duchin Level 1 of the Dungeon (13, 3, D:1) a javelin (14, 7, D:1) a +0 robe (30, -25, D:1) 6 stones (32, -20, D:1) a +1 hat (33, -5, D:1) a +0 sling (40, -25, D:1) a +0 robe (44, -16, D:1) 7 stones (44, 2, D:1) 5 large rocks (55, -5, D:1) 3 large rocks (55, 0, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 2 potions of degeneration (8, -17, D:2) a +0 club a +0 sling 4 stones (16, -19, D:2) a +0 short sword (28, -17, D:2) a +0 robe (34, -7, D:2) a +0 short sword (35, -23, D:2) a +0 club (38, 4, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -12, D:3) a +0 dagger (9, -35, D:3) a +0 falchion (26, -31, D:3) a +0 helmet (30, -15, D:3) a +0 dagger (38, -21, D:3) a +0 mace (38, -20, D:3) a +0 robe a +0 dagger (39, -20, D:3) a +0 leather armour a +0 club (40, -28, D:3) a +0 leather armour (43, -24, D:3) a +0 ring mail a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (24, 0, D:4) a +0 club (26, 0, D:4) a +0 whip (32, 25, D:4) a +0 dagger (44, 16, D:4) a +0 giant club (46, 18, D:4) a +0 giant club (48, 18, D:4) a +0 club (53, 5, D:4) a large rock (53, 7, D:4) 6 stones (53, 9, D:4) 9 stones (53, 41, D:4) a +0 shortbow (54, -11, D:4) a +0 leather armour (54, 6, D:4) a large rock (54, 7, D:4) 4 stones (54, 11, D:4) 2 stones (55, 4, D:4) 2 stones (55, 8, D:4) 6 stones (55, 11, D:4) a large rock (56, 6, D:4) a large rock (56, 8, D:4) the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. (56, 10, D:4) a large rock (56, 11, D:4) 5 stones (57, 12, D:4) a large rock (57, 29, D:4) a +0 dagger (58, 6, D:4) 4 stones (59, 11, D:4) 4 stones (60, 9, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) a +0 flail (3, 4, D:5) 3 stones (3, 19, D:5) a +0 sling (14, 25, D:5) a +0 flail (15, 22, D:5) a +0 flail (16, 22, D:5) a +0 whip a +0 flail (16, 23, D:5) a +0 vorpal flail (16, 24, D:5) a +0 club a +0 robe (18, 25, D:5) a +0 robe (21, 30, D:5) 9 stones (24, 22, D:5) a +0 shortbow (26, 35, D:5) a stone (31, 18, D:5) a potion of degeneration (34, 25, D:5) a +0 pair of boots (35, -1, D:5) a +2 quarterstaff of chaos a +0 cloak (38, -2, D:5) a +0 hammer Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (1, 13, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (1, 14, D:6) a +0 club a +0 leather armour (2, -26, D:6) a wand of charming (14) (2, 14, D:6) a +0 club (3, 14, D:6) a +0 dagger a +0 robe (6, 15, D:6) 3 stones (11, 11, D:6) the +8 spear of Sinunuoz {vorpal, rF+ rC- Int+2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. (14, 8, D:6) a +0 club (17, -6, D:6) a +0 ring mail a +0 leather armour a +0 club (19, -4, D:6) a +0 whip (20, 10, D:6) a +0 giant spiked club (23, -20, D:6) a +0 short sword a +0 leather armour (26, -21, D:6) a +0 dagger (34, 16, D:6) 4 stones (39, -7, D:6) a +0 mace (44, -18, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (4, 26, D:7) a +0 robe (4, 28, D:7) a +0 giant spiked club (9, -11, D:7) a +0 giant spiked club (12, 11, D:7) a +0 war axe the +1 ring mail "Fewneamn" {Harm Regen+ Dex+5 Stlth+} Dex: It affects your dexterity (+5). Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. (12, 15, D:7) an electric eel corpse (skeletalised by now) (15, 0, D:7) 11 gold pieces (16, 0, D:7) a +0 shortbow a +0 longbow a centaur corpse (17, 11, D:7) a staff of air (18, 0, D:7) a +2 great sword of draining (18, 12, D:7) a +0 mace a +0 robe an orc skeleton (18, 14, D:7) a yak skeleton (18, 22, D:7) a +0 club (19, -1, D:7) a +0 shortbow 4 large rocks a centaur corpse (20, 11, D:7) a +0 giant club an ogre skeleton (25, 11, D:7) a +0 dagger a +0 robe a +0 trident a +0 robe (26, -1, D:7) 3 poisoned darts (26, 24, D:7) a +0 mace a +0 robe (26, 27, D:7) a +0 battleaxe a +0 chain mail (27, 18, D:7) a +0 broad axe a +0 plate armour (28, 17, D:7) a +0 club (29, 15, D:7) a +0 short sword 6 poisoned darts (29, 21, D:7) a +0 flail a +0 ring mail (29, 26, D:7) a +0 dagger a +0 robe (31, 25, D:7) a +0 scale mail (32, 6, D:7) a +0 flail a +0 ring mail (33, 6, D:7) a +0 spear (33, 7, D:7) a +0 whip (34, -14, D:7) a +0 ring mail (34, 7, D:7) a +0 club a +0 leather armour (35, 5, D:7) a +0 hand axe a +0 robe (35, 6, D:7) a +2 scimitar a +0 robe (35, 7, D:7) a +0 great sword a +0 robe a +0 spear (37, -8, D:7) a +0 hand axe (37, 16, D:7) 6 poisoned darts (37, 35, D:7) a +0 short sword a +0 ring mail (38, -8, D:7) a +0 dagger a +0 robe (40, -9, D:7) a +0 dagger a +0 robe (43, -15, D:7) a +0 dagger the Ecumenical Temple