dunno567 Level 1 of the Dungeon [Shop] Unitzes's Antique Armour Shop a +0 leather armour (62 gold) a +0 robe (21 gold) a +0 ring mail (124 gold) a +2 tower shield of poison resistance (573 gold) a +0 cloak (139 gold) a +0 ring mail (124 gold) a +0 pair of gloves (139 gold) a +0 scale mail (124 gold) the +1 barding of a bailey {Int+5} (1410 gold) Int: It affects your intelligence (+5). (0, 0, D:1) a +0 club (5, -12, D:1) a +0 dagger (7, -20, D:1) 4 stones (8, -33, D:1) a +0 club a stone (14, -3, D:1) a +0 sling (18, 13, D:1) a +0 leather armour (20, 9, D:1) 6 poisoned darts (22, -33, D:1) a +0 club a stone (24, -32, D:1) a +0 dagger (29, -17, D:1) a +0 hand axe (33, -8, D:1) a +0 club (33, -5, D:1) a +0 club (54, -28, D:1) 4 stones Level 2 of the Dungeon [Shop] Xedwua's Weapon Emporium the +6 war axe of Qofir {protect, rPois rCorr Str-5 Dex+8} (744 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (-5). Dex: It affects your dexterity (+8). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. 6 poisoned darts (31 gold) a +0 flail (45 gold) the +8 storm bow {elec, penet} (821 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. a +0 flail (45 gold) 7 stones (9 gold) a +0 dagger (26 gold) a +2 dagger of venom (187 gold) a +0 dagger (26 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (5, 15, D:2) a +0 quarterstaff (5, 26, D:2) 4 stones (10, 24, D:2) a +0 short sword (18, 50, D:2) a +0 spear (19, -5, D:2) a quokka corpse (21, 0, D:2) a +0 sling (21, 1, D:2) the +1 robe of the Tundras {+Blink rC+ Archmagi} rC: It protects you from cold. +Blink: It lets you blink. Archmagi: It increases the power of your magical spells. (21, 3, D:2) a +0 whip a kobold corpse (23, 0, D:2) a frilled lizard corpse (25, 45, D:2) a +0 hand axe