duckybubbers Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 8, D:1) a +0 club (18, 12, D:1) 17 arrows (19, 4, D:1) 15 poisoned needles (28, 31, D:1) a +0 club (34, 11, D:1) a +0 ring mail (44, 30, D:1) a +0 dagger (47, 32, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 whip 5 stones (5, 45, D:2) a +0 robe (10, -2, D:2) a stone (10, 13, D:2) a +0 club (10, 21, D:2) 17 arrows (10, 36, D:2) a +0 ring mail (15, 16, D:2) a +0 club (16, 24, D:2) a +0 spear (22, 21, D:2) a +0 leather armour (26, -4, D:2) a +0 short sword (27, 6, D:2) a +0 club a cursed +0 ring mail (28, 4, D:2) 14 stones (28, 9, D:2) a +0 mace (35, 20, D:2) a +0 dagger (52, 11, D:2) a +0 leather armour (53, 32, D:2) a +0 scale mail (62, -1, D:2) a +0 dagger (62, 8, D:2) 12 stones (62, 26, D:2) a +0 whip Level 3 of the Dungeon (0, 9, D:3) a +0 giant spiked club (6, 12, D:3) a stone (7, 10, D:3) a +0 whip (7, 11, D:3) a stone (8, 10, D:3) a +0 whip (8, 11, D:3) a stone (10, -8, D:3) 17 bolts (29, 40, D:3) a cursed -3 spear (31, 42, D:3) a +0 club (32, -9, D:3) a +0 dagger (49, -5, D:3) a +0 short sword Level 4 of the Dungeon (31, 12, D:4) a +0 chain mail (35, -20, D:4) a +0 hand axe (35, 13, D:4) a +0 leather armour (37, -18, D:4) a cursed +0 hunting sling (40, 15, D:4) a +0 whip (42, -23, D:4) the +1 leather armour of Valiance {rElec rN++ Int-5 Stlth+} It affects your intelligence (-5). It insulates you from electricity. It greatly protects you from negative energy. It makes you more stealthy. (45, -19, D:4) 6 gold pieces (45, -18, D:4) 5 gold pieces (46, -19, D:4) 6 gold pieces (46, -18, D:4) 6 gold pieces (46, -17, D:4) 11 gold pieces (47, -19, D:4) 7 gold pieces (47, -18, D:4) 7 gold pieces (49, -12, D:4) a +0 dagger a +0 leather armour (50, -12, D:4) a +0 trident a +0 ring mail (51, -12, D:4) a +0 mace (57, -13, D:4) 24 arrows Level 5 of the Dungeon (3, -13, D:5) a +0 giant club (21, -2, D:5) 17 stones (22, -19, D:5) a +0 quarterstaff (23, -20, D:5) 15 stones (28, -5, D:5) a +0 hand axe a +0 leather armour (29, -5, D:5) a +0 dagger a +0 robe a +0 hand axe (30, -28, D:5) a +0 giant club (31, -8, D:5) a +0 robe (35, 2, D:5) a cursed +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 club (5, 4, D:8) a +0 long sword a +0 chain mail a +2 dagger of speed a +0 robe an orc corpse an orc corpse (6, -12, D:8) a +2 whip of electrocution (unseen) (9, -23, D:8) a +0 spear (10, -23, D:8) a cursed -3 spear (10, -22, D:8) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (13, 26, D:8) a +1 long sword of holy wrath (14, 26, D:8) a +0 dagger (15, -5, D:8) 23 sling bullets (17, -16, D:8) a +4 halberd of freezing (unseen) (17, -15, D:8) a cursed -1 morningstar (unseen) (17, -13, D:8) a cursed +0 hand axe a cursed +0 robe a +0 flail a +0 robe a cursed +0 battleaxe a +0 robe (27, -21, D:8) the +0 plate armour "Quus" {+Fly rPois Stlth+} It protects you from poison. It lets you fly. It makes you more stealthy.