Dungeon Crawl Stone Soup version 0.25.0-10-g039870ee82 (webtiles) character file. Game seed: 3730018769650525682 8 duje the Skirmisher (level 2, 20/24 HPs) Began as a Demonspawn Monk on June 23, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:02:15 (243 turns). duje the Skirmisher (Demonspawn Monk) Turns: 243, Time: 00:02:16 Health: 20/24 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 11 God: Gold: 39 SH: 3 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . e - +0 whip rCold + . . Gourm . i - +0 buckler rNeg . . . Faith . d - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: cold resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons e - a +0 whip (weapon) g - a cursed -3 mace Armour d - a +0 leather armour (worn) i - a +0 buckler (worn) Scrolls f - a scroll of teleportation {unknown} h - a scroll of immolation {unknown} Potions b - 2 potions of curing {unknown} Comestibles a - 4 chunks of flesh c - 2 rations Skills: + Level 3.5 Fighting - Level 2.6 Maces & Flails - Level 2.6 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your flesh is cold resistant. (rC+) Message History The jackal is severely wounded. The jackal bites you. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. x2 You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. x2; The jackal misses you. You hit the jackal. You kill the jackal! The jackal misses you. A frilled lizard comes into view. You hit the frilled lizard. You kill the frilled lizard! You have reached level 2! Your demonic ancestry asserts itself... You feel resistant to cold. The jackal barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .### ........ .... .. ..)..#.# .... #.##...l..+ . ##.. #.##...#.##.. P#.. #.##......... P#.. #.##......... P#.. +............ ##..#. #....h†##... .+..#.. #.....@# ##..... #......# P#.....####......# P#.. #.......##+## P#..##....#####+## ##................ ....##............ ###............... ....#.#........... You could see a jackal and a frilled lizard. Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duje the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 242 | D:1 | Gained mutation: Your flesh is cold resistant. (rC+) | [demonic ancestry] 242 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 243 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic Action || total -------------------------++------- Melee: Whip || 19 Mace || 2 Armor: Leather armour || 4 Dodge: Dodged || 13