Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 12849530151201528779 0 duruk the Vexing (level 1, 17/17 HPs) Began as a Ghoul Wanderer on Aug 22, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:07 (1 turns). duruk the Vexing (Ghoul Wanderer) Turns: 1, Time: 00:01:08 Health: 17/17 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 7 Spells: 3/3 levels left rFire . . . a - +0 club rCold + . . (no shield) rNeg + + + c - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 leather armour (worn) Potions b - a potion of invisibility d - a potion of curing Skills: + Level 2.1 Fighting + Level 1.0 Dodging + Level 1.7 Spellcasting + Level 3.2 Hexes + Level 1.0 Invocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 36% N/A 9% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 26% 2 Summon Small Mammal Summ 4% N/A 32% 1 Inner Flame Hex/Fire 5% N/A 45% 3 Call Canine Familiar Summ 1% N/A 69% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Welcome, duruk the Ghoul Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a beast talisman. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of invisibility, a +0 leather armour, a potion of curing; and the following spells available to memorise: Slow, Ensorcelled Hibernation, Summon Small Mammal, Inner Flame, Call Canine Familiar. Unknown command. You don't know any spells. Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### .#. .%.# .. #... ..#### #.. .... #... ... ...##.### #.....##... #.<@....# #.....##... ...##.### #... ... #.. .... #... ..#### .... .. .### .#. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duruk the Ghoul Wanderer began the quest for the Orb. 0 | D:1 | duruk set off with the following items: a +0 club, a potion | of invisibility, a +0 leather armour, a potion of curing; | and the following spells available to memorise: Slow, | Ensorcelled Hibernation, Summon Small Mammal, Inner Flame, | Call Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 1 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, due_unseen_surprise