Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 13226614867832983296 20 duruk the Apothecary (level 2, 19/19 HPs) Began as a Merfolk Alchemist on June 24, 2024. Was a Follower of Qazlal. Quit the game on level 1 of the Dungeon on June 26, 2024. The game lasted 00:02:33 (709 turns). duruk the Apothecary (Merfolk Alchemist) Turns: 709, Time: 00:02:33 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 79% Magic: 5/5 EV: 13 Int: 14 God: Qazlal [*.....] Gold: 38 SH: 2 Dex: 14 Spells: 4/5 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Qazlal. Qazlal was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - 3 scrolls of blinking {unknown} Potions b - a potion of magic Skills: + Level 3.4 Dodging + Level 2.2 Stealth + Level 2.2 Spellcasting + Level 1.0 Conjurations + Level 4.4 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 14% N/A 36% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, 60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is severely wounded. The jackal closely misses you. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, poisoned, 60% to hit) The sting hits the jackal. The jackal looks even sicker. You kill the jackal! Qazlal accepts your kill. Welcome back, duruk the Merfolk Alchemist. Qazlal says: Let the forces of nature tear it all down! Press ? for a list of commands and other information. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Magic restored. HP restored. A jackal comes into view. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.h #.#.# #.#.# #.#.# #.#.# #.#.# #.#.# #.#.########.#.## #.#.#...........# #.#.#.######.#@.# #.#.#.#### #...## ###.#.#)...#####.## ..........>.......# ###.#.####.......## # #.#.# #.#...#..# # #.#†# #.#.#.##.# ###.#.# #.#.#.# .# ....#†# #.#.#.# .# You could see a jackal (asleep). Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 3 jackals (D:1) 3 kobolds (D:1) A ball python (D:1) 2 bats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duruk the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 349 | D:1 | Reached XP level 2. HP: 2/19 MP: 1/5 504 | D:1 | Found a faded altar of an unknown god. 519 | D:1 | Prayed at the altar of an unknown god. 519 | D:1 | Became a worshipper of Qazlal Stormbringer 519 | D:1 | Reached * piety under Qazlal 567 | D:1 | Reached skill level 1 in Conjurations 709 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, shapermc_ecumenical_altar_mp_highgroup Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.4 Conjurations | 1 | 1.0 Stealth | | 2.2 Spellcasting | | 2.2 Alchemy | | 4.4 Action || total ---------------------------++------- Melee: Dagger || 33 Cast: Sting || 20 Armour: Robe || 22 Dodge: Dodged || 29 Block: Other || 2