duchin Level 1 of the Dungeon (0, 0, D:1) 21 bolts (12, 12, D:1) a +0 club (12, 20, D:1) 16 stones (13, 13, D:1) a +0 club (15, 0, D:1) a +0 whip (21, 18, D:1) 24 stones (26, 2, D:1) 16 poisoned darts (36, -10, D:1) a +0 ring mail (37, 16, D:1) a +0 whip (40, 14, D:1) a +2 leather armour of poison resistance (42, -5, D:1) a +0 whip 5 stones (47, 12, D:1) a +0 robe (51, 20, D:1) a +0 ring mail (53, 1, D:1) a +2 quarterstaff of distortion Level 2 of the Dungeon [Shop] Rorch's Antique Weapon Shop a +0 hand axe (72 gold) a +0 short sword (72 gold) a +0 flail (84 gold) a +0 hand axe (72 gold) a +0 flail (84 gold) a +0 hunting sling (36 gold) a +0 falchion (72 gold) a +4 spectral quarterstaff (768 gold) (0, 0, D:2) a +0 scale mail (2, 12, D:2) a potion of degeneration (21, 16, D:2) 21 stones (21, 31, D:2) 18 stones (29, 23, D:2) a +0 leather armour (39, 9, D:2) 15 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 short sword a +0 whip a +0 scale mail a +1 short sword of venom (12, 1, D:3) a +0 mace (21, -15, D:3) a +0 short sword (21, 18, D:3) 13 sling bullets (28, -8, D:3) a +0 ring mail (28, 8, D:3) a +0 falchion a +0 scale mail (34, -13, D:3) 4 stones a +0 dagger (34, -7, D:3) a +0 leather armour (45, 8, D:3) 6 javelins Level 4 of the Dungeon [Shop] Utisad's Antique Weapon Boutique the +6 flail of Defence {freeze, rF+ Dex+5} (1459 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+5). rF: It protects you from fire. a +0 hand axe (72 gold) a +5 rapier of venom (763 gold) a +0 great mace (156 gold) a +0 trident (84 gold) a +0 mace of protection (134 gold) a +2 great sword of holy wrath (568 gold) a +0 flail (84 gold) a +0 spear (72 gold) a +0 long sword (84 gold) [Shop] Qupp's Weapon Shoppe a +0 shortbow (42 gold) a +0 club (14 gold) a +0 hunting sling (21 gold) 16 stones (22 gold) the +1 trident "Joitis" {vorpal, Int+7} (446 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+7). 20 stones (28 gold) the +6 falchion of Ruleu {flame, Str+4 Int+3} (799 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). Int: It affects your intelligence (+3). a +0 whip (35 gold) a +0 rapier (56 gold) the +0 trident of Wyrd {vorpal, rPois Str+9 Int-4 Dex-3} (288 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+9). Int: It affects your intelligence (-4). Dex: It affects your dexterity (-3). rPois: It protects you from poison. a +1 vorpal broad axe (182 gold) 18 poisoned darts (100 gold) (0, 0, D:4) 26 stones (1, 6, D:4) a +0 robe (10, -19, D:4) a +0 scale mail (11, -10, D:4) a +1 dagger of protection (20, -11, D:4) a +0 club 2 boomerangs a +0 ring mail (20, 30, D:4) a +0 ring mail (23, 5, D:4) 10 bolts (27, -26, D:4) a +0 scale mail (27, -14, D:4) a +4 vorpal flail a +0 scale mail (30, -16, D:4) 12 arrows (30, -10, D:4) a +0 robe a +0 club (30, -8, D:4) a +0 morningstar (31, -14, D:4) a +0 short sword (31, -11, D:4) a +0 hand axe (31, -7, D:4) a +0 club (36, -12, D:4) a +0 dagger (52, 0, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (0, 12, D:5) a +0 quarterstaff (1, 10, D:5) a +0 dagger a +0 robe (2, 8, D:5) a +0 dagger (2, 10, D:5) a +0 war axe a +0 club a +0 scale mail (6, 7, D:5) a ring of poison resistance (8, 11, D:5) 18 stones (9, -2, D:5) a +0 vorpal hand axe (9, 3, D:5) a +0 dagger (9, 11, D:5) 16 stones (13, 32, D:5) a +0 ring mail (15, 17, D:5) a +0 hand axe (19, 1, D:5) a potion of curing (20, -5, D:5) a +0 giant club (22, 2, D:5) a +0 scale mail (29, 6, D:5) a +0 falchion (35, -4, D:5) a +0 war axe (38, -1, D:5) 9 stones (38, 2, D:5) 12 bolts (50, 3, D:5) a +3 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 ring mail a +0 hand axe a +0 chain mail a +0 dagger a +0 robe a +0 falchion a +0 leather armour a +0 dagger a +0 robe (7, 3, D:6) a +0 dagger (8, 20, D:6) 16 stones (13, -8, D:6) a +0 whip 16 stones a +0 ring mail (13, 38, D:6) a +0 hand axe (15, 24, D:6) a potion of degeneration (16, 22, D:6) a +0 whip a +0 ring mail (18, 22, D:6) a +0 club (18, 26, D:6) 11 stones (22, 19, D:6) a +0 ring mail a +0 mace (22, 20, D:6) a +0 plate armour a +0 scimitar (24, -11, D:6) 29 arrows (24, -7, D:6) a +0 whip (24, 21, D:6) 8 arrows (24, 27, D:6) a +0 robe (27, 24, D:6) a +0 chain mail (29, 16, D:6) a +0 dagger (29, 22, D:6) a staff of air a +0 robe (29, 23, D:6) a +0 dagger a +0 robe a +0 falchion 3 boomerangs (30, -3, D:6) 7 datura-tipped darts (34, 21, D:6) a +0 robe (36, -6, D:6) a +0 dagger (36, 8, D:6) a +0 hand axe a +0 club (36, 9, D:6) a +0 dagger a +0 falchion a +0 ring mail a +0 trident (38, 35, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (4, 1, D:7) a +0 robe a +0 dagger (4, 2, D:7) a +0 vampiric spear (5, -1, D:7) a +0 whip a +0 robe a +0 club (6, -1, D:7) a +0 flail (6, 0, D:7) a +0 halberd a +0 flail (7, -1, D:7) a +0 halberd (10, 24, D:7) a +0 buckler (11, 22, D:7) a +0 spear (12, 23, D:7) a +2 vampiric hand axe (12, 24, D:7) a +0 whip a +0 leather armour (13, 23, D:7) a +0 flail a +0 whip (24, 34, D:7) 14 stones (32, -14, D:7) a +0 falchion (45, -9, D:7) a +0 club 3 boomerangs a +0 leather armour (45, -3, D:7) a +0 dagger a +0 robe (46, -9, D:7) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (47, -6, D:7) a +0 dagger a +0 leather armour Level 8 of the Dungeon (15, 34, D:8) a +0 falchion a +0 leather armour (16, 39, D:8) a +0 hand axe a +0 leather armour a +0 hand axe (17, 28, D:8) a +0 chain mail (18, 30, D:8) a +0 flail a +0 scale mail a +0 spear (18, 39, D:8) a +0 hand axe (19, 30, D:8) a +0 club (19, 31, D:8) a +0 flail a +0 flail (19, 39, D:8) a +2 glaive of protection a +0 chain mail (26, 22, D:8) 17 sling bullets (28, 28, D:8) a +0 morningstar a +0 robe (28, 41, D:8) 17 poisoned darts (36, 38, D:8) a +0 plate armour (38, 18, D:8) a +0 leather armour (42, 10, D:8) a +0 robe a +0 long sword (43, 11, D:8) a +0 dagger (44, 30, D:8) a +0 robe a +3 dagger (46, -6, D:8) 3 large rocks (49, 23, D:8) a +0 falchion a +0 robe (49, 25, D:8) a +0 falchion a +0 robe a +3 scimitar of freezing a +0 robe (50, 1, D:8) 15 stones a +0 robe a +0 scimitar (50, 7, D:8) a +0 leather armour a +0 hand axe (51, 0, D:8) a +0 robe a +3 war axe (51, 5, D:8) a +0 ring mail a +0 short sword (51, 6, D:8) a +0 leather armour a +0 short sword (51, 21, D:8) a +0 long sword a +0 robe (52, 6, D:8) a +0 leather armour a +0 dagger of holy wrath Level 9 of the Dungeon (0, 0, D:9) 21 stones (12, 11, D:9) a +1 mace of draining (13, 11, D:9) a +0 club a +0 ring mail a +0 club (13, 12, D:9) a +0 trident a +0 plate armour (14, 11, D:9) a +0 flail (24, -19, D:9) a +2 vampiric short sword a +0 chain mail (25, -19, D:9) a +0 dagger a +0 robe (26, -20, D:9) a +0 halberd a +0 plate armour (26, -19, D:9) a +0 dagger a +0 robe (26, -18, D:9) 16 stones (26, -17, D:9) a +0 dagger a +0 robe (35, -31, D:9) a +0 whip (36, -30, D:9) a +0 whip a curare-tipped dart a +0 dagger a stone (41, -7, D:9) 24 stones (48, -7, D:9) a +0 giant club a +0 giant club (51, -1, D:9) 22 sling bullets (53, -12, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 robe (3, 5, D:10) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 plate armour (4, -23, D:10) a +0 chain mail (9, -28, D:10) a +0 chain mail (14, -7, D:10) the +1 leather armour "Gaubb" {Contam rN++ Will++} rN: It greatly protects you from negative energy. Contam: It causes magical contamination when unequipped. Will: It greatly increases your willpower. (25, -27, D:10) a +0 whip (26, -27, D:10) a +0 club a +0 flail (27, -27, D:10) a +1 flail of protection a +0 club a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (0, 3, D:11) 21 bolts (1, -1, D:11) a +0 short sword (1, 0, D:11) a +0 shortbow 27 arrows (3, 5, D:11) 22 arrows (14, -4, D:11) a +0 mace (19, 4, D:11) a +0 dagger (21, 23, D:11) a +0 quarterstaff (24, 25, D:11) a +0 whip (29, 3, D:11) 13 poisoned darts (34, 33, D:11) 17 bolts (34, 36, D:11) a +0 dagger (35, 38, D:11) a +0 falchion (39, 13, D:11) a +0 hunting sling (47, 6, D:11) a +0 club (47, 7, D:11) a +0 club (47, 30, D:11) a +0 trident a +0 plate armour (48, -4, D:11) a +0 ring mail (48, 33, D:11) a +0 glaive a +0 chain mail (49, 33, D:11) a +0 dagger a +0 robe a +0 whip a +0 leather armour (50, 39, D:11) a +0 helmet (56, 8, D:11) a +0 plate armour a +0 flail (59, 23, D:11) 11 poisoned darts Level 12 of the Dungeon [Shop] Vewkur's Assorted Antiques the +8 chain mail of the Sun {-Tele rC- Str+8 SInv} (2455 gold) Str: It affects your strength (+8). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. a +0 pair of gloves (184 gold) a +2 hunting sling of freezing (602 gold) a scroll of fog (82 gold) a scroll of teleportation (123 gold) a scroll of amnesia (143 gold) a +3 chain mail (881 gold) a +0 long sword (143 gold) (0, 0, D:12) a +0 arbalest 18 bolts (4, 16, D:12) a +0 leather armour (10, 43, D:12) a +0 scale mail (13, -5, D:12) a +0 leather armour (27, 0, D:12) 6 large rocks (34, 39, D:12) a +0 robe (35, -6, D:12) a +0 rapier (36, 40, D:12) 19 poisoned darts (44, 32, D:12) a +0 ring mail a +0 short sword (45, 31, D:12) 20 sling bullets (50, 34, D:12) a +0 troll leather armour (51, 20, D:12) a +2 shortbow of flaming 21 arrows (52, 3, D:12) a +0 ring mail (53, 32, D:12) a +0 war axe (54, 19, D:12) a +0 club (55, 34, D:12) 2 large rocks the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 21 gold pieces (19, -48, Lair:1) a +0 ring mail of cold resistance (19, -47, Lair:1) a tin of tremorstones (2/2) (19, -46, Lair:1) a ring of flight (19, -45, Lair:1) 16 gold pieces (20, -48, Lair:1) the Reference Book on Execration Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 no b - Leda's Liquefaction Hexes/Earth 4 no c - Metabolic Englaciation Hexes/Ice 5 no d - Summon Mana Viper Hexes/Summoning 5 no (20, -47, Lair:1) 9 gold pieces (20, -46, Lair:1) a +6 short sword of venom (22, -45, Lair:1) 20 gold pieces (22, -44, Lair:1) 7 gold pieces (23, -48, Lair:1) 15 gold pieces (23, -47, Lair:1) 8 gold pieces (23, -46, Lair:1) a ring of wizardry (23, -45, Lair:1) 13 gold pieces (32, -26, Lair:1) 18 stones (33, -31, Lair:1) 22 stones (36, -29, Lair:1) 15 stones (36, -28, Lair:1) 18 stones (36, -27, Lair:1) 24 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 gold pieces (3, -1, Lair:2) 13 gold pieces (7, 12, Lair:2) a potion of magic (8, 6, Lair:2) a scroll of noise (10, 10, Lair:2) 15 arrows