duchin Level 1 of the Dungeon (0, 0, D:1) a +0 robe (17, -14, D:1) a +0 dagger (20, 10, D:1) a +0 robe (23, 29, D:1) 6 stones (26, 25, D:1) a +0 short sword (28, -8, D:1) a +0 hand axe (32, -12, D:1) a +0 club (32, 9, D:1) a +0 club (33, 9, D:1) a +1 scale mail of poison resistance (36, 8, D:1) a +0 mace (38, 8, D:1) a +0 club 3 stones (40, 13, D:1) a +0 club 2 stones (50, -2, D:1) a +0 dagger (53, 7, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (2, -1, D:2) a +0 club (4, 5, D:2) 5 stones (15, -6, D:2) 2 stones (19, 33, D:2) a +0 sling (25, 29, D:2) a potion of attraction a ring of magical power (30, 15, D:2) a +0 club (31, -3, D:2) a +0 barding (32, 24, D:2) 5 stones (35, -7, D:2) a +0 ring mail (36, 34, D:2) a +0 dagger (43, 9, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) 4 stones (2, -6, D:3) a +0 dagger a +0 sling (5, 11, D:3) a +0 ring mail (8, 12, D:3) a +0 tower shield (9, 11, D:3) 5 stones (11, 7, D:3) a +0 club (17, 36, D:3) 6 stones (43, 17, D:3) a hound corpse (44, 17, D:3) a +0 dagger a goblin corpse (48, 25, D:3) a +0 club a +0 dagger (52, 36, D:3) an amulet of regeneration Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, -1, D:4) a +0 dagger a +0 robe (5, -5, D:4) a +0 dagger (5, -4, D:4) a +0 short sword a +0 ring mail an orc corpse (19, 2, D:4) the +7 short sword "Ultimatum" {spect, SInv} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. SInv: It lets you see invisible.