -11, D:7) a +0 leather armour (40, 10, D:7) a +0 whip (41, 3, D:7) a +0 spear (46, -7, D:7) a +0 chain mail (46, 15, D:7) a +0 ring mail (48, 17, D:7) a +0 club (56, -2, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (1, -4, D:8) a +0 club (10, -1, D:8) a +0 shortbow (11, -2, D:8) 3 atropa-tipped darts (22, -17, D:8) a +0 robe a +0 short sword (22, 27, D:8) a +0 hand axe (24, 30, D:8) a +0 scimitar of flaming (30, 23, D:8) a +0 shortbow (34, -4, D:8) a +1 whip of venom (35, -3, D:8) a +4 short sword a +0 robe (36, -6, D:8) a +0 morningstar a +0 robe (37, -7, D:8) a +0 giant club a +0 giant club (37, -5, D:8) a +3 war axe of freezing a +0 robe (38, -3, D:8) a +0 dagger of speed (40, 2, D:8) a +0 robe a +0 battleaxe of electrocution (40, 7, D:8) a +2 dagger of chaos (42, 9, D:8) a +0 short sword (44, 18, D:8) a +0 leather armour a +0 vampiric whip a +0 plate armour a +0 long sword (44, 20, D:8) a +0 hand axe a +0 war axe (45, 18, D:8) a +0 chain mail a +0 scimitar (45, 19, D:8) a +0 club a +0 war axe a +0 leather armour a +0 short sword a +0 club a +0 falchion a +0 leather armour a +0 club (45, 20, D:8) a +0 hand axe (46, 19, D:8) a +0 whip a +0 short sword a +0 falchion a +0 ring mail a +2 falchion of holy wrath (47, 19, D:8) a +0 club a +0 flail (47, 20, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (1, -25, D:9) a +0 ring mail (13, -40, D:9) 5 stones (14, 4, D:9) a +0 dagger a +0 robe (17, -42, D:9) a +0 halberd a +0 whip a +3 halberd (18, -41, D:9) a +0 club (19, -43, D:9) a +0 club (19, -40, D:9) a +0 spear a +0 scale mail a +0 buckler (22, 1, D:9) a +0 short sword a +0 chain mail a +0 flail (22, 2, D:9) a +0 hand axe (23, -22, D:9) 3 potions of attraction (23, 2, D:9) a +0 dagger a +0 robe (24, 1, D:9) a +0 dagger a +0 robe (24, 9, D:9) a potion of magic (26, -22, D:9) a +0 shortbow (27, -34, D:9) a +0 falchion (28, -35, D:9) a +0 hand axe (29, -35, D:9) a +0 glaive 5 stones a +0 chain mail a +0 falchion a +0 short sword 3 boomerangs (29, -33, D:9) a +0 trident a +0 plate armour a +0 whip (30, -35, D:9) a +0 flail a +0 ring mail (34, -13, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +1 crystal plate armour (34, -7, D:9) a +0 hand axe a +0 chain mail (35, -39, D:9) 5 stones (35, -14, D:9) a +2 long sword of freezing a +0 ring mail (39, -23, D:9) a +0 long sword (40, -19, D:9) a +0 dagger a +0 robe a basilisk corpse (skeletalised by now) (40, -17, D:9) a +0 buckler a tengu corpse (skeletalised by now) (40, -14, D:9) a +0 shortbow (43, -16, D:9) a +0 broad axe (43, -13, D:9) the +10 long sword "Firoh" {vorpal, rElec rF+ Str+6 Int-5 Dex+2} It inflicts extra damage upon your enemies. Str: It affects your strength (+6). Int: It affects your intelligence (-5). Dex: It affects your dexterity (+2). rF: It protects you from fire. rElec: It insulates you from electricity. (46, -21, D:9) a +0 shortbow 6 boomerangs a centaur corpse (skeletalised by now) (46, -20, D:9) a yak corpse (skeletalised by now) (47, -17, D:9) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (51, -13, D:9) 6 stones (55, -25, D:9) a +0 flail (56, -26, D:9) a +3 vorpal spear (57, -36, D:9) a +0 hand axe (57, -26, D:9) a +0 club a gnoll corpse (skeletalised by now) (57, -13, D:9) a +0 club (58, -40, D:9) a +0 hand axe (58, -38, D:9) a +0 hand axe (58, -36, D:9) a +3 hand axe (59, -40, D:9) a +0 hand axe (59, -38, D:9) a +0 hand axe (59, -37, D:9) a +0 hand axe (59, -26, D:9) a +3 spear of flaming a +0 ring mail a +0 kite shield a gnoll corpse (skeletalised by now) (60, -40, D:9) a +0 hand axe (60, -37, D:9) a +0 hand axe (61, -39, D:9) a +2 hand axe of freezing (61, -37, D:9) a +0 hand axe (61, 0, D:9) a yak corpse (skeletalised by now) (62, -1, D:9) a yak corpse (skeletalised by now)