dumdrum Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 14, D:1) 4 stones (16, 19, D:1) 4 stones (16, 35, D:1) a +0 short sword 3 stones (19, 29, D:1) 5 stones (20, -14, D:1) a +0 spear (20, 0, D:1) a +0 dagger (22, 33, D:1) a +0 falchion (32, 12, D:1) a +0 ring mail (34, 7, D:1) a +0 dagger (36, -7, D:1) a +0 mace (36, 35, D:1) a +0 short sword 3 stones (41, 30, D:1) 5 stones Level 2 of the Dungeon [Shop] Leaxod's Armour Shoppe a +0 chain mail (49 gold) a +1 helmet (126 gold) a +0 robe (7 gold) the +3 pair of mountain boots {steadfast, rC+} (368 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC: It protects you from cold. a +0 ring mail (44 gold) a +2 robe of willpower (194 gold) (0, 0, D:2) a +1 short sword of protection (3, 15, D:2) a +0 short sword 5 stones (16, -20, D:2) a +0 club (18, -8, D:2) a +0 dagger (18, 4, D:2) a +0 dagger (19, -5, D:2) 5 stones (23, -18, D:2) a +0 spear (30, -9, D:2) a +2 vampiric whip (38, 5, D:2) a +0 club a +0 sling (54, -10, D:2) the +11 whip of Due Proportion {spect, *Noise rN+++ Str-4 Dex+3} Str: It affects your strength (-4). Dex: It affects your dexterity (+3). rN: It renders you almost immune to negative energy. *Noise: It may make noises in combat. Level 3 of the Dungeon [Shop] Asorr's General Store a +0 whip (32 gold) a book of Spectacle (520 gold) a +2 glaive of protection (257 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a wand of charming (6) (187 gold) a +0 spear (39 gold) (0, 0, D:3) a +0 flail (13, -4, D:3) a +0 robe (14, -29, D:3) a +0 ring mail (15, -23, D:3) a +0 short sword (17, 3, D:3) a +0 halberd (23, -12, D:3) a +0 halberd (26, -7, D:3) a +0 club (29, -23, D:3) a +2 hat (32, 12, D:3) 6 stones (34, 10, D:3) a +0 club (35, -17, D:3) a +0 trident a +0 scale mail (35, -11, D:3) a staff of death (36, -10, D:3) a +0 short sword (41, -26, D:3) a +0 club 4 poisoned darts (43, 8, D:3) 5 stones Level 4 of the Dungeon (3, 15, D:4) a +0 spear (4, 9, D:4) a +0 dagger (6, 4, D:4) a +0 spear (6, 5, D:4) a +0 whip (12, 11, D:4) 2 stones (15, -6, D:4) 3 stones (18, -24, D:4) a wand of roots (15) (23, -28, D:4) a +1 mace of protection (28, 23, D:4) a +0 mace (29, 10, D:4) a +0 sling (31, -14, D:4) a +0 ring mail (38, 7, D:4) 2 stones (46, 3, D:4) a +0 war axe (48, 6, D:4) a +0 giant club a +0 flail Level 5 of the Dungeon [Shop] Notsuveele's Distillery a potion of haste (130 gold) a potion of brilliance (52 gold) a potion of resistance (130 gold) a potion of curing (39 gold) a potion of flight (39 gold) a potion of curing (39 gold) a potion of mutation (104 gold) a potion of curing (39 gold) a potion of invisibility (104 gold) (0, 0, D:5) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (2, 18, D:5) a scroll of enchant weapon (25, -7, D:5) a +0 giant club (29, 16, D:5) a +0 robe (31, 4, D:5) 8 stones (34, 4, D:5) 5 boomerangs (35, 15, D:5) a +1 mace of holy wrath (37, 1, D:5) a +0 falchion (42, -2, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Fithrov's Book Emporium a book of Spatial Translocations (270 gold) a book of Blasting (600 gold) a book of Scorching (450 gold) a book of Necromancy (360 gold) a book of the Moon (600 gold) a book of Burglary (300 gold) a book of Touch (330 gold) the Quarto of Feathery Shapes (630 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Petrify Transmutation/Earth 4 d - Dragon Form Transmutation 7 (6, -20, D:6) a +0 ring mail (8, 11, D:6) a scroll of silence a potion of ambrosia a scroll of brand weapon (8, 17, D:6) a +0 hand axe a +0 leather armour (13, -13, D:6) a +0 chain mail (14, -26, D:6) a +0 leather armour (14, -16, D:6) a +0 halberd a +0 chain mail (17, -10, D:6) a +0 war axe (17, 12, D:6) a +0 chain mail (22, 12, D:6) a +0 leather armour (23, 4, D:6) a +0 dagger a +0 leather armour (26, -15, D:6) a +0 robe (26, -4, D:6) a +0 club (27, -4, D:6) a +0 giant club (30, -9, D:6) a +0 dagger (31, 10, D:6) a +0 dagger a +0 robe (31, 19, D:6) a +0 dagger 5 stones (32, 10, D:6) a +0 club a +0 robe (32, 18, D:6) a +0 short sword (33, 18, D:6) a +0 whip 5 poisoned darts (35, 14, D:6) a +0 trident a +0 leather armour (35, 19, D:6) 3 stones (36, 11, D:6) a +2 heavy flail a +0 ring mail (38, 1, D:6) a +0 flail of protection a +0 leather armour (38, 13, D:6) a +0 whip (40, -20, D:6) a +0 war axe (41, -19, D:6) a +0 flail a +0 leather armour (43, 1, D:6) a +0 dagger (48, -17, D:6) the +7 quarterstaff of Kindness {elec, *Slow rPois rN++ Str+2} Str: It affects your strength (+2). rPois: It protects you from poison. rN: It greatly protects you from negative energy. *Slow: It may slow you when you take damage. Level 7 of the Dungeon (0, 0, D:7) 2 stones (2, -15, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (6, -3, D:7) a +0 club (6, 12, D:7) a +0 pair of boots (7, -19, D:7) a +0 dagger an orc corpse (skeletalised by now) (7, -3, D:7) a +0 mace a +0 whip a +0 chain mail (7, 13, D:7) 4 stones (9, -15, D:7) 7 stones (12, -18, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, -8, D:7) 2 potions of mutation (14, -2, D:7) a +0 club a +0 leather armour (20, -16, D:7) a book of Necromancy (20, -2, D:7) 4 stones (24, 6, D:7) a +0 mace a +0 chain mail (26, 12, D:7) a +0 leather armour (27, 3, D:7) a +0 shortbow (31, -10, D:7) a +1 dagger of venom 3 stones (31, -9, D:7) a +0 dagger a kobold corpse (skeletalised by now) (31, -8, D:7) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (33, -9, D:7) a +0 whip 2 stones (35, -7, D:7) a +0 short sword 4 poisoned darts a kobold corpse (skeletalised by now) the Ecumenical Temple