duchin Level 1 of the Dungeon (0, 0, D:1) 3 datura-tipped darts (3, 28, D:1) 6 poisoned darts (5, -6, D:1) a +0 short sword 5 stones (13, 0, D:1) a +0 scale mail (17, -3, D:1) a +0 dagger (29, 25, D:1) a +0 dagger of venom (30, 32, D:1) a +0 club (42, -15, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 19, D:2) a +0 leather armour (9, 8, D:2) a +0 short sword 4 stones (15, -12, D:2) a +0 club (25, -2, D:2) a +0 short sword (28, -2, D:2) a +0 dagger (31, 1, D:2) a +0 whip (33, 15, D:2) a +0 buckler (36, 0, D:2) a +0 spear (41, -1, D:2) a book of Flames (45, 3, D:2) a +0 club a +0 sling (46, 22, D:2) a +0 dagger (53, -8, D:2) a +2 vorpal hand axe (53, -4, D:2) a +0 ring mail (55, 17, D:2) a +0 dagger (56, -4, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) an Inescapable Atlas (0, 9, D:3) a +0 flail a +0 scale mail an adder corpse (skeletalised by now) (0, 10, D:3) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (4, 1, D:3) a +0 short sword a stone (5, 14, D:3) a +0 helmet (7, 9, D:3) a book of Weapons (8, 4, D:3) a rat corpse (13, -1, D:3) a staff of death (15, 14, D:3) a +0 leather armour (17, 26, D:3) a +0 club (19, 17, D:3) a +0 mace (20, 27, D:3) a +0 club a hobgoblin corpse (23, 27, D:3) a +0 dagger a kobold corpse (24, -1, D:3) a quokka corpse (24, 27, D:3) a +0 dagger a +0 dagger a +0 dagger a kobold corpse (25, 27, D:3) a +0 club (32, 23, D:3) a +0 ring mail (34, 23, D:3) a +0 club a +0 robe (36, 17, D:3) a +0 chain mail (38, 30, D:3) the +6 scale mail of Polytheism {+Inv rF+ rC-} rF: It protects you from fire. rC: It makes you vulnerable to cold. +Inv: It lets you turn invisible. (40, 3, D:3) 4 stones (40, 5, D:3) a +0 scale mail