duchin Level 1 of the Dungeon (0, 0, D:1) a +0 whip (13, 29, D:1) 6 stones (13, 34, D:1) a +0 short sword (14, 37, D:1) a +0 ring mail (15, 17, D:1) 4 stones (19, 11, D:1) 4 stones (20, 8, D:1) a +0 mace (20, 9, D:1) a +0 club (21, 8, D:1) a +0 short sword (24, 12, D:1) a +0 club (25, 16, D:1) a +0 dagger (27, -4, D:1) a +0 hand axe (30, 14, D:1) a +0 robe (37, -6, D:1) a +0 whip (42, 10, D:1) a +0 dagger (45, -4, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (7, -27, D:2) a +0 quarterstaff (11, 3, D:2) a +0 club (11, 11, D:2) a +0 club (13, -23, D:2) a +0 club (32, -32, D:2) a +0 dagger (36, 4, D:2) a +0 sling of flaming (36, 6, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 3, D:3) a +0 trident a +0 ring mail (4, 2, D:3) a +0 club a +0 leather armour (4, 3, D:3) a +0 falchion (5, -18, D:3) a +0 club a +0 leather armour (5, 3, D:3) a +0 flail a +0 leather armour (9, -10, D:3) a stone (11, -10, D:3) a +0 leather armour (18, 8, D:3) a +0 dagger (27, -26, D:3) a +0 ring mail (32, 19, D:3) a +0 hand axe (52, -9, D:3) a +0 mace (53, -3, D:3) a +0 sling (54, 27, D:3) a +0 whip a stone Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (5, -6, D:4) a +0 mace (8, 19, D:4) a +0 dagger a +0 scale mail (11, 22, D:4) a +0 chain mail (13, 8, D:4) a +0 sling (14, -4, D:4) a +0 whip (19, -8, D:4) 5 stones (24, -16, D:4) a +0 club (31, -3, D:4) a +0 robe a +0 dagger a +0 ring mail a +0 club (32, -3, D:4) a +0 club (32, 27, D:4) a +0 club (33, -3, D:4) a +0 dagger (39, -16, D:4) a +0 whip (39, -6, D:4) 7 stones (40, -14, D:4) a +0 spear (41, -14, D:4) a +0 flail a +0 club (45, -10, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Kara's Antique Armour Emporium a +0 leather armour (54 gold) the +3 scale mail of the Bulwark {Contam rF+ Str+3 Dex+3} (1080 gold) Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rF: It protects you from fire. Contam: It causes magical contamination when unequipped. a +3 leather armour of poison resistance (567 gold) a +0 chain mail (121 gold) a +0 robe (18 gold) a +0 leather armour (54 gold) a +0 ring mail (108 gold) (3, 19, D:5) a +0 dagger a +0 robe (5, 18, D:5) a +0 dagger a +0 chain mail (5, 19, D:5) a +0 mace 2 silver boomerangs a +0 trident a +0 ring mail (5, 22, D:5) 3 boomerangs a +0 whip a +0 robe a +0 dagger (7, 20, D:5) 5 stones a +3 whip (7, 25, D:5) a +0 dagger (8, 20, D:5) a +0 robe a +2 dagger of venom (8, 43, D:5) a +0 scale mail (8, 47, D:5) a +0 chain mail a +0 long sword (9, 35, D:5) a +0 leather armour a +0 hand axe (11, 11, D:5) a +0 giant spiked club (11, 35, D:5) a +0 shortbow (12, 25, D:5) a +0 chain mail a +0 ring mail (16, 1, D:5) a +0 great sword (25, -4, D:5) a +0 ring mail (29, 35, D:5) the +1 ring mail of Philately {Rampage +Blink rF-} rF: It makes you vulnerable to fire. +Blink: It lets you blink. Rampage: It bestows one free step when moving towards enemies. (35, 15, D:5) a +0 spear (36, 31, D:5) a +0 dagger a +0 robe (47, 25, D:5) a +0 chain mail (55, 19, D:5) a +0 leather armour (56, 39, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Sonoso's Elemental Accessories a lightning rod (4/4) (420 gold) a tin of tremorstones (2/2) (560 gold) a staff of fire (350 gold) the Volume of the Chill (448 gold) Spells Type Level a - Freeze Ice 1 b - Frozen Ramparts Ice 3 c - Summon Ice Beast Ice/Summoning 4 d - Ice Form Ice/Transmutation 4 (0, 0, D:6) 8 stones (4, 6, D:6) a +0 morningstar (5, 6, D:6) a +0 flail a +0 leather armour (7, 38, D:6) 5 boomerangs (12, -16, D:6) a +0 short sword (13, -1, D:6) a +0 whip a +0 chain mail (21, -14, D:6) a +0 robe a +0 dagger a +3 leather armour of positive energy a +0 short sword (21, -13, D:6) +0 steam dragon scales a +0 broad axe (41, 38, D:6) 2 stones (42, 24, D:6) 5 stones (44, 18, D:6) a +0 hand axe of electrocution a +0 ring mail (44, 30, D:6) a stone (52, 15, D:6) a +0 leather armour (57, -1, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a scroll of immolation (1, -23, D:7) a +0 plate armour (3, -27, D:7) a +0 club (3, -26, D:7) a +0 spear (3, 3, D:7) a +0 hand axe a +0 leather armour (4, -27, D:7) a +0 spear a +0 scale mail (4, 5, D:7) a +0 flail a +0 leather armour a +0 dagger a +0 war axe (5, -28, D:7) a +0 halberd (7, -13, D:7) 7 stones (10, -9, D:7) 8 stones (12, -42, D:7) a +0 ring mail (18, -47, D:7) a +0 halberd a +0 chain mail (18, -46, D:7) a +0 hand axe a +0 leather armour (20, -46, D:7) a +0 mace (38, -43, D:7) a +0 short sword a +0 shortbow (38, -42, D:7) a +0 dagger 7 poisoned darts (38, -41, D:7) a +0 dagger 6 poisoned darts (38, -40, D:7) a +0 club (39, -43, D:7) a +0 dagger a curare-tipped dart (39, -41, D:7) a +0 dagger (40, -24, D:7) a +0 ring mail (46, -14, D:7) a +0 spear (47, -14, D:7) a +0 spear (47, -13, D:7) a +0 spear (48, -13, D:7) a +0 spear Level 8 of the Dungeon (12, -8, D:8) a +0 war axe (15, -24, D:8) 2 poisoned darts (15, -13, D:8) a +0 spear (16, -13, D:8) a +0 whip (16, -12, D:8) 3 poisoned darts a +0 flail (21, -9, D:8) a +0 short sword (24, -19, D:8) a +0 chain mail (35, -23, D:8) a +0 dagger (39, -3, D:8) 2 stones (39, 2, D:8) a +3 spear a +0 robe (39, 3, D:8) a +4 great sword a +0 robe (40, 3, D:8) a +3 hand axe of freezing a +0 robe (41, 3, D:8) a +0 mace a +0 robe (42, 3, D:8) a +0 trident a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 dagger 2 poisoned darts (0, 1, D:9) a +0 short sword 2 stones (1, 0, D:9) a +1 dagger of electrocution (3, 0, D:9) a +0 club (9, 15, D:9) a +0 flail a +0 war axe a +0 plate armour (9, 16, D:9) a +0 dagger a +0 club a +0 scale mail (9, 17, D:9) a +0 dagger 5 poisoned darts a +0 dagger a +0 robe (10, 17, D:9) a +0 dagger 4 stones (14, -15, D:9) a Young Poisoner's Handbook (17, -3, D:9) a +0 robe a +0 dagger (21, -17, D:9) 2 stones a +0 dagger a +0 club (21, -16, D:9) a +0 whip 2 poisoned darts a +0 whip (21, -15, D:9) a +0 short sword (22, -17, D:9) a +0 dagger 3 stones a +0 dagger (22, -15, D:9) a +1 dagger of holy wrath (23, 6, D:9) a +0 dagger (24, 6, D:9) a +0 dagger a +0 leather armour a boomerang a +0 flail a +0 dagger (25, 5, D:9) a +0 chain mail a +0 war axe a +0 hand axe a +0 chain mail a +0 short sword a +0 club a +0 club a +0 leather armour a +0 club a +0 flail a +0 ring mail a +0 mace a +0 plate armour a +0 short sword (25, 6, D:9) a +0 hand axe a +0 mace a +1 vorpal falchion a +2 dagger of holy wrath (31, 9, D:9) a +0 falchion (35, -9, D:9) a +0 glaive (44, -18, D:9) 5 stones (44, -17, D:9) a potion of brilliance (45, -18, D:9) a book of Weapons (45, -17, D:9) a +0 robe (46, -18, D:9) a +0 dagger of holy wrath (unseen) (46, -17, D:9) the Writings on Transfiguration Spells Type Level a - Beastly Appendage Transmutation 1 b - Wereblood Transmutation 2 c - Yara's Violent Unravelling Hexes/Transmutation 5 (unseen) (46, -16, D:9) a +0 dagger (47, -16, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a scroll of immolation (3, 5, D:10) a condenser vane (inert) (8, 23, D:10) a +0 club (9, 0, D:10) a +0 scale mail (9, 23, D:10) a +0 dire flail of draining a +0 plate armour (9, 24, D:10) a +0 flail (10, 23, D:10) a +0 hand axe a +0 chain mail (26, 2, D:10) a +0 robe a +0 spear (27, 0, D:10) a +0 robe a +0 spear (29, 0, D:10) a +0 robe a +0 dagger (54, 31, D:10) a +1 hat (58, 34, D:10) a +1 barding Level 11 of the Dungeon [Shop] Igruufol's Assorted Antiques a potion of flight (72 gold) 2 scrolls of teleportation (144 gold) a +0 scale mail (96 gold) a scroll of identify (48 gold) a potion of might (96 gold) a potion of brilliance (96 gold) a +0 long sword (84 gold) a +1 chain mail of cold resistance (396 gold) a +0 scale mail (96 gold) (0, 0, D:11) 2 scrolls of brand weapon (1, -1, D:11) a ring of ice a +6 ring of strength a +6 ring of dexterity (4, -8, D:11) a +0 ring mail (17, 3, D:11) +0 acid dragon scales (34, 1, D:11) a +0 shortbow (34, 2, D:11) a +0 shortbow (35, 1, D:11) a +0 shortbow (38, 32, D:11) a +0 shortbow (40, 30, D:11) 6 poisoned darts (45, 12, D:11) 5 datura-tipped darts (48, 13, D:11) the +5 war axe "Ubuakh" {vorpal, Will+} It inflicts extra damage upon your enemies. Will: It increases your willpower. (49, -3, D:11) a scroll of immolation (56, -5, D:11) a +0 scale mail (59, -11, D:11) a +0 giant club a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) a +0 morningstar (4, 6, D:12) 4 large rocks (6, -24, D:12) a +0 mace (8, -31, D:12) a +0 war axe (8, 5, D:12) a +0 dagger (20, -30, D:12) 2 large rocks (29, -36, D:12) a +0 flail (42, -16, D:12) a +0 robe (45, -9, D:12) a +0 giant club a +0 robe (46, -29, D:12) a +0 chain mail (46, -8, D:12) a +0 mace (46, 19, D:12) 2 stones (47, -21, D:12) a +0 club a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (51, -6, D:12) a +0 scale mail (64, -25, D:12) a piece from Xom's chessboard (15/15) Level 13 of the Dungeon (0, 0, D:13) a +0 spear (2, 9, D:13) a +0 troll leather armour (7, 8, D:13) a +3 scimitar of flaming (11, 6, D:13) a +0 trident Level 14 of the Dungeon (0, 0, D:14) the +5 rapier of Uplitt {flame, rElec rCorr Dex-3 SInv} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (3, -23, D:14) a +0 dagger a +0 robe (5, 12, D:14) a phial of floods (11, -12, D:14) a +0 shortbow (12, -19, D:14) a +2 battleaxe of freezing a +0 sling a +0 leather armour (15, -19, D:14) a +0 club 5 stones (15, -17, D:14) a +0 dagger a +0 robe a +0 dagger a +0 robe (16, -19, D:14) a +0 giant club a +0 giant club (19, -11, D:14) a +0 battleaxe a +0 chain mail (21, -12, D:14) a +0 long sword a +0 chain mail a +3 dire flail of draining a +0 plate armour (26, -17, D:14) the +5 plate armour "Oqaz Woo" {-Tele Harm rC- Str+8} Str: It affects your strength (+8). rC: It makes you vulnerable to cold. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. (26, -4, D:14) a +0 long sword (28, -17, D:14) a +0 broad axe (29, -23, D:14) a +0 giant spiked club a +0 giant club (30, -17, D:14) a +0 kite shield (32, -17, D:14) a +0 great sword (34, -17, D:14) a +0 broad axe (36, -17, D:14) a +0 great mace (39, -25, D:14) 2 stones (50, 8, D:14) a +0 ring mail (55, -26, D:14) a +0 halberd a +0 leather armour (55, -23, D:14) a scroll of immolation Level 15 of the Dungeon [Shop] Suph's Neck Hole a +0 cloak (72 gold) a +0 cloak (72 gold) a scarf of resistance (512 gold) an amulet of faith (640 gold) an amulet of the acrobat (480 gold) (0, 0, D:15) a +0 shortbow (0, 2, D:15) a +0 shortbow a +0 shortbow (0, 4, D:15) 5 stones (0, 20, D:15) a +0 shortbow (0, 21, D:15) a +0 shortbow a +0 shortbow (1, 19, D:15) a +0 shortbow (2, -28, D:15) a +0 whip (2, 1, D:15) a +0 shortbow (2, 2, D:15) a +0 shortbow (4, 1, D:15) 4 poisoned darts (9, 11, D:15) a +0 robe a +0 dagger (15, 6, D:15) a +0 glaive (17, -10, D:15) the +1 leather armour "Okhacsuu" {Rampage *Corrode rElec Dex+6} Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. (18, -28, D:15) a +0 quarterstaff (18, 10, D:15) a +0 robe (27, 20, D:15) a scroll of enchant weapon (31, 22, D:15) a +0 leather armour (32, 4, D:15) a +0 great mace of holy wrath (40, -24, D:15) a +0 shortbow (48, -15, D:15) a +0 cloak an amulet of the acrobat a ring of ice (55, -27, D:15) a +0 plate armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a ring of fire an amulet of faith (1, -28, Lair:1) 7 stones (5, -36, Lair:1) a +2 dire flail of holy wrath (6, -33, Lair:1) a scroll of enchant weapon (6, -12, Lair:1) a +0 mace (13, -50, Lair:1) a +0 vorpal long sword (30, -44, Lair:1) a +0 morningstar (33, -55, Lair:1) a +0 club (42, -40, Lair:1) a +0 ring mail (48, -46, Lair:1) a +0 chain mail (54, -59, Lair:1) a +0 trident (57, 0, Lair:1) 9 stones (60, -57, Lair:1) a +0 dagger a +0 robe (60, -3, Lair:1) 6 poisoned darts Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of enchant weapon (15, 57, Lair:2) a +0 club (37, 31, Lair:2) a +0 spear (40, 36, Lair:2) a scroll of enchant weapon Level 3 of the Lair of Beasts (5, -8, Lair:3) a +0 shortbow (6, 6, Lair:3) a box of beasts (9, -9, Lair:3) a +0 ring mail (10, 7, Lair:3) a +0 long sword (25, 32, Lair:3) a +0 halberd (26, 33, Lair:3) a +0 short sword of venom a +0 war axe (27, 33, Lair:3) a +0 halberd (29, 32, Lair:3) a +2 flail of protection (36, -6, Lair:3) a book of the Tundra (38, -7, Lair:3) a scroll of noise (42, 15, Lair:3) a +0 club (43, 6, Lair:3) a ring of poison resistance (43, 17, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 3 stones (5, -39, Lair:4) a +0 war axe (5, -33, Lair:4) a +0 ring mail (6, 12, Lair:4) a +0 chain mail (16, -14, Lair:4) a +0 rapier (18, -24, Lair:4) a scroll of immolation (20, -23, Lair:4) a +0 sling (33, -21, Lair:4) a +0 sling (48, 15, Lair:4) a +0 chain mail (49, -29, Lair:4) a +0 club Level 5 of the Lair of Beasts (2, 17, Lair:5) a +0 club (6, 5, Lair:5) a water moccasin corpse (7, 5, Lair:5) a basilisk corpse (9, -13, Lair:5) 7 stones (10, 3, Lair:5) an elephant corpse (10, 5, Lair:5) an elephant corpse (28, 21, Lair:5) a yak corpse (45, 14, Lair:5) a hydra corpse (48, 11, Lair:5) a scroll of identify (49, 8, Lair:5) a scroll of identify