duckroller the Dungeon (10, 1, D) the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +4 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 1, D) an uncursed staff of earth (50, 1, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (51, 1, D) a fan of gales (52, 1, D) a lamp of fire (53, 1, D) a +1 lightning rod (14/14) (54, 1, D) the ring "Ruqose" {rC+ Stlth-- Regen} [ring of regeneration] It protects you from cold. It increases your rate of regeneration. It makes you much less stealthy. (55, 1, D) an uncursed staff of power (63, 1, D) a box of beasts (67, 1, D) an uncursed ring of stealth (3, 2, D) a +5 claymore (unseen) (4, 2, D) a +5 quick blade (unseen) (49, 2, D) a manual of Short Blades (50, 2, D) an uncursed staff of fire (51, 2, D) an uncursed staff of poison (52, 2, D) a book of Death (53, 2, D) a book of Death (54, 2, D) a +1 ring of dexterity (55, 2, D) a book of Transfigurations (62, 2, D) a plain deck of destruction (73, 2, D) the +7 falchion of Calculation {holy, Int+4 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It makes you more stealthy. (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (69, 4, D) a +1 flail of protection (10, 5, D) an uncursed ring of flight (7, 6, D) 4 scrolls of amnesia (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour (61, 9, D) an uncursed staff of death (62, 9, D) a plain deck of changes (63, 9, D) a plain deck of summonings (70, 9, D) the cursed +0 broad axe of Fenlip {chop, Dex+2 Stlth--} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It makes you much less stealthy. It has a curse placed upon it. (60, 12, D) a +0 trident 5 tomahawks (61, 12, D) a +0 trident (62, 12, D) a +0 trident (63, 12, D) a +0 trident 4 tomahawks (49, 13, D) a tome of Destruction (51, 13, D) a +2 antimagic battleaxe a +3 battleaxe of draining (52, 13, D) an uncursed staff of conjuration {!a} (53, 13, D) a +2 shortbow of flaming (54, 13, D) a +2 leather armour of positive energy (55, 13, D) a +1 bardiche of freezing (62, 13, D) a +3 hand crossbow of velocity (50, 14, D) the cursed +1 greatsling of the Forest {freeze, rC- Int+2} It turns projectiles fired from it into bolts of frost. It affects your intelligence (+2). It makes you vulnerable to cold. It has a curse placed upon it. (51, 14, D) a +2 swamp dragon armour (52, 14, D) an uncursed staff of power (55, 14, D) an uncursed staff of poison (62, 14, D) 2 tomahawks (62, 17, D) a +2 leather armour of fire resistance (63, 17, D) a +1 vampiric spear (64, 17, D) a plain deck of wonders (72, 17, D) a +0 robe of magic resistance (62, 18, D) a +0 longbow of flaming (63, 18, D) a +6 quarterstaff of protection (71, 18, D) an uncursed staff of air (72, 18, D) a +2 mace of crushing (73, 18, D) a +5 great mace of crushing the +4 arc blade {discharge, rElec} It insulates you from electricity. (51, 19, D) a +1 executioner's axe of freezing (51, 20, D) a +4 battleaxe of venom (63, 21, D) the +5 quarterstaff "Modeixid" {flame, +Inv Str+2} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your strength (+2). It lets you turn invisible. a +0 robe (69, 23, D) a +2 shortbow of flaming (49, 25, D) a +2 robe of the Archmagi (50, 25, D) the ring "Hiobb" {Contam +Blink Stlth+} [ring of stealth] It lets you blink. It causes magical contamination when unequipped. It makes you more stealthy. (51, 25, D) a +0 robe of the Archmagi (52, 25, D) an uncursed staff of air (54, 25, D) a disc of storms (55, 25, D) a +0 spear of venom (51, 26, D) a +0 dagger of venom (52, 26, D) a +0 scimitar (53, 26, D) an uncursed amulet of guardian spirit (63, 27, D) a +2 scimitar of flaming (64, 27, D) a +0 crystal plate armour (65, 27, D) a +0 long sword (71, 27, D) a +1 lajatang of pain (72, 27, D) a +2 great sword of protection (73, 27, D) an uncursed staff of energy {!a} (63, 28, D) a +1 blowgun of evasion (71, 28, D) an uncursed staff of earth (72, 28, D) a disc of storms (73, 28, D) a +2 scale mail of magic resistance (50, 29, D) a +3 halberd a +0 robe (52, 29, D) a +1 dagger of venom (unseen) (51, 30, D) a +2 vampiric war axe (53, 30, D) a +0 short sword a +5 blowgun a +0 robe (63, 30, D) a +8 rod of the swarm (11/11) {!a} a +0 chain mail (71, 30, D) a +0 war axe a +0 robe (72, 30, D) a +0 scythe a +0 robe (73, 30, D) a +0 short sword (53, 31, D) a +3 morningstar (unseen) (59, 31, D) an arrow (64, 31, D) a +0 dagger a +0 robe (65, 31, D) a +0 scimitar a +0 shortbow 11 arrows (71, 31, D) a +0 dagger of draining a +0 robe (72, 31, D) a +5 club a +0 robe a +3 quarterstaff of chaos (62, 32, D) a +0 long sword (63, 32, D) an arrow a +8 battleaxe of holy wrath (54, 36, D) a poisoned javelin (47, 37, D) a poisoned javelin (49, 37, D) a +2 plate armour of magic resistance (50, 37, D) a +0 whip of draining (54, 37, D) a +3 leather armour of fire resistance (59, 37, D) a +4 quick blade (60, 37, D) an uncursed staff of cold (61, 37, D) a +2 spear of freezing (62, 37, D) a +0 storm dragon armour (63, 37, D) a lantern of shadows (69, 37, D) an uncursed staff of death (70, 37, D) a sack of spiders (71, 37, D) a +4 battleaxe of flaming the +0 robe "Schamuesk" {rElec} It insulates you from electricity. (73, 37, D) a +2 battleaxe of chopping (49, 38, D) the amulet of Jigud {Spirit Str+2 Dex-2 Int+1} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+2). It affects your intelligence (+1). It affects your dexterity (-2). (50, 38, D) a +2 ring mail of positive energy (51, 38, D) a +2 battleaxe of draining (59, 38, D) the amulet "Imuguy" {+Rage Str+3 Dex-1} [amulet of rage] It affects your strength (+3). It affects your dexterity (-1). It lets you go berserk. (60, 38, D) a +2 arbalest of flaming (61, 38, D) the cursed +0 long sword of Impermanence {speed, Int+3} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It has a curse placed upon it. (62, 38, D) an uncursed amulet of guardian spirit (63, 38, D) a +3 rod of the swarm (12/12) {!a} (70, 38, D) an uncursed ring of sustain abilities (71, 38, D) a +1 hand crossbow of flaming (72, 38, D) a stone of tremors (73, 38, D) a +2 dagger of venom (49, 39, D) a +5 vampiric battleaxe (54, 39, D) a poisoned javelin (64, 39, D) a +0 trident (48, 40, D) the +8 broad axe of Plague {venom, Dex+3 Stlth--} It poisons the flesh of those it strikes. It affects your dexterity (+3). It makes you much less stealthy. the -1 battleaxe "Wireg" {chop, +Inv rF+ MR+ Stlth-} It inflicts extra damage upon your enemies. It protects you from fire. It affects your resistance to hostile enchantments. It lets you turn invisible. It makes you less stealthy. a +0 cloak a +5 broad axe a +5 battleaxe a +5 plate armour a +5 crystal plate armour a +0 animal skin a +0 hand axe (51, 40, D) a cursed -3 arbalest 12 bolts (51, 41, D) a bolt (47, 42, D) 2 bolts (48, 42, D) a +0 shortbow (49, 42, D) a cursed +0 arbalest 16 bolts (47, 43, D) a large rock (48, 43, D) an arrow 3 large rocks (50, 43, D) a +1 spear of venom 11 poisoned javelins a +0 leather armour (60, 43, D) a cursed +2 hand axe of freezing a cursed +0 robe (71, 43, D) a +2 antimagic morningstar (47, 44, D) a +0 arbalest 19 bolts (49, 44, D) a large rock a poisoned javelin a bolt an arrow (50, 44, D) a +0 arbalest 10 bolts a +0 shortbow an uncursed staff of power {!a} 10 arrows (47, 45, D) a +2 battleaxe of electrocution (48, 45, D) 3 arrows a large rock (49, 45, D) a large rock (50, 45, D) 4 arrows 4 poisoned javelins 7 bolts 6 large rocks (51, 45, D) a poisoned javelin 2 large rocks a bolt