duchin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, 45, D:1) 25 stones (15, 5, D:1) a +0 ring mail (20, 13, D:1) a +0 dagger (24, 2, D:1) a +0 club (24, 41, D:1) 9 poisoned darts (32, 47, D:1) 18 stones (36, 20, D:1) a +0 vorpal hand axe (40, 6, D:1) a +0 whip (40, 29, D:1) 3 scrolls of noise Level 2 of the Dungeon (7, 24, D:2) a +0 club (14, -19, D:2) a +0 trident (14, -5, D:2) a +0 leather armour (15, -6, D:2) 12 stones (19, -3, D:2) a +0 flail (28, 0, D:2) a +0 giant club (30, -2, D:2) a +0 scale mail (31, -1, D:2) 9 stones a +0 club a +0 hunting sling (40, 5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, 9, D:3) a +0 hand axe (3, -3, D:3) a +0 short sword (5, 9, D:3) a +0 trident a +0 chain mail a +0 club (6, -3, D:3) a +0 rapier (6, 9, D:3) a +0 club (7, 6, D:3) 17 arrows (15, -9, D:3) a +0 war axe (18, -2, D:3) a +0 club (20, -1, D:3) a +0 whip (21, -3, D:3) a +0 leather armour a +2 whip of pain (22, 0, D:3) a +0 flail (26, -1, D:3) a +0 war axe (34, -4, D:3) a +0 leather armour a +0 flail (37, 8, D:3) a +0 chain mail (37, 23, D:3) 14 arrows (51, 37, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 mace (0, 2, D:4) a +0 mace (1, 0, D:4) a +0 mace of protection (1, 1, D:4) a +0 mace (1, 2, D:4) a +0 mace (2, 0, D:4) a +0 mace (2, 1, D:4) a +0 mace (2, 2, D:4) a +0 mace (4, 1, D:4) a +0 mace (5, 0, D:4) a +0 mace (6, -18, D:4) a +0 flail (6, 0, D:4) a +0 mace (7, -1, D:4) a +4 quarterstaff of chaos a +0 mace (8, 0, D:4) a +0 mace (11, -5, D:4) a +0 ring mail (18, 17, D:4) a +0 dagger (20, 11, D:4) 13 bolts (26, 6, D:4) a +0 whip (26, 11, D:4) a +0 mace (37, 24, D:4) a +0 plate armour (39, 9, D:4) 24 sling bullets (40, 11, D:4) 13 stones (42, 3, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (1, -2, D:5) a +0 spear (1, -1, D:5) a +0 spear (4, 1, D:5) a +0 spear (5, -4, D:5) a +0 leather armour a +0 club (9, -23, D:5) a +0 hat (17, -3, D:5) a +0 robe a +0 dagger (18, -4, D:5) a +0 scale mail a +0 dagger (19, -6, D:5) a +0 halberd (19, -3, D:5) a +0 robe a +1 flail (19, 3, D:5) a +0 leather armour (21, -8, D:5) 8 javelins a +0 flail (23, 2, D:5) a +1 great sword a +0 robe (24, 7, D:5) 11 poisoned darts (27, -27, D:5) a +0 dagger (27, -25, D:5) a +0 dagger (27, -24, D:5) a +0 club (27, -23, D:5) a +0 dagger (27, -21, D:5) a +0 club (41, -20, D:5) a +0 club (46, 5, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (still there?) 6 arrows (still there?) (7, -19, D:6) the +9 hunting sling of Sloth {freeze, *Corrode Fly Int+2} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). Fly: It grants you flight. *Corrode: It may corrode you when you take damage. (14, 7, D:6) 16 poisoned darts (19, 0, D:6) a +0 rapier (20, 6, D:6) a +0 shortbow 23 arrows (29, -20, D:6) 22 stones (38, 10, D:6) 13 stones (39, -10, D:6) a +0 robe a +0 mace (53, 6, D:6) a +0 halberd (54, 6, D:6) a +0 whip (54, 8, D:6) a +0 whip a +0 leather armour (55, 1, D:6) a +0 flail (56, 0, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) 19 stones (0, 15, D:7) 14 poisoned darts (10, -12, D:7) a +0 shortbow 20 arrows (13, 24, D:7) 15 stones (15, -6, D:7) a +0 short sword a +0 hand axe a +0 club 2 boomerangs (16, -6, D:7) a +0 war axe (19, -3, D:7) a +0 dagger a +0 robe (27, -19, D:7) 27 arrows (31, 9, D:7) 21 poisoned darts (56, 7, D:7) 22 stones (60, 24, D:7) a +0 hand axe (61, 24, D:7) a +0 dagger a +0 robe (61, 26, D:7) a +0 halberd a +0 hunting sling a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (0, 1, D:8) a +0 scale mail (6, -6, D:8) a +0 dagger (7, -4, D:8) a +0 dagger (still there?) a +0 robe (still there?) a +0 shortbow (still there?) 14 arrows (still there?) an orc corpse (still there?) (9, -17, D:8) 11 poisoned darts (22, -32, D:8) a +0 club a +0 ring mail (23, -34, D:8) a +0 short sword (23, -33, D:8) +0 steam dragon scales (23, -32, D:8) a +0 mace (25, -53, D:8) a +0 long sword the Ecumenical Temple