dunno2 Level 1 of the Dungeon [Shop] Ecinu's Jewellery Shoppe a ring of willpower (350 gold) an amulet of magic regeneration (420 gold) a +6 ring of intelligence (504 gold) a ring of fire (350 gold) a ring of ice (350 gold) a +6 ring of intelligence (504 gold) a ring of willpower (350 gold) a ring of poison resistance (280 gold) an amulet of the acrobat (unknown) (420 gold) (0, 0, D:1) a ball python corpse (skeletalised by now) (1, 16, D:1) a +2 leather armour of cold resistance (11, -22, D:1) a +0 mace (14, -17, D:1) a +0 ring mail (15, 19, D:1) a +0 dagger (16, 19, D:1) a +0 robe (17, 17, D:1) a +0 dagger (17, 19, D:1) a +0 whip (18, 16, D:1) a +0 club a goblin skeleton (18, 22, D:1) a +0 robe (29, 30, D:1) a ball python corpse (skeletalised by now) (30, 15, D:1) a +0 club a goblin skeleton (30, 19, D:1) a +6 ring of dexterity (32, -2, D:1) a hobgoblin skeleton (36, 10, D:1) a +0 dagger (36, 11, D:1) a +0 dagger a kobold skeleton (36, 14, D:1) a hobgoblin skeleton (42, -4, D:1) a +0 ring mail (50, -2, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (2, -15, D:2) a rat skeleton (2, 15, D:2) a +0 short sword a kobold skeleton (4, 37, D:2) a jackal skeleton (6, -15, D:2) a +0 club a +0 helmet a +0 animal skin a +0 whip the hobgoblin skeleton of Robin (7, 6, D:2) a hobgoblin skeleton (9, -18, D:2) a +0 club (9, -13, D:2) a +2 dagger of protection (11, 18, D:2) an adder skeleton (13, 21, D:2) a +0 helmet (16, -8, D:2) a +0 hand axe (22, 16, D:2) a +0 rapier (23, 30, D:2) a +0 whip (24, 2, D:2) a +3 scale mail of cold resistance a +0 falchion of electrocution (25, -18, D:2) a +0 short sword a kobold skeleton (25, -10, D:2) a +0 dagger (29, 16, D:2) a +0 scale mail (35, -6, D:2) a +0 club (37, -7, D:2) a +0 club a +0 sling a goblin skeleton (41, -7, D:2) a +0 dagger a goblin skeleton (42, 17, D:2) a +0 club (46, -6, D:2) a +0 dagger a hobgoblin skeleton (55, -6, D:2) a hobgoblin skeleton (59, -6, D:2) a +0 dagger an orc corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +2 spectral club a +0 ring mail (7, -18, D:3) a +0 whip a kobold skeleton (8, -18, D:3) a +0 club (11, 10, D:3) a +0 dagger a +0 ring mail a +0 club an orc corpse (skeletalised by now) (11, 29, D:3) a +0 robe a +0 club the human skeleton of Jessica (13, 32, D:3) a +0 flail a +0 ring mail (14, 28, D:3) a +0 dagger (26, -15, D:3) a +0 trident (27, -16, D:3) a +0 whip a hobgoblin skeleton (27, -12, D:3) a +0 flail (31, -8, D:3) a +0 club a +0 sling a goblin skeleton (32, -11, D:3) a +0 flail (37, -16, D:3) a +0 short sword an orc skeleton (39, -7, D:3) a rat skeleton (39, 28, D:3) a +0 mace (41, -16, D:3) a +0 hand axe a +0 hand axe an orc skeleton (43, -3, D:3) a rat skeleton Level 4 of the Dungeon (17, 21, D:4) a ball python skeleton (19, -16, D:4) a +0 flail (19, 16, D:4) a +0 dagger a goblin skeleton (22, -14, D:4) a +0 leather armour a +0 short sword (23, -13, D:4) a +0 ring mail (26, 21, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (26, 22, D:4) an adder skeleton (28, 18, D:4) a +0 leather armour a +0 mace (29, 19, D:4) a +0 hand axe (46, 16, D:4) a +0 halberd a +0 whip a gnoll skeleton (50, -15, D:4) a hobgoblin skeleton (50, -13, D:4) a black bear skeleton (52, 10, D:4) a +0 whip a gnoll skeleton Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (1, 2, D:5) a +0 morningstar a +0 plate armour an orc corpse (skeletalised by now) (5, 12, D:5) a +0 ring mail (5, 16, D:5) a +0 club (26, 4, D:5) an adder skeleton (27, 44, D:5) a hound corpse (skeletalised by now) (29, 12, D:5) a +0 halberd (29, 14, D:5) a +0 flail (30, 9, D:5) a +0 scale mail (31, 7, D:5) an adder skeleton (31, 12, D:5) a book of Maladies (34, 29, D:5) a +0 club an orc skeleton (37, 42, D:5) a +0 robe (39, 38, D:5) a howler monkey skeleton (47, 5, D:5) a +0 dagger a +0 robe (48, 5, D:5) a +0 hand axe (48, 8, D:5) a hound corpse (skeletalised by now) (49, 5, D:5) a +0 dagger a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (1, 13, D:6) a bullfrog skeleton (10, 40, D:6) a +0 spear (11, 42, D:6) a +0 whip a gnoll skeleton (13, 15, D:6) a +0 short sword (15, 9, D:6) a +0 robe a +2 whip of freezing (15, 42, D:6) a +0 spear a gnoll skeleton (16, 20, D:6) a +0 whip a gnoll skeleton (16, 43, D:6) a +0 club a +0 leather armour a +0 whip (17, 9, D:6) a +0 rapier a +0 shortbow a centaur skeleton (18, 9, D:6) a +0 spear a gnoll skeleton (19, -1, D:6) a +0 flail an orc skeleton (19, 1, D:6) a +0 ring mail a +0 whip an orc skeleton (19, 8, D:6) a +0 heavy spear (19, 9, D:6) a +0 spear (19, 12, D:6) a +0 mace a black bear skeleton (23, 16, D:6) a +0 short sword an orc skeleton (24, 49, D:6) a +0 leather armour (28, 49, D:6) a +0 pair of boots (44, 37, D:6) a +0 dagger (45, 39, D:6) a +0 robe a +0 dagger (46, 40, D:6) a +0 short sword (47, 39, D:6) a +0 chain mail (49, 2, D:6) a +0 robe (still there?) a +1 whip of flaming (still there?) the kobold corpse of Pikel (skeletalised by now) (still there?) Level 7 of the Dungeon [Shop] Maushraor's Jewellery Boutique a ring of protection from fire (275 gold) an amulet of the acrobat (unknown) (330 gold) a +5 ring of evasion (396 gold) the ring "Ujoskish" {rElec rCorr Int+6 Dex+2} (657 gold) [ring of intelligence] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). a ring of fire (275 gold) the ring of Satisfaction {rElec rPois rC- Int+2} (343 gold) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). [Shop] Humysohu's Antique Armour Shop a +0 plate armour (368 gold) a +0 ring mail (64 gold) a +0 leather armour of cold resistance (144 gold) a +0 leather armour (32 gold) a +0 chain mail (72 gold) a +0 plate armour (368 gold) the +1 robe "Umicsisug" {Fly rF++ Int+4} (651 gold) Fly: It grants you flight. rF++: It greatly protects you from fire. Int+4: It affects your intelligence (+4). a scarf of repulsion (192 gold) the +1 robe "Uweuhaah" {Harm rElec Dex+2} (382 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). a +0 buckler (72 gold) a +0 leather armour (32 gold) [Shop] Olila's Antique Weapon Emporium a +0 whip (57 gold) a +0 flail (80 gold) the +1 broad axe of Fury {freeze, *Rage rElec Will+ Dex+2} (779 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). a +2 trident of freezing (420 gold) a +0 club (23 gold) a +0 hand axe (69 gold) [Shop] Qagukk's Assorted Antiques a wand of mindburst (6) (151 gold) a +0 rapier (72 gold) a +2 morningstar of protection (302 gold) a +0 robe (12 gold) a scroll of teleportation (54 gold) a +2 plate armour of fire resistance (720 gold) a scroll of torment (171 gold) a +0 sling (27 gold) a scroll of teleportation (54 gold) [Shop] Uwnut's Assorted Antiques a potion of cancellation (200 gold) a wand of roots (5) (300 gold) a wand of mindburst (4) (140 gold) a potion of mutation (200 gold) 2 potions of mutation (400 gold) a +0 spear (75 gold) a potion of moonshine (25 gold) a wand of flame (13) (227 gold) a +5 lightning rod (4/4) (1000 gold) (0, 0, D:7) a +0 dagger (0, 5, D:7) a +0 whip (7, -12, D:7) a +0 pair of boots (7, 26, D:7) the human corpse of Prince Ribbit (skeletalised by now) (10, -4, D:7) a +0 whip 5 poisoned darts a wand of polymorph (13) 13 boomerangs a +0 dagger a kobold corpse (skeletalised by now) (10, -2, D:7) a +0 robe of positive energy a +0 dagger (12, -3, D:7) 6 poisoned darts a +0 dagger a kobold corpse (skeletalised by now) (12, -2, D:7) 5 poisoned darts a +1 dagger of venom a kobold corpse (skeletalised by now) (16, 16, D:7) a +0 robe a +2 dire flail (17, 16, D:7) a potion of moonshine (25, 21, D:7) a +0 dagger (27, 8, D:7) 3 stones (34, -12, D:7) a +0 robe (36, 38, D:7) a +0 club a +0 leather armour (37, 37, D:7) a +3 war axe a +0 plate armour a +0 dagger an orc corpse (skeletalised by now) (51, 26, D:7) a +0 scale mail (60, -21, D:7) a +0 chain mail (62, 9, D:7) a +0 leather armour a +0 quarterstaff a +0 sling (64, 11, D:7) a +0 plate armour a +0 dire flail of holy wrath (65, 12, D:7) a +0 pair of gloves a +0 flail a +0 trident (66, 13, D:7) a +0 ring mail a +0 falchion a +1 whip of electrocution an orc skeleton an orc skeleton (67, 15, D:7) a +0 club an orc skeleton (68, -12, D:7) a +0 chain mail Level 8 of the Dungeon (9, -14, D:8) a +0 club a +0 leather armour a +0 club a gnoll skeleton (9, -13, D:8) a +2 flail of protection (11, -12, D:8) a +2 whip of distortion a +0 dagger 7 poisoned darts a +0 club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (12, -13, D:8) a +0 dagger of electrocution (still there?) 4 poisoned darts (still there?) a kobold skeleton (still there?) (12, -11, D:8) a +0 short sword (13, -10, D:8) a +0 club (still there?) 3 poisoned darts (still there?) a kobold corpse (skeletalised by now) (still there?) (24, -11, D:8) the +8 dagger "Uggus" {drain, rElec rF+ Int+5} rElec: It insulates you from electricity. rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Level 9 of the Dungeon [Shop] Zeug's Vocational Training a manual of Invocations (1120 gold) (0, 0, D:9) a +0 partisan (6, -9, D:9) a yak skeleton (6, 7, D:9) a +0 dagger (6, 8, D:9) a +0 robe a +0 dagger an orc skeleton (8, 9, D:9) a +0 robe a +0 dagger (10, -15, D:9) a +0 falchion (14, -7, D:9) a +1 long sword of protection (unseen) (16, -28, D:9) a yak skeleton (16, -6, D:9) 4 stones (19, -7, D:9) a hydra skeleton (20, 7, D:9) a +0 club a +0 robe a +0 dagger (25, 7, D:9) a +0 hand axe an orc skeleton (31, -36, D:9) a wyvern corpse (skeletalised by now) (33, -4, D:9) a +0 falchion (42, -22, D:9) a +0 flail (45, -11, D:9) a +5 great sword a +1 flail a +0 robe a +0 dagger (49, 7, D:9) a +0 robe a +0 dagger (50, 6, D:9) a +0 robe a +0 dagger a +0 dagger a +0 plate armour a +0 scimitar an orc skeleton an orc skeleton an orc skeleton (51, 6, D:9) a +0 giant club a +0 giant spiked club a +0 falchion an orc skeleton Level 10 of the Dungeon (0, 0, D:10) a +0 plate armour (1, -22, D:10) a +2 vampiric short sword a +0 cloak a +0 whip a gnoll corpse (skeletalised by now) (4, -6, D:10) a +0 club (5, -7, D:10) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (6, -3, D:10) a +0 spear a gnoll corpse (skeletalised by now) (16, -13, D:10) a +3 spear of freezing (21, -22, D:10) a +0 troll leather armour a troll skeleton (21, 22, D:10) a +0 arbalest (23, 6, D:10) a +0 ring mail (24, 16, D:10) a +0 leather armour (32, 2, D:10) a +0 ring mail (37, -13, D:10) a +0 chain mail (49, 7, D:10) a +0 robe a +0 battleaxe (50, 6, D:10) a +0 robe a +3 dagger of freezing (53, 6, D:10) a yak skeleton a yak skeleton (55, 18, D:10) a +2 mace of holy wrath (57, -18, D:10) a +0 dagger (57, -4, D:10) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (61, -1, D:10) a yak skeleton Level 11 of the Dungeon [Shop] Cufung's Jewellery Boutique a +6 ring of intelligence (468 gold) a +6 ring of strength (468 gold) an amulet of guardian spirit (390 gold) a +5 ring of evasion (468 gold) an amulet of faith (520 gold) a ring of magical power (260 gold) a +5 ring of evasion (468 gold) [Shop] Iser's Jewellery Shoppe a ring of positive energy (200 gold) an amulet of faith (400 gold) an amulet of faith (400 gold) an amulet of the acrobat (unknown) (300 gold) a ring of protection from fire (250 gold) a +6 ring of dexterity (360 gold) [Shop] Wako Nis's Weapon Boutique 3 stones (5 gold) a +0 battleaxe (117 gold) a +0 short sword (54 gold) 4 stones (7 gold) a +0 falchion (54 gold) 2 stones (3 gold) a +0 vampiric broad axe (252 gold) a +0 war axe (63 gold) a +0 quarterstaff (72 gold) a +0 short sword (54 gold) (3, -22, D:11) a +0 ring mail (20, -26, D:11) a +0 ring mail Level 12 of the Dungeon (3, -22, D:12) 4 large rocks a cyclops skeleton (3, -21, D:12) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (5, -29, D:12) 2 stones (5, -11, D:12) 107 stones (10, -24, D:12) a +0 troll leather armour a troll skeleton (10, -11, D:12) 6 stones (14, -22, D:12) a +0 morningstar (20, -11, D:12) a +0 giant club an ogre corpse (skeletalised by now) (46, -34, D:12) a book of Movement Level 13 of the Dungeon (25, 31, D:13) a +0 scale mail (28, 15, D:13) a +0 hand axe a +0 leather armour (28, 33, D:13) a manticore corpse (skeletalised by now) (29, 34, D:13) a +6 arbalest of flaming a yaktaur corpse (skeletalised by now) (58, -12, D:13) a scroll of enchant weapon (59, -11, D:13) 5 poisoned darts Level 14 of the Dungeon (0, 0, D:14) the +4 rapier of Sin {elec, rElec rC++ Str-3} rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Str-3: It affects your strength (-3). (unseen) (13, 3, D:14) a +0 pair of boots of flying (22, -8, D:14) a ring of poison resistance (22, -2, D:14) an amulet of regeneration (23, -5, D:14) 4 boomerangs (23, -3, D:14) 4 stones (24, -8, D:14) the amulet of Cuazill {Reflect Str-2 Dex+4 Slay+5 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SH+5: It affects your SH (+5). (24, -6, D:14) a ring of fire (25, -32, D:14) a +0 club (33, -15, D:14) the +0 pair of boots "Poelin" {-Tele MP+8 Int+3 Dex+4} -Tele: It prevents most forms of teleportation. MP+8: It affects your magic capacity (+8). Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (37, -5, D:14) a +0 long sword a +0 robe a very ugly thing corpse (skeletalised by now) (37, -4, D:14) a +0 shortbow a +0 club a +2 robe of positive energy (47, -20, D:14) a +0 plate armour (52, -12, D:14) a basilisk corpse (skeletalised by now) Level 15 of the Dungeon (12, 16, D:15) an ugly thing corpse (skeletalised by now) (16, 18, D:15) a manticore corpse (skeletalised by now) (19, 18, D:15) 9 stones (21, 19, D:15) a +0 robe a +0 long sword (24, 30, D:15) a +0 orcbow (34, 23, D:15) a +0 battleaxe a +0 ring mail (36, 0, D:15) a +0 robe a +0 short sword of venom an ugly thing corpse (skeletalised by now) (36, 10, D:15) a +4 scimitar of flaming (37, -1, D:15) an ugly thing corpse (skeletalised by now) (37, 0, D:15) an ugly thing corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe a +0 club a +0 flail a +1 chain mail of fire resistance an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, 1, Orc:1) a +0 arbalest a kobold corpse (skeletalised by now) (3, 0, Orc:1) a +0 orcbow (4, 14, Orc:1) a +0 giant club (5, 15, Orc:1) a +4 scimitar a +0 chain mail an orc corpse (skeletalised by now) (5, 16, Orc:1) a +0 club (6, 16, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (6, 41, Orc:1) a +0 dagger (7, 34, Orc:1) a +4 dire flail a +0 plate armour an orc corpse (skeletalised by now) (7, 35, Orc:1) a +0 long sword a +0 chain mail a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (8, 36, Orc:1) a +0 club a +0 hand axe an orc corpse (skeletalised by now) (9, 33, Orc:1) a +0 club Level 2 of the Orcish Mines [Shop] Unosmol's Armour Shop a +2 pair of gloves of dexterity (236 gold) a +0 robe (7 gold) a +1 helmet of intelligence (181 gold) a +0 ring mail (44 gold) a +1 scale mail of poison resistance (143 gold) a +0 scale mail (44 gold) a +0 ring mail (44 gold) a scarf of resistance (352 gold) the +1 pair of boots of Evaonlet {Str+2 Int+3} (297 gold) Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). [Shop] Leakhipi's Weapon Shop a +0 dagger (32 gold) a stone (1 gold) a +0 rapier (64 gold) a +0 broad axe (64 gold) a +0 great sword (104 gold) a +0 club (16 gold) 5 stones (8 gold) a +1 whip of electrocution (211 gold) a +2 hand axe of freezing (278 gold) a +0 sling (24 gold) [Shop] Kuock's Jewellery Emporium a ring of ice (450 gold) an amulet of the acrobat (unknown) (540 gold) a +6 ring of intelligence (648 gold) a ring of poison resistance (360 gold) a ring of protection from cold (450 gold) a ring of see invisible (270 gold) [Shop] Jowet's Antique Weapon Emporium a +2 heavy mace (574 gold) a +0 war axe (115 gold) a +0 falchion (99 gold) a +0 dagger (66 gold) a +0 battleaxe (214 gold) a +0 quarterstaff (132 gold) a +0 broad axe (132 gold) a +0 rapier of protection (224 gold) a +0 rapier (132 gold) a +0 sling (49 gold) Level 1 of the Elven Halls [Shop] Ytum's Jewellery Emporium a +6 ring of intelligence (576 gold) a +6 ring of strength (576 gold) a ring of magical power (320 gold) a ring of poison resistance (320 gold) a talisman of death (1280 gold) an amulet of faith (640 gold) the ring "Pepnois" {rF- rC++ Str+3 Ice} (724 gold) [ring of ice] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). Ice: It increases the power of your Ice spells. a ring of wizardry (480 gold) a +6 ring of intelligence (576 gold) [Shop] Septonim's Armour Shoppe a +0 ring mail (72 gold) a +0 robe (12 gold) the +9 plate armour of the Dripping Gods {rF+ Int+3} (1589 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). a +4 plate armour of positive energy (846 gold) a +0 pair of boots (81 gold) a +0 ring mail (72 gold) a +0 pair of gloves (81 gold) the +2 chain mail "Ipazxuuf" {Harm} (387 gold) Harm: It increases damage dealt and taken. (16, -10, Elf:1) a +0 scimitar a +0 shortbow a +0 robe an elf skeleton (16, -9, Elf:1) a +0 dagger a +0 shortbow 6 stones a +0 leather armour (16, -6, Elf:1) a +0 dagger a +0 robe (16, -5, Elf:1) a +1 rapier of freezing a +0 robe an elf skeleton (17, -4, Elf:1) a +2 trident of venom (23, -4, Elf:1) a +2 heavy trident (23, -1, Elf:1) a +0 long sword a +0 leather armour an elf skeleton (25, 1, Elf:1) a +2 scimitar of holy wrath a +0 rapier a +0 leather armour an elf skeleton (27, 4, Elf:1) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). (45, 10, Elf:1) a +0 hand axe Level 2 of the Elven Halls (7, -43, Elf:2) a +0 falchion (8, 13, Elf:2) a +1 vampiric quick blade (42, -1, Elf:2) a +2 heavy hand axe Level 3 of the Elven Halls (0, 0, Elf:3) a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (2, 2, Elf:3) a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (5, -13, Elf:3) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (7, 10, Elf:3) a +0 rapier a +0 robe a +1 heavy mace a +0 long sword a +0 robe a +0 short sword a +0 shortbow of freezing a +0 leather armour a +2 heavy mace an elf corpse (skeletalised by now) (8, 11, Elf:3) a +0 dagger a +0 longbow a +0 leather armour an elf skeleton (9, 17, Elf:3) 5 stones (15, -24, Elf:3) the macabre finger necklace {Ring+ rN+ HP+7} [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). (15, -7, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour a +0 short sword a +0 robe a +0 scimitar a +0 shortbow a +0 robe a +0 trident a +0 robe a +0 dagger a +1 shortbow of electrocution a +0 leather armour a +0 scimitar a +0 robe a +1 buckler of resistance an elf skeleton (15, 4, Elf:3) a +0 dagger (17, 26, Elf:3) a +0 robe (28, 18, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (33, 9, Elf:3) a +1 heavy long sword a +0 leather armour an elf corpse (skeletalised by now) (45, -4, Elf:3) the +10 demon blade "Diudoera" {vamp, rElec rF- rN++ Str+4} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Str+4: It affects your strength (+4). (45, 27, Elf:3) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. (47, -2, Elf:3) the +6 spear of Rubbish {elec, Fly Str+4 Dex-4} Fly: It grants you flight. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). the +0 flail "Xurghalof" {heavy, rF+ Str+2 Int+4 Dex-4} rF+: It protects you from fire. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). the +9 scimitar of Makhleb's Inspiration {vamp, rPois Str+7 Stlth-} rPois: It protects you from poison. Str+7: It affects your strength (+7). Stlth-: It makes you less stealthy. (49, 26, Elf:3) 2 scrolls of identify (51, 26, Elf:3) the +1 scale mail of the Arcane {rF- Dex+3} rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). (52, 27, Elf:3) the +6 scale mail of the Merchant {Regen+} Regen+: It increases your rate of health regeneration. (53, 25, Elf:3) a +1 vampiric short sword (57, 26, Elf:3) the +4 chain mail of Wig Hoy {rElec rCorr Int+3} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Level 1 of the Lair of Beasts (0, 0, Lair:1) a water moccasin corpse (skeletalised by now) (18, 7, Lair:1) a +0 robe (19, 8, Lair:1) an amulet of magic regeneration (20, 6, Lair:1) a ring of fire (20, 8, Lair:1) a +0 pair of boots (21, 7, Lair:1) a ring of wizardry (25, -26, Lair:1) a +2 heavy falchion (26, 4, Lair:1) a +1 ring mail of positive energy (26, 13, Lair:1) a rime drake skeleton (28, 17, Lair:1) a bullfrog skeleton (36, 18, Lair:1) a water moccasin skeleton (50, -16, Lair:1) a yak skeleton a yak skeleton a yak skeleton a yak skeleton a yak skeleton (50, 6, Lair:1) a bullfrog skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) a wolf skeleton (2, -2, Lair:2) a +0 falchion (8, -32, Lair:2) a bullfrog skeleton (13, -26, Lair:2) a cane toad skeleton (14, -22, Lair:2) a snapping turtle skeleton (16, 10, Lair:2) a bullfrog skeleton (24, 7, Lair:2) a black bear skeleton (25, 8, Lair:2) a black bear skeleton (29, 6, Lair:2) a black bear skeleton (41, -3, Lair:2) a cane toad skeleton (57, -2, Lair:2) a bullfrog corpse (skeletalised by now) (59, -4, Lair:2) a basilisk corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a hell rat skeleton a hell rat skeleton (3, -31, Lair:3) a +1 dagger of venom (7, -17, Lair:3) a +0 trident (14, 12, Lair:3) a yak skeleton (14, 13, Lair:3) a yak skeleton a cane toad skeleton (23, -35, Lair:3) a +0 whip (23, -27, Lair:3) a hell rat skeleton (24, -32, Lair:3) a cane toad skeleton (28, -18, Lair:3) a +0 chain mail (31, -10, Lair:3) a yak corpse (skeletalised by now) (32, -10, Lair:3) a yak corpse (skeletalised by now) (33, -32, Lair:3) a yak skeleton (33, 14, Lair:3) a +0 quarterstaff (34, -32, Lair:3) a yak skeleton a yak skeleton (35, -31, Lair:3) a komodo dragon skeleton (38, -33, Lair:3) a wyvern skeleton (40, -20, Lair:3) a water moccasin skeleton (41, -22, Lair:3) a black mamba skeleton (44, -11, Lair:3) a +0 short sword (49, -35, Lair:3) a scarf of shadows (57, -36, Lair:3) a water moccasin skeleton Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (4, -42, Lair:4) a yak skeleton a yak skeleton a wolf skeleton (4, 2, Lair:4) a black mamba skeleton (5, -42, Lair:4) a wolf skeleton (9, -22, Lair:4) a dream sheep skeleton (10, -23, Lair:4) a dream sheep skeleton (12, -44, Lair:4) a cane toad skeleton (12, -34, Lair:4) a stone (12, -29, Lair:4) a stone (15, -35, Lair:4) a stone (17, -32, Lair:4) a stone (18, -47, Lair:4) a cane toad skeleton (18, -11, Lair:4) a yak skeleton (21, -15, Lair:4) a komodo dragon skeleton (24, -13, Lair:4) a basilisk skeleton (27, -31, Lair:4) a rime drake skeleton (27, -30, Lair:4) a yak skeleton (28, -29, Lair:4) 8 stones (33, -20, Lair:4) a wolf skeleton a wolf skeleton Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (29, -41, Lair:5) a komodo dragon skeleton a yak skeleton (47, -44, Lair:5) a rime drake corpse (skeletalised by now) (48, -44, Lair:5) a cane toad corpse (skeletalised by now) (50, -53, Lair:5) a +0 dagger a +0 robe (51, -52, Lair:5) a hell hound corpse (skeletalised by now) (55, -47, Lair:5) a +0 trident (60, -57, Lair:5) 2 darts of disjunction (61, -57, Lair:5) a scroll of enchant armour a scroll of noise Level 1 of the Shoals (39, -7, Shoals:1) a snapping turtle corpse (skeletalised by now) Level 2 of the Shoals (0, 0, Shoals:2) 6 large rocks a cyclops corpse (skeletalised by now) (27, 6, Shoals:2) a +0 spear a +0 sling a faun corpse (skeletalised by now) (29, 35, Shoals:2) a +0 spear a +0 leather armour a merfolk corpse (skeletalised by now) (32, 32, Shoals:2) a +0 spear a +0 longbow of flaming (32, 33, Shoals:2) a +0 spear a +0 sling a faun skeleton (33, 2, Shoals:2) the +8 storm bow {elec, penet} (33, 33, Shoals:2) a +0 quarterstaff a +0 sling Level 3 of the Shoals [Shop] Cizin's Gadget Gallery a wand of paralysis (8) (384 gold) a wand of roots (1) (48 gold) a wand of quicksilver (5) (420 gold) a wand of paralysis (1) (48 gold) a +5 sack of spiders (800 gold) (0, 0, Shoals:3) a +0 quarterstaff a +0 sling a faun corpse (skeletalised by now) (6, 12, Shoals:3) the +2 cloak of the Present {rCorr MP+8} rCorr: It protects you from acid and corrosion. MP+8: It affects your magic capacity (+8). Level 4 of the Shoals (0, 0, Shoals:4) a +0 shortbow of freezing (2, 4, Shoals:4) a catoblepas corpse (skeletalised by now) (5, 5, Shoals:4) a +4 antimagic trident a +0 leather armour a death yak corpse (skeletalised by now) (10, 25, Shoals:4) a +0 trident (13, 12, Shoals:4) a +0 robe a +4 rapier of venom (15, 13, Shoals:4) a +0 longbow a +1 heavy spear a satyr corpse (skeletalised by now) (18, 19, Shoals:4) a +2 trident of distortion a +0 leather armour a merfolk corpse (skeletalised by now) (20, 19, Shoals:4) a sea snake skeleton Level 1 of the Spider Nest (10, 2, Spider:1) a +6 ring of intelligence (13, 27, Spider:1) a +0 leather armour Level 2 of the Spider Nest (38, 24, Spider:2) a +0 morningstar Level 3 of the Spider Nest (0, 0, Spider:3) a flux talisman (4, -8, Spider:3) a potion of moonshine (21, -34, Spider:3) 4 stones (23, -8, Spider:3) 8 stones (65, -39, Spider:3) a scroll of enchant weapon (66, -2, Spider:3) a +0 dagger (67, -40, Spider:3) 5 stones (73, -3, Spider:3) an amulet of faith Level 4 of the Spider Nest (0, 0, Spider:4) the +0 pair of gloves of Patience {Dex+4} Dex+4: It affects your dexterity (+4). (36, -60, Spider:4) 4 poisoned darts (37, -56, Spider:4) a +0 leather armour (39, -44, Spider:4) 6 stones (45, -41, Spider:4) a blade talisman +4 storm dragon scales {Bai Suzhen} a +0 quarterstaff the storm dragon corpse of Bai Suzhen (skeletalised by now) (48, -60, Spider:4) a +0 giant spiked club Level 4 of the Pits of Slime Level 5 of the Pits of Slime (21, -20, Slime:5) the +1 helmet of Dishonour {rF+ rN+ Dex+3} rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (26, -16, Slime:5) the +6 scale mail of Xom's Wrath {rPois rN+ Dex+4} rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). Level 1 of the Vaults (0, 0, Vaults:1) an ugly thing corpse (skeletalised by now) (0, 1, Vaults:1) an ugly thing corpse (skeletalised by now) (12, 15, Vaults:1) a +0 ring mail (15, -4, Vaults:1) a +0 dagger a +0 robe (31, 7, Vaults:1) a harpy skeleton (32, -3, Vaults:1) a +3 rapier of electrocution a +0 cloak a +0 pair of gloves (37, 57, Vaults:1) a +0 ring mail (41, 53, Vaults:1) 4 atropa-tipped darts (41, 57, Vaults:1) an amulet of faith (49, -8, Vaults:1) a +0 falchion a +0 arbalest a +0 ring mail a human corpse (skeletalised by now) (50, 6, Vaults:1) the +0 hat of Talihar {Str-2 Dex+4} Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). Level 2 of the Vaults [Shop] Ilaisch's Book Emporium a book of Dreams (360 gold) a book of Blood (480 gold) a Trismegistus Codex (540 gold) a book of Lightning (540 gold) the Commentary on the Blistering Discharge (720 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Searing Ray Conjuration 2 c - Lehudib's Crystal Spear Conjuration/Earth 8 d - Chain Lightning Conjuration/Air 9 a book of Ice (720 gold) a Necronomicon (810 gold) (0, 0, Vaults:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) (0, 35, Vaults:2) a lindwurm corpse (skeletalised by now) (1, 35, Vaults:2) a lindwurm corpse (skeletalised by now) (4, 1, Vaults:2) a deep troll corpse (skeletalised by now) (5, -21, Vaults:2) a +0 leather armour (5, -2, Vaults:2) a +0 dire flail a +0 ring mail a human corpse (skeletalised by now) (6, -1, Vaults:2) a +0 falchion a +0 scale mail a +0 morningstar a +0 arbalest a +0 ring mail (9, -11, Vaults:2) a human skeleton (10, 16, Vaults:2) a +0 arbalest (13, -4, Vaults:2) a +1 morningstar of freezing (15, -11, Vaults:2) a human skeleton (15, -2, Vaults:2) a human skeleton (19, 28, Vaults:2) a +0 leather armour a +0 morningstar (20, 13, Vaults:2) a +0 buckler of protection a +0 ring mail a +1 long sword of protection a tengu skeleton (37, 31, Vaults:2) a ring of magical power (53, -21, Vaults:2) a +0 scale mail (57, 29, Vaults:2) a +0 ring mail Level 3 of the Vaults [Shop] Hadomiv's Weapon Emporium a +0 whip (35 gold) 3 poisoned darts (25 gold) the +7 spear of Mandamus {spect, MP+11 Str+4} (1134 gold) MP+11: It affects your magic capacity (+11). Str+4: It affects your strength (+4). a +0 spear (42 gold) 2 atropa-tipped darts (25 gold) a +2 scimitar of holy wrath (268 gold) (0, 0, Vaults:3) a potion of moonshine (4, -1, Vaults:3) a +0 scale mail (7, 52, Vaults:3) a +0 dire flail a +0 animal skin a +0 shortbow an ogre corpse (skeletalised by now) (11, 5, Vaults:3) a +0 partisan a +0 animal skin a human corpse (skeletalised by now) (11, 48, Vaults:3) a lindwurm corpse (skeletalised by now) (12, 48, Vaults:3) a lindwurm corpse (skeletalised by now) (12, 50, Vaults:3) a +0 whip a +0 animal skin (14, 6, Vaults:3) a +0 war axe a +0 chain mail a +0 kite shield a ring of protection from fire a human corpse (skeletalised by now) (15, 1, Vaults:3) a +0 morningstar a +0 arbalest a +0 ring mail (15, 6, Vaults:3) a +0 morningstar a +0 scale mail (19, 6, Vaults:3) a +0 dire flail a +0 ring mail a +0 dire flail a +0 chain mail (24, 15, Vaults:3) a +0 arbalest (31, 43, Vaults:3) a dire elephant corpse (skeletalised by now) a dire elephant corpse (skeletalised by now) (66, 43, Vaults:3) a +0 arbalest a +0 arbalest a yaktaur corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (67, 41, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (67, 43, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (68, 42, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (68, 43, Vaults:3) a +2 long sword of electrocution a +0 chain mail a +0 kite shield a human corpse (skeletalised by now) Level 4 of the Vaults (0, 61, Vaults:4) a +0 chain mail a +1 long sword of flaming a human corpse (skeletalised by now) (1, 60, Vaults:4) a +0 scale mail a +0 dire flail (2, 60, Vaults:4) a +0 chain mail a +0 great sword (3, 36, Vaults:4) a +0 troll leather armour a deep troll corpse (skeletalised by now) (4, 37, Vaults:4) a +0 leather armour a +1 great mace of protection a human corpse (skeletalised by now) (6, 35, Vaults:4) a +0 arbalest (6, 36, Vaults:4) a ring of flight a dire elephant corpse (skeletalised by now) (6, 40, Vaults:4) a +0 ring mail a +0 great mace a human corpse (skeletalised by now) (14, 21, Vaults:4) a +0 flail a +0 leather armour (14, 41, Vaults:4) a +0 ring mail a +0 long sword of pain a human skeleton (20, 9, Vaults:4) a +0 war axe a +0 scale mail (55, 55, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (55, 56, Vaults:4) a +0 ring mail a +0 great mace (56, 57, Vaults:4) a +0 ring mail a +0 mace a human corpse (skeletalised by now) (59, 54, Vaults:4) a +0 arbalest (60, 52, Vaults:4) a +0 scale mail a +3 dire flail a +0 robe a +0 dagger (60, 53, Vaults:4) a +0 arbalest (61, 53, Vaults:4) a +0 arbalest (64, 26, Vaults:4) a scroll of identify Level 5 of the Vaults (0, 0, Vaults:5) 4 large rocks a +0 cloak a stone giant corpse (skeletalised by now) (0, 31, Vaults:5) a +0 ring mail a +0 falchion (1, -10, Vaults:5) a +0 robe a +0 long sword an elf corpse (skeletalised by now) (1, -5, Vaults:5) a +0 robe a +0 long sword a +0 shortbow an elf corpse (skeletalised by now) (1, -4, Vaults:5) a +0 scale mail a +2 heavy dire flail (1, -1, Vaults:5) a +0 robe a +0 long sword (1, 0, Vaults:5) a +0 long sword a +0 chain mail +0 storm dragon scales a +0 shortbow a +0 dagger a +0 leather armour a +0 rapier 3 stones a +0 chain mail a +0 war axe a +0 arbalest a human corpse (skeletalised by now) a storm dragon corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (1, 1, Vaults:5) a +0 spear a +0 robe (1, 29, Vaults:5) 2 large rocks a stone giant skeleton (2, 1, Vaults:5) a +0 ring mail a +0 battleaxe a glowing shapeshifter corpse (skeletalised by now) a tengu corpse (skeletalised by now) (2, 8, Vaults:5) a +0 morningstar a +0 leather armour (3, 1, Vaults:5) a +0 war axe a +8 chain mail of ponderousness (8, 13, Vaults:5) the +2 plate armour of the Stag {rC++ rN+ Int-2 Stlth+} rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. (9, 12, Vaults:5) the +0 scale mail of Distant Shores {^Contam Rampage rElec Regen+} ^Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. (9, 23, Vaults:5) a +0 dire flail a +0 plate armour a human corpse (skeletalised by now) (10, 13, Vaults:5) the +4 sling "Jeth" {speed, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (11, -7, Vaults:5) the +5 scale mail "Tymm" {+Inv rElec} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. (16, 27, Vaults:5) a +0 whip a +0 scale mail (17, 28, Vaults:5) a +0 dire flail a +0 scale mail a tengu corpse (skeletalised by now) (24, 11, Vaults:5) a +0 great sword (24, 12, Vaults:5) a scroll of identify (24, 13, Vaults:5) a potion of berserk rage (31, -20, Vaults:5) a +2 long sword of electrocution a +0 robe an elf corpse (skeletalised by now) (33, -19, Vaults:5) a +0 mace a +0 ring mail (35, -19, Vaults:5) 4 large rocks a stone giant corpse (skeletalised by now) (35, 21, Vaults:5) a very ugly thing corpse (skeletalised by now) (35, 26, Vaults:5) a +0 scale mail a +0 long sword a +5 ring of evasion an elf corpse (skeletalised by now) (36, -20, Vaults:5) a +0 cloak a guardian sphinx corpse (skeletalised by now) (37, -21, Vaults:5) a +3 bardiche a +0 chain mail (37, 23, Vaults:5) a scroll of identify (38, -22, Vaults:5) a +0 arbalest (38, 11, Vaults:5) a +0 whip (39, 11, Vaults:5) a +0 leather armour (45, -22, Vaults:5) a +0 arbalest a +0 orcbow a +0 plate armour a human corpse (skeletalised by now) (45, -21, Vaults:5) a +2 cloak a guardian sphinx corpse (skeletalised by now) (48, -21, Vaults:5) a +0 dire flail a +0 dire flail (50, -5, Vaults:5) a +5 tin of tremorstones (2/2) (52, 13, Vaults:5) 3 large rocks a stone giant corpse (skeletalised by now) (53, 25, Vaults:5) the +4 morningstar "Onninor" {freeze, Fly rC+++ Str-4 Dex-2} Fly: It grants you flight. rC+++: It renders you almost immune to cold. Str-4: It affects your strength (-4). Dex-2: It affects your dexterity (-2). (54, 11, Vaults:5) a +0 ring mail (59, 28, Vaults:5) a +0 arbalest (59, 29, Vaults:5) a +0 great mace a +0 leather armour a human corpse (skeletalised by now) (60, 18, Vaults:5) a +1 glaive of distortion a +0 chain mail Level 1 of the Crypt (0, 0, Crypt:1) 5 curare-tipped darts (3, -1, Crypt:1) a +0 robe (12, 25, Crypt:1) a scroll of poison (22, 7, Crypt:1) a staff of alchemy (22, 13, Crypt:1) a +0 flail (37, 11, Crypt:1) a +0 club (38, 14, Crypt:1) a +1 demon blade a +0 chain mail the orb of Salvation {*channel, rF+ Air} rF+: It protects you from fire. Air: It increases the power of your Air spells. (42, -10, Crypt:1) a +0 dagger a +0 robe a human corpse (skeletalised by now) (42, 19, Crypt:1) a ring of wizardry (46, 21, Crypt:1) a +0 great sword of protection a +0 plate armour (52, -8, Crypt:1) 3 stones Level 2 of the Crypt (15, -18, Crypt:2) a bog body skeleton (30, 0, Crypt:2) a +0 chain mail a +0 battleaxe (32, -1, Crypt:2) a +0 hand axe Level 3 of the Crypt (0, 0, Crypt:3) a +2 heavy flail (0, 31, Crypt:3) 10 silver javelins a +3 great mace a +0 plate armour (0, 33, Crypt:3) a +0 demon whip of venom (3, 1, Crypt:3) a +5 heavy flail (3, 22, Crypt:3) a +0 morningstar (5, -2, Crypt:3) the staff of Noon {rF+ rC+++ Dex-2 Fire Ice} [staff of fire] rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Dex-2: It affects your dexterity (-2). Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. (6, -1, Crypt:3) the +9 shortbow "Goblinbane" {flame, rF+} rF+: It protects you from fire. (8, 44, Crypt:3) a book of the Fortress (8, 45, Crypt:3) a scroll of poison (8, 46, Crypt:3) a ring of ice a ring of protection from cold (10, 23, Crypt:3) a scroll of identify (11, -1, Crypt:3) a scroll of enchant armour (12, 25, Crypt:3) a Necronomicon (13, -1, Crypt:3) a Treatise on Traps (14, 25, Crypt:3) a +0 mace a staff of conjuration (15, -7, Crypt:3) 5 stones (31, -7, Crypt:3) a +2 plate armour of cold resistance (32, -7, Crypt:3) a +0 mace (33, -10, Crypt:3) a scroll of identify (35, -7, Crypt:3) a ring of poison resistance (41, 30, Crypt:3) a +0 war axe (42, 34, Crypt:3) a +0 hand axe (42, 50, Crypt:3) a +0 halberd (47, 35, Crypt:3) a +0 long sword (48, 15, Crypt:3) 5 boomerangs (51, 17, Crypt:3) a +0 robe (51, 26, Crypt:3) a +0 long sword (52, 16, Crypt:3) a +5 phantom mirror (52, 17, Crypt:3) the +5 trident of Nuezoc {heavy, rN+ MP+8 Str-2} rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). Str-2: It affects your strength (-2). (52, 25, Crypt:3) a +0 leather armour (52, 26, Crypt:3) a +0 robe Level 1 of the Tomb of the Ancients (36, -8, Tomb:1) a +4 morningstar of holy wrath (47, 23, Tomb:1) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Level 2 of the Tomb of the Ancients Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) the +6 mace of Crawling {heavy, ^Fragile Fly rElec rF+} ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. rElec: It insulates you from electricity. rF+: It protects you from fire. (0, 2, Tomb:3) a scroll of noise (0, 14, Tomb:3) an amulet of regeneration (1, -2, Tomb:3) the staff of Utoseoho {Dex+5 Stlth+ Conj} [staff of conjuration] Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. (1, 2, Tomb:3) a +4 shortbow (2, -4, Tomb:3) a +5 Gell's gravitambourine (2/2) (7, -5, Tomb:3) an amulet of guardian spirit (8, -8, Tomb:3) a +0 chain mail (8, -2, Tomb:3) 3 stones (11, 10, Tomb:3) a wand of mindburst (6) (12, -1, Tomb:3) a +0 ring mail (12, 18, Tomb:3) a +0 short sword (15, -9, Tomb:3) an amulet of regeneration a +0 glaive a +0 chain mail a +1 great sword of flaming (16, -10, Tomb:3) 8 stones a +2 dire flail of venom a +0 plate armour a +2 great sword a +0 plate armour a +3 battleaxe of freezing a +0 dire flail a +0 short sword a +0 chain mail a +2 great mace (19, -6, Tomb:3) a book of Movement (19, -2, Tomb:3) a +0 chain mail a +3 battleaxe of flaming (21, 5, Tomb:3) a scroll of noise (26, -8, Tomb:3) a +2 flail of protection (28, -8, Tomb:3) the +3 scimitar "Egeiker" {flame, rF++ rC+} rF++: It greatly protects you from fire. rC+: It protects you from cold. (28, -7, Tomb:3) a +1 shortbow of freezing (28, -6, Tomb:3) a +0 heavy orcbow (28, -2, Tomb:3) a +0 ring mail (29, -7, Tomb:3) a +2 heavy quarterstaff (29, -6, Tomb:3) a +5 tin of tremorstones (2/2) (29, -5, Tomb:3) a +2 ring mail of willpower (29, -4, Tomb:3) a ring of protection from fire (30, -6, Tomb:3) a staff of fire (30, -5, Tomb:3) a +5 antimagic lajatang (30, -4, Tomb:3) a staff of air (30, -3, Tomb:3) a +1 short sword of flaming (30, -2, Tomb:3) a +3 war axe of flaming (30, -1, Tomb:3) a dragon-blood talisman (31, -5, Tomb:3) a +2 war axe of freezing (31, -4, Tomb:3) a +6 ring of strength (31, -3, Tomb:3) a +5 ring of evasion (31, -2, Tomb:3) a book of Dangerous Friends (31, -1, Tomb:3) a +0 pair of boots the +4 scimitar "Paomomum" {pain, ^Drain rF++ Dex+3} ^Drain: It drains your maximum health when unequipped. rF++: It greatly protects you from fire. Dex+3: It affects your dexterity (+3). (31, 22, Tomb:3) a +2 great mace of protection (32, -4, Tomb:3) a +2 robe of willpower (32, -3, Tomb:3) the +1 chain mail of the Lost Ghosts {rC++ Int+2 SInv Stlth+} rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (32, -2, Tomb:3) a +5 tin of tremorstones (2/2) (32, -1, Tomb:3) a book of the Spheres (32, 21, Tomb:3) a +0 leather armour (33, -3, Tomb:3) a ring of positive energy (33, -1, Tomb:3) a staff of conjuration (34, -2, Tomb:3) a +2 rapier of speed (34, 0, Tomb:3) a Fen Folio (34, 15, Tomb:3) a +0 short sword (35, -1, Tomb:3) an amulet of guardian spirit (35, 0, Tomb:3) the ring "Baem" {+Blink Str+9 Stlth+} [ring of strength] +Blink: It lets you blink. Str+9: It affects your strength (+9). Stlth+: It makes you more stealthy. (35, 1, Tomb:3) a book of Transmutation the Vestibule of Hell (0, 0, Hell) the ring of Lahequf {rC+ rN++ Dex+2} [ring of protection from cold] rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Dex+2: It affects your dexterity (+2). (3, -15, Hell) a +3 flail (22, -22, Hell) the ring of the Philosopher {rF+ rCorr Dex+6 Stlth+} [ring of dexterity] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. (23, -21, Hell) the ring of Cunafrot {rF+ rC- Dex+6 Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). Fire: It increases the power of your Fire spells. (24, 1, Hell) the +0 horn of Geryon Level 1 of the Iron City of Dis (0, 0, Dis:1) a +4 morningstar of holy wrath (6, 6, Dis:1) a +0 heavy great mace a +0 chain mail Level 2 of the Iron City of Dis Level 3 of the Iron City of Dis Level 4 of the Iron City of Dis (0, 4, Dis:4) a +0 morningstar (3, -6, Dis:4) a +0 morningstar (8, -9, Dis:4) a caustic shrike corpse (skeletalised by now) (16, -10, Dis:4) a +3 battleaxe a +0 plate armour Level 5 of the Iron City of Dis (7, 3, Dis:5) a +0 morningstar Level 6 of the Iron City of Dis Level 7 of the Iron City of Dis (0, 0, Dis:7) a staff of alchemy (0, 1, Dis:7) a +2 scale mail of cold resistance (0, 2, Dis:7) a +2 heavy spear (0, 9, Dis:7) a scroll of amnesia (0, 11, Dis:7) 2 poisoned darts (1, 0, Dis:7) a Treatise on Traps (2, 0, Dis:7) 6 silver javelins (4, 44, Dis:7) the +2 pair of boots of Eternal Vigilance {Rampage rCorr SInv} Rampage: It bestows one free step when moving towards enemies. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (4, 47, Dis:7) a +0 ring mail (6, 47, Dis:7) a wand of mindburst (5) (6, 49, Dis:7) a +0 long sword (7, 30, Dis:7) a +0 giant club an iron giant corpse (skeletalised by now) (7, 44, Dis:7) a +0 ring mail (7, 46, Dis:7) a +0 pair of gloves (9, 46, Dis:7) a scroll of poison (9, 59, Dis:7) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). (11, 31, Dis:7) a +5 great mace (11, 46, Dis:7) a +4 heavy falchion (13, 44, Dis:7) a +2 spear of venom (14, 49, Dis:7) a book of Battle (15, 29, Dis:7) a +1 morningstar of protection (15, 59, Dis:7) a +0 giant club an iron giant skeleton (19, 20, Dis:7) a +0 heavy battleaxe a +0 plate armour (33, 3, Dis:7) a +2 flail of protection (44, 41, Dis:7) a +1 morningstar of pain (49, 6, Dis:7) a +0 dire flail a +0 chain mail a +3 great sword of freezing (50, 54, Dis:7) a +0 giant club (51, 51, Dis:7) a +4 great mace (53, 51, Dis:7) a +4 great mace (58, 60, Dis:7) the staff of Proximity {rElec rPois Will++ Str-3 Tloc Alch} [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. Will++: It greatly increases your willpower. Str-3: It affects your strength (-3). Tloc: It increases the power of your Translocations spells. Alch: It increases the power of your Alchemy spells. (59, 60, Dis:7) a staff of conjuration (60, 58, Dis:7) a +5 lightning rod (4/4) (60, 59, Dis:7) a +2 spear of venom (60, 60, Dis:7) a +3 ring mail of positive energy Level 1 of Gehenna Level 3 of Gehenna (0, 0, Geh:3) a +0 great sword of flaming (3, 3, Geh:3) a +0 demon whip of venom (10, -19, Geh:3) a +1 great sword of flaming Level 4 of Gehenna (14, 4, Geh:4) a +2 demon whip of electrocution (16, 3, Geh:4) a hell hog skeleton (16, 5, Geh:4) a +1 great sword of flaming (17, 4, Geh:4) a hellephant skeleton (18, -1, Geh:4) a +2 demon whip of pain Level 5 of Gehenna Level 6 of Gehenna (0, 0, Geh:6) a hell hog corpse (skeletalised by now) (0, 1, Geh:6) a hell hog corpse (skeletalised by now) (1, -19, Geh:6) a +2 bardiche of flaming +0 fire dragon scales (6, -16, Geh:6) a +0 demon whip Level 7 of Gehenna (0, 0, Geh:7) the +10 falchion of Amoczoom {protect, rElec rF+ rC- rCorr} rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (1, -3, Geh:7) a ring of willpower (1, -1, Geh:7) the ring of Xom's Generosity {Slay+4 Stlth+} [ring of slaying] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. (2, -4, Geh:7) a ring of willpower (2, -3, Geh:7) a staff of death (3, -3, Geh:7) a ring of fire (3, -2, Geh:7) a staff of cold (3, -1, Geh:7) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (3, 0, Geh:7) a staff of death (3, 3, Geh:7) a +5 tin of tremorstones (2/2) (4, -4, Geh:7) a +5 sack of spiders (4, -3, Geh:7) the +12 dire flail "Impslayer" {freeze, Str+5} Str+5: It affects your strength (+5). (4, 2, Geh:7) a +5 lightning rod (4/4) (4, 3, Geh:7) a +5 Gell's gravitambourine (2/2) (4, 4, Geh:7) a book of Contraptions (5, 2, Geh:7) a ring of positive energy (5, 3, Geh:7) a +1 ring mail of poison resistance (5, 4, Geh:7) a +2 short sword of speed (8, -3, Geh:7) a book of Blasting (8, -1, Geh:7) a staff of cold (10, -3, Geh:7) an amulet of reflection (10, -1, Geh:7) a +1 war axe of flaming (11, 6, Geh:7) a +0 demon whip of freezing (13, 4, Geh:7) the +13 sceptre of Asmodeus Fire Summon: It may summon demons of flame and damnation when striking foes. (16, 8, Geh:7) +0 fire dragon scales a +2 glaive of flaming (17, -1, Geh:7) a staff of air (18, -1, Geh:7) the ring of Bacsull {Dex+4 SInv} [ring of see invisible] Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (18, 2, Geh:7) a +3 great sword of flaming a fire giant skeleton (23, 0, Geh:7) a hellephant skeleton (30, 14, Geh:7) a hellephant corpse (skeletalised by now) (37, 15, Geh:7) a +5 sack of spiders Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus (0, 0, Coc:5) a shard shrike corpse (skeletalised by now) Level 6 of Cocytus (0, 0, Coc:6) a +0 battleaxe of freezing a frost giant corpse (skeletalised by now) (5, -1, Coc:6) a shard shrike corpse (skeletalised by now) (8, -4, Coc:6) a shard shrike corpse (skeletalised by now) (12, -10, Coc:6) a shard shrike skeleton a shard shrike skeleton Level 7 of Cocytus (0, 0, Coc:7) a +1 glaive of venom (2, -27, Coc:7) a +5 tin of tremorstones (2/2) (27, -36, Coc:7) a +2 battleaxe of freezing (31, -29, Coc:7) a +0 robe (32, -30, Coc:7) an amulet of guardian spirit (32, -29, Coc:7) a +5 phantom mirror (32, -28, Coc:7) a +5 lightning rod (4/4) (33, -30, Coc:7) a Necronomicon (33, -29, Coc:7) a +5 Gell's gravitambourine (2/2) (33, -28, Coc:7) a +2 robe (33, 0, Coc:7) the +8 scimitar "Ofoyng" {freeze, rElec} rElec: It insulates you from electricity. (37, -20, Coc:7) a +0 long sword (38, -20, Coc:7) the +6 dire flail of Duoneo {speed, ^Contam rN+ Str+4} ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). (51, -42, Coc:7) a shard shrike skeleton (54, -25, Coc:7) a shard shrike corpse (skeletalised by now) Level 1 of Tartarus Level 3 of Tartarus (0, 21, Tar:3) 5 large rocks (4, 22, Tar:3) 6 large rocks (6, 24, Tar:3) a doom hound corpse (skeletalised by now) (12, 26, Tar:3) a +2 whip Level 4 of Tartarus (3, -7, Tar:4) 6 large rocks a tainted leviathan corpse (skeletalised by now) (11, -2, Tar:4) 4 large rocks (21, 7, Tar:4) 4 large rocks a tainted leviathan corpse (skeletalised by now) Level 5 of Tartarus (10, 9, Tar:5) 5 large rocks a tainted leviathan corpse (skeletalised by now) Level 6 of Tartarus (0, 0, Tar:6) 4 large rocks (5, -6, Tar:6) a +3 whip (5, -2, Tar:6) a +2 whip (5, -1, Tar:6) a +3 whip 5 large rocks (6, 4, Tar:6) 3 large rocks a tainted leviathan skeleton (10, 2, Tar:6) a doom hound skeleton (20, -3, Tar:6) 3 large rocks Level 7 of Tartarus (7, -10, Tar:7) a staff of cold (11, -32, Tar:7) 3 large rocks a tainted leviathan corpse (skeletalised by now) (13, -10, Tar:7) the +1 broad axe "Zeuhem" {venom, rCorr Dex+4 SInv} rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (15, 2, Tar:7) the +1 chain mail "Faeckoq" {Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. (15, 3, Tar:7) the +5 glaive of the Guard {elec, spectral} (15, 4, Tar:7) a +2 antimagic longbow (16, -1, Tar:7) a +4 ring of slaying (16, 1, Tar:7) an orb of energy (17, -3, Tar:7) the +10 quarterstaff of the Skies Above {pain, Will+ Str+3} Will+: It increases your willpower. Str+3: It affects your strength (+3). (17, 1, Tar:7) a +5 lightning rod (4/4) (18, 1, Tar:7) a +6 bardiche of venom (18, 2, Tar:7) a staff of death (18, 4, Tar:7) a ring of wizardry (19, -1, Tar:7) a +3 scythe of flaming (20, -3, Tar:7) a +6 shortbow of electrocution (20, -2, Tar:7) a +1 scythe of flaming (20, -1, Tar:7) a +4 heavy scythe (20, 1, Tar:7) a +0 short sword of holy wrath (20, 2, Tar:7) the Codex of Flames Spells Type Level a - Scorch Fire 2 b - Dazzling Flash Hexes/Fire 3 c - Plasma Beam Fire/Air 6 d - Ignition Fire 8 (20, 4, Tar:7) a staff of cold (unseen) (21, 1, Tar:7) a talisman of death (21, 2, Tar:7) a +2 bardiche of venom (21, 3, Tar:7) a +4 ring of slaying (22, -1, Tar:7) a staff of cold (22, 1, Tar:7) a Treatise on Traps (23, 2, Tar:7) a staff of air (38, -16, Tar:7) 5 large rocks a tainted leviathan skeleton (40, -18, Tar:7) a +4 dagger of protection (40, -2, Tar:7) a +1 antimagic arbalest (42, -52, Tar:7) 3 large rocks a tainted leviathan skeleton (48, -44, Tar:7) the +9 sling "Xadd" {drain, rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (51, -5, Tar:7) a +1 demon whip of electrocution (51, -4, Tar:7) a +1 whip (56, -15, Tar:7) 5 large rocks (58, -49, Tar:7) 5 large rocks a tainted leviathan corpse (skeletalised by now) Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 mace (12, 12, Zot:1) a +0 morningstar (50, 2, Zot:1) a staff of conjuration Level 2 of the Realm of Zot (5, -8, Zot:2) a +0 partisan a red draconian skeleton (10, -15, Zot:2) a +0 halberd (12, -15, Zot:2) a +0 scimitar (12, -8, Zot:2) a storm dragon skeleton (12, -4, Zot:2) a +0 cloak a +0 great mace of holy wrath a black draconian skeleton (16, -13, Zot:2) the ring of Kiqod {Fly rN+ rCorr} [ring of flight] Fly: It grants you flight. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (16, -8, Zot:2) a +0 cloak a +0 rapier a red draconian skeleton (17, -11, Zot:2) a +0 short sword a +0 cloak a red draconian corpse (skeletalised by now) (17, -9, Zot:2) a +0 flail a +0 war axe a red draconian skeleton (17, -7, Zot:2) a +0 cloak a +0 dagger a yellow draconian skeleton (19, -9, Zot:2) 4 stones Level 3 of the Realm of Zot (0, 0, Zot:3) a scroll of identify (46, 7, Zot:3) a +1 short sword of protection Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 robe a +0 dagger (3, 2, Zot:4) a +0 ring mail a +0 dire flail a demonspawn corpse (skeletalised by now) (15, 21, Zot:4) a wand of flame (11) (18, -29, Zot:4) a +0 cloak Level 5 of the Realm of Zot (5, 10, Zot:5) a +0 ring mail (9, 9, Zot:5) 3 stones (11, 22, Zot:5) 7 stones Level 1 of the Depths (0, 0, Depths:1) a +0 mace (4, 2, Depths:1) a +0 scale mail (5, 10, Depths:1) a +0 war axe a +0 animal skin a +0 plate armour a spriggan corpse (skeletalised by now) (9, 21, Depths:1) 5 large rocks (34, 44, Depths:1) the ring "Kanwig" {rF+ Will+ rCorr Int+2 Dex+2} [ring of protection from fire] rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (44, 2, Depths:1) 3 large rocks a stone giant corpse (skeletalised by now) (44, 13, Depths:1) a scroll of identify Level 2 of the Depths (0, 0, Depths:2) 2 potions of berserk rage a serpent talisman (10, -1, Depths:2) a +0 robe (16, -9, Depths:2) 5 large rocks (19, 3, Depths:2) a +0 robe a +0 dagger a human corpse (skeletalised by now) (58, -24, Depths:2) the ring "Faefis" {^Drain Int+6 Dex+3 Slay+6} [ring of intelligence] ^Drain: It drains your maximum health when unequipped. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (58, 0, Depths:2) the ring of Lonevvulurgh {rC- rN++ Dex+2 SInv} [ring of see invisible] rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (59, -1, Depths:2) the amulet "Ampez" {rC+ Regen+} [amulet of regeneration] rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Level 3 of the Depths (5, 18, Depths:3) a +0 robe (7, 4, Depths:3) a +1 flail of protection a +0 robe a +1 buckler of fire resistance a spriggan corpse (skeletalised by now) (38, 4, Depths:3) 5 stones (58, -6, Depths:3) a +1 demon whip of flaming (unseen) (72, -2, Depths:3) a +5 ring of evasion Level 4 of the Depths (2, 12, Depths:4) a +0 quarterstaff (6, -16, Depths:4) a +4 glaive of pain a +1 chain mail of cold resistance a human corpse (skeletalised by now) (9, 10, Depths:4) the +0 leather armour of Impressiveness {Str-2 Int-5 Dex+8 SInv} Str-2: It affects your strength (-2). Int-5: It affects your intelligence (-5). Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. (18, -41, Depths:4) a glowing shapeshifter corpse (skeletalised by now) (24, -42, Depths:4) 7 stones (25, -21, Depths:4) the +2 demon trident of Ru's Delight {venom, rPois} rPois: It protects you from poison. (41, -35, Depths:4) a +0 dagger (42, -36, Depths:4) 6 stones (43, -35, Depths:4) a +0 ring mail (48, -3, Depths:4) a +1 war axe a +0 ring mail a +0 kite shield (50, -3, Depths:4) a +2 glaive a +0 arbalest a +0 ring mail