duchin Level 1 of the Dungeon (15, -25, D:1) a +2 whip of electrocution 3 stones (19, -42, D:1) a +3 dagger (20, -6, D:1) a +0 club (21, -10, D:1) a +0 dagger (23, -38, D:1) a +0 short sword (23, -35, D:1) a +0 animal skin (25, -42, D:1) 8 stones (27, -10, D:1) a +0 dagger (40, -10, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour a +0 spear (5, -14, D:2) a +0 ring mail (9, -1, D:2) a +0 dagger (15, -21, D:2) a stone (15, -4, D:2) 6 stones (16, -15, D:2) a +0 dagger (16, -1, D:2) a +0 dagger (21, -10, D:2) 3 poisoned darts (29, 16, D:2) 2 potions of degeneration (40, -5, D:2) a +0 short sword 2 stones (43, -8, D:2) a book of Changes Level 3 of the Dungeon (0, 0, D:3) a +0 whip (2, -4, D:3) a book of Weapons (3, 20, D:3) 6 stones (8, -2, D:3) a +0 flail a +0 scale mail a +0 club 5 poisoned darts a +0 dagger (10, 2, D:3) 4 large rocks (24, 3, D:3) a +0 whip (45, 22, D:3) a +0 club (54, 25, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 4 stones a kobold corpse (0, 1, D:4) a +2 dagger of venom (still there?) a goblin corpse (still there?) (1, 1, D:4) a scroll of immolation (1, 2, D:4) a +0 whip a kobold corpse (2, 2, D:4) the +6 short sword of the Reasonable God {flame, *Rage Str+3} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). *Rage: It berserks you when you make melee attacks (+20% chance). (unseen) (2, 17, D:4) 6 stones (14, 11, D:4) a +0 whip (14, 26, D:4) an adder corpse (skeletalised by now) (15, 1, D:4) a stone (17, 17, D:4) 5 javelins