duchin Level 1 of the Dungeon (9, -3, D:1) a +0 dagger (10, -37, D:1) 3 curare-tipped darts (10, -11, D:1) a +0 robe (15, 0, D:1) 5 stones (18, -8, D:1) a +0 dagger 5 stones (25, -1, D:1) a +0 club (26, -4, D:1) a +0 club (29, -17, D:1) 4 stones (37, -14, D:1) a +0 club (52, -39, D:1) 6 stones (52, -33, D:1) 5 stones (57, -7, D:1) 2 stones a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 24, D:2) a +0 club (9, 20, D:2) a +0 sling (14, 8, D:2) a +3 spear of distortion a +0 animal skin a +0 helmet a +0 dagger (15, 8, D:2) a +0 club a +0 club (17, 9, D:2) a +0 club (30, -37, D:2) a +0 club a +0 club (31, -36, D:2) a +0 club (35, -36, D:2) a +0 dagger a +0 sling a +0 dagger (36, -37, D:2) a +0 club (43, 7, D:2) a +0 club (58, -36, D:2) a scroll of noise (59, -31, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (12, -7, D:3) a +0 leather armour a +0 robe a +0 flail (14, 16, D:3) 6 poisoned darts (31, -18, D:3) a +0 short sword (49, 7, D:3) a +0 short sword (49, 13, D:3) a +1 pair of gloves (57, -10, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Cobrat's Assorted Antiques a +0 short sword (69 gold) 3 scrolls of noise (69 gold) a scroll of vulnerability (92 gold) a +1 scale mail of willpower (368 gold) a +0 pair of gloves (103 gold) (2, 33, D:4) a +0 ring mail (2, 36, D:4) a +0 leather armour (6, 14, D:4) 6 poisoned darts (17, 28, D:4) a +0 ring mail (19, 29, D:4) 8 stones a +0 robe a +0 mace (21, 7, D:4) a +0 whip (22, 28, D:4) a +0 chain mail of poison resistance (24, 18, D:4) a +0 giant club (40, 21, D:4) a +0 leather armour (43, 29, D:4) a scroll of vulnerability (47, 11, D:4) a +0 leather armour (49, 8, D:4) a +2 spear of venom Level 5 of the Dungeon (0, 0, D:5) a +0 club (6, 31, D:5) a +0 long sword (26, -13, D:5) 8 stones (38, -17, D:5) a +0 scythe a +2 robe of positive energy (45, 1, D:5) a +0 dagger (49, -3, D:5) a +0 leather armour a +0 falchion a +0 leather armour a +0 dagger a +0 club (49, -2, D:5) 3 poisoned darts a +0 ring mail a +0 short sword a +0 whip (51, -7, D:5) a +2 dagger of freezing a +0 robe (68, -6, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Lyegyk's Distillery a potion of invisibility (96 gold) a potion of heal wounds (60 gold) a potion of haste (120 gold) a potion of heal wounds (60 gold) a potion of flight (36 gold) a potion of heal wounds (60 gold) a potion of might (48 gold) a potion of invisibility (96 gold) a potion of cancellation (96 gold) a potion of might (48 gold) (0, 0, D:6) a +0 trident (2, 6, D:6) a +0 sling (8, -15, D:6) a +0 sling (15, -9, D:6) a +0 hand axe a +0 leather armour a +0 whip (16, -10, D:6) a +0 short sword a +0 leather armour a +0 hand axe a +0 chain mail a +0 hand axe a +0 leather armour (16, 11, D:6) a scroll of immolation (22, -14, D:6) a +0 ring mail a +0 broad axe (23, -15, D:6) a +0 scale mail (29, 3, D:6) a +6 antimagic battleaxe a +0 robe (29, 10, D:6) 7 stones (39, 15, D:6) a +0 spear (42, 1, D:6) a +0 flail of holy wrath Level 7 of the Dungeon (4, 24, D:7) a +0 hand axe (5, 0, D:7) a +0 flail (15, 12, D:7) a +0 robe (28, 46, D:7) a +0 ring mail (31, 17, D:7) a +0 leather armour (37, 13, D:7) 4 poisoned darts (54, 31, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (3, 25, D:8) a +0 leather armour (12, 23, D:8) a +0 club (15, 30, D:8) 3 stones (19, 26, D:8) a +2 dagger of electrocution (24, -20, D:8) a staff of poison (30, -3, D:8) a +0 flail a +0 leather armour (31, -3, D:8) a +0 dagger a +0 robe (31, 24, D:8) a +0 dagger a +0 cloak (33, -3, D:8) a +0 dagger a +0 robe a +1 dagger of draining (37, 34, D:8) 5 stones (43, 23, D:8) a +0 flail a stone a +0 chain mail (44, 23, D:8) a +0 flail 5 javelins (45, 1, D:8) a +0 dagger a +0 robe (47, 10, D:8) a +0 robe a +0 dagger (50, 19, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +2 great sword of freezing a +0 robe (1, 19, D:9) a +0 shortbow (20, -20, D:9) a +0 helmet (20, -17, D:9) the +4 dagger of the Two Names {flame, Will+ Int-4 Dex+9} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+9). Will: It increases your willpower. (20, 8, D:9) a +0 leather armour (23, 10, D:9) a +0 robe a +3 long sword (30, -4, D:9) a +0 dagger (33, -6, D:9) a +0 club 3 stones (33, -5, D:9) a +0 whip 3 stones a +0 short sword a curare-tipped dart (35, -18, D:9) a +0 flail a +0 robe (49, 32, D:9) a +0 ring mail (60, 10, D:9) a +0 great sword a +0 robe Level 10 of the Dungeon [Shop] Fimmok's Weapon Shoppe a +0 morningstar (44 gold) 3 stones (3 gold) a +0 flail (38 gold) a +1 halberd of flaming (156 gold) a +3 mace of holy wrath (246 gold) a +2 trident of venom (178 gold) a +0 flail (38 gold) 9 stones (9 gold) a +0 giant club (18 gold) [Shop] Kodaat's Antique Weapon Shoppe the +9 flail "Kymeidui" {vorpal, rC+} (2182 gold) It inflicts extra damage upon your enemies. rC: It protects you from cold. a +0 long sword (119 gold) a +0 long sword (119 gold) the +7 sceptre of Torment {pain, torment} (4080 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. the +4 quarterstaff "Qudut" {speed, Str+10 Int-4} (1754 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+10). Int: It affects your intelligence (-4). the +3 shortbow of Proximity {flame, Drain rPois rCorr Stlth+} (1169 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. a +0 arbalest (153 gold) a +1 broad axe of venom (401 gold) the +7 whip "Ovus" {holy, rF+ Str+2} (1961 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+2). rF: It protects you from fire. [Shop] Sabaidu's Book Shoppe a book of Touch (286 gold) a book of Party Tricks (176 gold) a book of Spectacle (352 gold) a manual of Unarmed Combat (880 gold) a book of Lightning (396 gold) a book of Unlife (396 gold) a book of Hexes (396 gold) Peikegg's Handbook of Despicable Rituals (506 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Animate Dead Necromancy 4 c - Death Channel Necromancy 6 d - Haunt Necromancy/Summoning 7 a book of Ice (506 gold) [Shop] Tededawn's Jewellery Shop an amulet of regeneration (360 gold) a ring of see invisible (180 gold) the amulet "Ixauheg" {RegenMP *Corrode *Slow rC+ Int+9} (620 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+9). rC: It protects you from cold. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. a ring of flight (210 gold) a ring of magical power (240 gold) an amulet of reflection (360 gold) an amulet of magic regeneration (360 gold) (0, 0, D:10) a +0 chain mail (2, 27, D:10) a +0 hand axe (3, 20, D:10) a +0 dagger a +0 robe a +0 dagger (4, -2, D:10) a stone (4, 20, D:10) a +0 plate armour a +0 trident (9, -2, D:10) a +0 club (13, 15, D:10) an amulet of faith (23, 20, D:10) 7 stones (51, 9, D:10) a +0 giant spiked club a +0 robe (60, -14, D:10) a +0 mace (61, -5, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 bardiche (2, 7, D:11) a +0 hat (11, 9, D:11) a +0 ring mail (27, -20, D:11) a +0 robe (29, -21, D:11) a +2 dagger of venom (32, -17, D:11) a +0 troll leather armour (33, -29, D:11) a +0 falchion (43, -12, D:11) a +2 scimitar of protection (46, 11, D:11) a +0 sling (47, -11, D:11) a +0 morningstar (49, -9, D:11) a +0 giant club a +0 giant club (57, -19, D:11) a +0 mace (57, -6, D:11) a +0 dire flail a +0 giant spiked club (57, -5, D:11) a +0 club a +0 club (57, -3, D:11) the +8 trident of the Octopus King {venom, rElec rPois} It poisons the flesh of those it strikes. rElec: It insulates you from electricity. rPois: It protects you from poison. (58, -6, D:11) a +0 hand axe a +0 chain mail a +0 dire flail (70, -16, D:11) a +0 morningstar (74, -5, D:11) 4 stones Level 12 of the Dungeon (0, 0, D:12) a +0 flail of venom (1, 2, D:12) a +0 mace a +0 long sword (2, -21, D:12) a +0 rapier a +0 leather armour (6, 6, D:12) a +0 flail (6, 11, D:12) a +0 leather armour (7, 7, D:12) 6 large rocks (11, 12, D:12) a +0 glaive (13, -4, D:12) a +0 plate armour (16, -22, D:12) the amulet "Vuseruv" {Faith Harm Fragile rPois Will++} [amulet of faith] It allows you to gain divine favour quickly. rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. Harm: It increases damage dealt and taken. Will: It greatly increases your willpower. (17, -33, D:12) 2 potions of degeneration a +0 helmet (20, 8, D:12) a +0 giant club a +0 giant club (27, 14, D:12) a +0 chain mail (33, -30, D:12) 5 stones the Ecumenical Temple Level 1 of the Lair of Beasts (5, 8, Lair:1) a +0 leather armour (19, 4, Lair:1) a +0 quarterstaff (27, -4, Lair:1) 2 stones (30, -23, Lair:1) a +0 plate armour (40, -34, Lair:1) 5 atropa-tipped darts (43, 12, Lair:1) a +0 broad axe (48, -16, Lair:1) a scroll of vulnerability Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (1, 9, Lair:2) the +1 robe of Ashenzari's Envy {rN+} rN: It protects you from negative energy. (13, 0, Lair:2) a +1 short sword of venom (17, -15, Lair:2) a potion of ambrosia (18, -10, Lair:2) a +0 sling (19, -16, Lair:2) a book of Displacement (20, -16, Lair:2) a potion of might (20, -13, Lair:2) 2 potions of ambrosia (22, -16, Lair:2) 33 gold pieces (23, -16, Lair:2) a wand of quicksilver (3) (35, 15, Lair:2) a +0 whip (35, 17, Lair:2) a +0 giant club (49, 22, Lair:2) 5 stones (53, 11, Lair:2) 2 javelins Level 3 of the Lair of Beasts (3, -7, Lair:3) a +0 war axe (3, 11, Lair:3) a scroll of noise (4, -12, Lair:3) 5 silver boomerangs (13, 7, Lair:3) 3 potions of flight a +0 kite shield (22, 1, Lair:3) 18 gold pieces (22, 7, Lair:3) the amulet of the Four Winds {rN+ Will+++ Clar} [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you against confusion. Will: It greatly increases your willpower. (unseen) (23, 3, Lair:3) 15 gold pieces (23, 8, Lair:3) 6 gold pieces (29, -17, Lair:3) a +0 robe (29, 5, Lair:3) 22 gold pieces (35, 5, Lair:3) a +0 battleaxe (47, -9, Lair:3) a +0 dire flail (48, 8, Lair:3) a +0 hand axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (3, -39, Lair:4) +0 ice dragon scales (3, -2, Lair:4) 5 poisoned darts (21, -61, Lair:4) a +0 leather armour (26, -61, Lair:4) the +7 great sword "Gehorynu" {freeze, rElec rCorr SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (28, -37, Lair:4) a stone (30, -38, Lair:4) 2 stones (30, -37, Lair:4) 5 stones (32, -37, Lair:4) 4 stones (47, -20, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (11, 22, Lair:5) a potion of degeneration (35, 16, Lair:5) a +0 flail of holy wrath (38, 35, Lair:5) a stone (39, 35, Lair:5) a box of beasts (40, 14, Lair:5) a +0 dagger a +0 robe (44, -12, Lair:5) a +0 scale mail Level 2 of the Abyss