Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 2521126340594722121 533 dumdrum the Conjurer (level 7, -3/47 HPs) Began as a Human Conjurer on Oct 1, 2023. Slain by a water moccasin (5 damage) ... on level 4 of the Dungeon. The game lasted 00:11:35 (4693 turns). dumdrum the Conjurer (Human Conjurer) Turns: 4693, Time: 00:11:36 Health: -3/47 AC: 3 Str: 7 XL: 7 Next: 49% Magic: 1/13 EV: 12 Int: 26 God: Gold: 142 SH: 0 Dex: 12 Spells: 4/14 levels left rFire + . . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... v - amulet of the acrobat Stlth ++ f - +6 ring of intelligence HPRegen 0.27/turn r - ring of fire MPRegen 0.13/turn %: acrobat @: lethally poisoned (-3 -> -19), studying Armour A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 247 gold pieces. You spent 105 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) g - a +0 pair of gloves (worn) Jewellery f - a +6 ring of intelligence (left hand) o - a ring of resist corrosion r - a ring of fire (right hand) s - a ring of protection from cold v - an amulet of the acrobat (around neck) Wands x - a wand of roots (7) Scrolls e - 2 scrolls of teleportation l - 2 scrolls of enchant armour {unknown} m - 2 scrolls of blinking t - a scroll of immolation u - a scroll of silence {unknown} w - a scroll of magic mapping {unknown} Potions b - a potion of magic c - 3 potions of curing d - 2 potions of brilliance {unknown} h - a potion of might {unknown} i - a potion of lignification {unknown} j - a potion of cancellation k - 2 potions of heal wounds {unknown} n - 2 potions of mutation {unknown} p - a potion of invisibility {unknown} q - 2 potions of flight {unknown} Skills: + Level 0.5 Fighting + Level 2.3 Dodging + Level 3.0 Stealth + Level 4.2 Spellcasting + Level 6.2 Conjurations * Level 2.4 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Fulminant Prism Conj/Hex 14% 3d8 14% 4 d - Mephitic Cloud Conj/Pois/Air 16% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 42% 3d9 3% 2 Dazzling Flash Conj/Hex 56% N/A 4% 3 Blink Tloc 10% N/A 13% 2 Lesser Beckoning Tloc 10% N/A 13% 2 Poisonous Vapours Pois/Air 10% N/A 13% 2 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 22% 4 Frozen Ramparts Ice 10% 1d2 26% 3 Ozocubu's Armour Ice 5% N/A 26% 3 Spider Form Tmut/Pois 5% N/A 26% 3 Ice Form Ice/Tmut 5% N/A 63% 4 Summon Ice Beast Ice/Summ 5% N/A 63% 4 Metabolic Englaciation Hex/Ice 5% N/A 80% 5 Simulacrum Ice/Necr 2% N/A 100% 6 Polar Vortex Ice 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Makhleb Shops: D:4 *! Annotations: D:5 2 transporters, Blork the orc; VerbalBBQ's ghost, novice FoFi Message History Aim: a water moccasin (68% to hit) The searing ray hits the water moccasin! The water moccasin is moderately wounded. (Press . to maintain the ray.) The water moccasin bites you. The searing ray hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! Blork the orc begins to cast a cantrip, but forgets the words! The water moccasin barely misses you. The searing ray hits the water moccasin. The water moccasin is severely wounded. The searing ray hits Blork the orc. Blork the orc is heavily wounded. You feel sick. The water moccasin barely misses you. You feel sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You climb upwards. You feel extremely sick. There is a stone staircase leading down here. The water moccasin attacks as you move away! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * x2 You feel very sick. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (severely wounded, 68% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... #...............>>#8###### #.................#.#### ######..##^...<....8.∩<8.### #.......##..........#.##..## ####.#####.......#######8###... #....# #.......# ####.####.. #....# #.......# ##.........# #....## #.......###...#......# #.....####...S@.......#....###. #.................#..##........ #...........##....#........#### # #######........#.#.#.#......## # ###....#)[.##.##........## ########...#....###...###........ ⌠#................##.##.......##. ##..##...........#.#.#.#......##. ⌠##................#.#........##. You could see a water moccasin. Vanquished Creatures An ogre (D:5) A phantom (D:5) A scorpion (D:5) 3 hounds A sleepcap (D:4) An orc wizard (D:4) 7 adders A gnoll (D:2) An ufetubus (D:4) A worm (D:4) 2 dart slugs 3 orcs 8 endoplasms 4 giant cockroaches (D:2) 11 goblins 7 hobgoblins 3 jackals (D:3) 3 quokkas 5 ball pythons 5 bats 9 frilled lizards 11 kobolds 10 rats 99 creatures vanquished. Vanquished Creatures (others) 5 fulminant prisms 5 creatures vanquished. Grand Total: 104 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dumdrum the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 319 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 322 | D:1 | Learned a level 2 spell: Searing Ray 1095 | D:2 | Reached XP level 3. HP: 18/24 MP: 3/6 1270 | D:2 | Found a faded altar of an unknown god. 1478 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/7 1524 | D:2 | Reached skill level 5 in Conjurations 1548 | D:2 | Learned a level 4 spell: Fulminant Prism 1898 | D:2 | Reached XP level 5. HP: 35/35 MP: 4/8 3116 | D:4 | Reached skill level 1 in Hexes 3322 | D:4 | Found a burning altar of Makhleb. 3506 | D:4 | Reached XP level 6. HP: 35/41 MP: 2/11 3592 | D:4 | Found Fuqidin's General Store. 3719 | D:4 | Bought a scroll of blinking for 105 gold pieces 3959 | D:4 | Found Cyips's Distillery. 3965 | D:4 | Got Sif Muna's Octavo of Vitriolic Graupel 3970 | D:4 | Learned a level 3 spell: Mephitic Cloud 4043 | D:5 | Entered Level 5 of the Dungeon 4192 | D:5 | Found a transporter. 4195 | D:5 | Found a transporter. 4195 | D:5 | Noticed VerbalBBQ's ghost (novice FoFi) 4197 | D:5 | Noticed a black bear 4202 | D:5 | Noticed an ice beast 4217 | D:5 | Noticed an ogre 4255 | D:5 | Killed an ogre 4256 | D:5 | Reached skill level 6 in Conjurations 4256 | D:5 | Reached XP level 7. HP: 46/46 MP: 1/12 4664 | D:5 | Noticed Blork the orc 4670 | D:5 | Noticed a water moccasin 4693 | D:4 | HP: 2/47 [poisoned by a water moccasin] 4693 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_ring D:2: minmay_evil_eye, layout_rooms, hellmonk_ecumenical_altar_prayer_group, minmay_tromino_v2 D:3: layout_loops_ring D:4: layout_rooms, lightli_temple_of_fire, serial_shops, shop, nicolae_shop_statue_plus, minmay_manual_monstrance D:5: layout_basic, lemuel_temple_firewalk_a, gammafunk_ghost_arena, nicolae_underground_beach, uniq_blork_the_orc Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 | 6.2 Hexes | 1 2 | 2.4 Spellcasting | 3 4 | 4.2 Stealth | 3 | 3.0 Fighting | | 0.5 Dodging | | 2.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 59 | 77 | 4 || 140 Searing Ray | 1 | 14 | 7 || 22 Fulminant Prism | | 3 | 2 || 5 Mephitic Cloud | | 1 | || 1 Use: Scroll | | 6 | 1 || 7 Potion | | 1 | || 1 Armour: Robe | 1 | 3 | 1 || 5 Dodge: Dodged | 3 | 15 | 6 || 24