duruk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -14, D:1) a +0 short sword (7, 0, D:1) a +0 club (9, -38, D:1) a +0 short sword 3 stones (14, -22, D:1) a +0 sling (26, -43, D:1) a +0 dagger (41, -27, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (14, 12, D:2) a +0 leather armour (16, 12, D:2) a staff of alchemy (24, -15, D:2) a +0 dagger (28, -1, D:2) 6 stones (32, -20, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -18, D:3) a +0 war axe (3, -9, D:3) a +0 short sword (6, -6, D:3) 6 stones (13, -34, D:3) a +0 chain mail (15, -27, D:3) a +0 great mace (23, -26, D:3) a +0 dagger a +0 sling (30, -13, D:3) a +0 short sword a +0 dagger a +0 dagger a +0 leather armour a +0 hand axe Level 4 of the Dungeon [Shop] Kuwkeopie's Antique Weapon Emporium a +4 heavy arbalest (752 gold) a +0 mace (75 gold) a +0 long sword (87 gold) a +0 spear (75 gold) a +0 sling (37 gold) a +0 rapier (100 gold) a +0 halberd (100 gold) a +0 dagger (50 gold) a +0 whip (62 gold) (5, 12, D:4) a +0 robe (5, 33, D:4) a +0 whip a +0 leather armour a +0 trident a +0 leather armour (6, 32, D:4) a +0 club a +0 ring mail a +0 hand axe a +0 ring mail (11, 3, D:4) a +0 robe (13, 6, D:4) a +0 trident a +0 leather armour a +0 club 2 boomerangs a +0 hand axe (14, 6, D:4) a +0 robe a +0 dagger (15, 20, D:4) a +0 dagger (17, 8, D:4) 6 stones (21, -5, D:4) 4 stones (25, 2, D:4) a +0 dagger (25, 3, D:4) a +0 club (33, -1, D:4) a +0 glaive (37, 15, D:4) 2 stones (47, 16, D:4) a +0 halberd (48, 16, D:4) a +0 club 7 stones a +0 dagger (48, 24, D:4) a +0 hand axe (50, 15, D:4) a +0 dagger (52, 19, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 club (3, -13, D:5) a +0 sling (3, -12, D:5) a +0 dagger (11, 15, D:5) 5 stones (12, 15, D:5) a +0 sling (13, 11, D:5) a +0 flail (17, -13, D:5) a +0 trident (23, 6, D:5) the +5 mace "Qadequi" {pain, rF+} rF+: It protects you from fire. (29, 1, D:5) a +0 giant club (36, -1, D:5) a +0 leather armour a +0 dagger (37, -1, D:5) a +0 spear (37, 7, D:5) 6 poisoned darts (38, -5, D:5) a +0 leather armour a +0 mace (39, -5, D:5) a +0 spear a +0 robe a +0 dagger (43, 1, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +3 trident of freezing a +0 robe (2, 19, D:6) a +3 war axe of freezing a +0 robe (7, 19, D:6) a +0 falchion a +0 robe (10, -6, D:6) a +0 flail (10, -5, D:6) a +0 spear (11, 15, D:6) 5 stones (11, 20, D:6) a +0 robe a +0 battleaxe (12, -8, D:6) a +0 whip (15, 3, D:6) a +1 long sword a +0 robe (15, 5, D:6) a +0 quarterstaff (22, 7, D:6) a +0 hand axe (27, 1, D:6) a +0 robe a +0 dire flail a +0 robe a +0 great sword a +0 robe a +0 scimitar (27, 14, D:6) a +0 dagger (35, -11, D:6) a +0 flail (35, 2, D:6) a +0 dagger (38, -7, D:6) a +0 halberd (38, -6, D:6) a +0 robe a +0 whip (40, -5, D:6) a staff of conjuration (42, -1, D:6) a +0 robe a +6 scythe of flaming (43, 26, D:6) a +0 flail (51, 13, D:6) a +0 pair of gloves (52, 5, D:6) a +0 robe (53, 12, D:6) a +0 quarterstaff (62, 23, D:6) the +1 rapier of Courage {chaos, Int+2} Int+2: It affects your intelligence (+2). Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (1, -11, D:7) a +0 spear (2, -11, D:7) a +4 vampiric trident a +0 ring mail (3, -11, D:7) a +0 whip (4, -11, D:7) a +0 club (13, 8, D:7) a +0 leather armour a +2 dagger of speed (13, 9, D:7) a +0 whip a +0 dagger (13, 10, D:7) a +0 robe a +0 dagger (15, 8, D:7) a +0 flail (18, 6, D:7) a +0 ring mail a +0 trident (19, 4, D:7) a +0 whip (19, 5, D:7) a +0 club a +0 flail (19, 7, D:7) a +0 spear (24, 1, D:7) 4 stones (24, 2, D:7) a +0 plate armour (29, -31, D:7) 6 stones (31, -25, D:7) a +0 ring mail (35, 11, D:7) a +0 scale mail a +4 spear of venom (38, 5, D:7) a +0 whip (44, -29, D:7) a +0 dagger a +0 falchion (45, -30, D:7) a +0 short sword a +0 leather armour (45, -20, D:7) a +0 chain mail (46, -30, D:7) a +0 dagger of protection a +0 ring mail (46, -25, D:7) a stone (46, 4, D:7) 2 stones (48, -21, D:7) a stone (48, -20, D:7) a stone (49, -22, D:7) a stone (49, -20, D:7) a large rock (49, -19, D:7) a stone (50, -25, D:7) 6 curare-tipped darts (50, -22, D:7) a stone (50, -21, D:7) a stone (50, -19, D:7) a stone (51, -22, D:7) a stone (51, -21, D:7) a stone (51, -20, D:7) a stone (53, -16, D:7) a stone (53, -10, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 trident (5, 4, D:8) a +0 sling (7, 16, D:8) a +0 broad axe (8, 25, D:8) a +2 hand axe a +0 robe (9, 24, D:8) a +4 halberd 6 stones a +0 robe (9, 25, D:8) a +0 halberd a +0 robe (10, 25, D:8) a +4 spear a +0 robe (19, -7, D:8) a +0 short sword (22, 8, D:8) 4 stones (28, 21, D:8) a +0 robe a +3 halberd (29, 9, D:8) a +0 leather armour (31, -1, D:8) a +0 robe a +2 trident a +0 robe a +0 morningstar (31, 0, D:8) a +0 robe a +0 war axe (33, 10, D:8) a +0 short sword (34, 9, D:8) a +0 whip a +0 leather armour a +0 dagger a +0 scale mail a +0 club a +0 mace a +0 robe a +0 dagger (34, 12, D:8) a +0 short sword (37, 18, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (12, 25, D:9) a +0 mace a +0 robe a +0 dagger (12, 27, D:9) a +0 chain mail a +0 scale mail a +0 ring mail (13, 26, D:9) a +0 trident (15, 23, D:9) a +0 leather armour a +0 hand axe a +0 battleaxe (15, 24, D:9) a +0 robe a +0 dagger (16, 24, D:9) 7 stones a +0 short sword (19, 23, D:9) a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger (19, 24, D:9) a +0 club (20, 23, D:9) a +0 mace (21, 31, D:9) a +0 spear Level 10 of the Dungeon [Shop] Voam's Weapon Boutique a +0 trident (42 gold) 4 stones (4 gold) a +0 shortbow (36 gold) 5 boomerangs (120 gold) 4 javelins (144 gold) the +5 long sword of Slow Death {protect, rPois rF++ Will- SInv} (694 gold) rF++: It greatly protects you from fire. rPois: It protects you from poison Will-: It decreases your willpower. SInv: It lets you see invisible. a +0 halberd (48 gold) a +0 flail of venom (74 gold) a +0 falchion (36 gold) [Shop] Honetz's Antique Weapon Emporium the +8 lajatang of Honour {protect, rN+ Will+ Int+3} (1946 gold) Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 scimitar (96 gold) a +0 dagger (48 gold) a +0 hand axe (72 gold) a +0 orcbow (84 gold) a +0 rapier (96 gold) a +0 falchion (72 gold) [Shop] Kalol's Armour Shop the +0 leather armour of the Harvest Moon {Int+4} (295 gold) Int+4: It affects your intelligence (+4). a +1 helmet (195 gold) a +0 scale mail (68 gold) a +0 leather armour (34 gold) a +2 scale mail of positive energy (306 gold) a +0 plate armour (391 gold) a +0 cloak (76 gold) the +1 leather armour of Zonadain {Will+ Str+3} (440 gold) Str+3: It affects your strength (+3). Will+: It increases your willpower. a +2 leather armour of fire resistance (323 gold) (0, 0, D:10) a +4 trident a +0 robe (0, 1, D:10) a +4 battleaxe of flaming a +0 robe a +3 long sword of freezing a +0 robe (0, 2, D:10) a +0 flail a +0 robe (30, 1, D:10) a +0 dire flail a +0 chain mail (31, 18, D:10) 2 stones (31, 19, D:10) a +0 robe a +0 dagger (47, 28, D:10) a +0 dagger (48, 28, D:10) a +0 dagger 8 poisoned darts (48, 29, D:10) a +0 giant club a +0 giant spiked club (48, 30, D:10) a +0 whip (53, -3, D:10) a +0 robe a +0 short sword (54, -3, D:10) a +0 robe a +0 battleaxe (55, -4, D:10) a +0 robe a +0 mace (60, 45, D:10) a maw talisman Level 11 of the Dungeon (0, 0, D:11) a +0 robe (6, -3, D:11) a +0 plate armour a +0 hand axe a +0 leather armour a +0 dagger (6, -2, D:11) a +0 falchion (6, -1, D:11) a +0 flail an amulet of regeneration a +0 halberd (7, -25, D:11) a +0 giant club a +0 giant club (7, -3, D:11) a +0 dagger a +0 robe a +0 dagger (8, -21, D:11) +0 acid dragon scales (9, -34, D:11) 10 gold pieces (10, -33, D:11) a scroll of immolation (10, -28, D:11) a +0 robe a +0 dagger (11, -37, D:11) 3 boomerangs (11, -33, D:11) a storm talisman (11, -32, D:11) a +0 ring mail (11, -10, D:11) 5 large rocks (14, -10, D:11) a +0 hand axe of freezing (15, -9, D:11) a +0 ring mail a +0 trident (17, -10, D:11) a +0 whip (19, -3, D:11) a +0 club a +0 chain mail (19, -2, D:11) a +0 mace a +0 chain mail (21, -15, D:11) a +0 flail (23, -15, D:11) a +0 robe a +0 dagger (23, -14, D:11) a +0 plate armour a +0 battleaxe (25, -9, D:11) a +0 club (25, 0, D:11) a +0 hand axe a +0 chain mail (25, 1, D:11) a +0 hand axe (26, -37, D:11) a +0 dagger a +0 robe (28, -12, D:11) a +0 robe a +0 dagger of draining (29, -34, D:11) a +0 flail (30, -31, D:11) a +0 robe a +0 dagger (30, -10, D:11) a +0 flail (31, -31, D:11) a +0 club (31, -10, D:11) a +0 club (32, -26, D:11) a +1 robe of positive energy a +0 dagger (32, -24, D:11) a +0 scale mail a +0 flail (33, -24, D:11) a +0 robe a +0 dagger a +0 ring mail a +0 morningstar a +0 scale mail a +0 short sword (34, -28, D:11) a +0 leather armour a +2 dagger of venom (34, -24, D:11) a +0 scale mail a +0 dagger (35, 8, D:11) a +0 sling (38, -22, D:11) a +0 leather armour a +0 whip (40, -13, D:11) a +0 giant spiked club a +0 giant spiked club (40, -8, D:11) a +0 shortbow (41, -13, D:11) a +0 morningstar (41, -12, D:11) a +0 orcbow (41, -5, D:11) a +0 chain mail (43, -15, D:11) 2 poisoned darts (44, -9, D:11) a +0 buckler a +0 helmet (46, -20, D:11) a +0 short sword Level 12 of the Dungeon (5, 0, D:12) a +0 club (9, 16, D:12) a +0 flail a +0 spear a +0 ring mail (9, 17, D:12) a +0 club a +0 spear (10, 14, D:12) a +0 club (24, -5, D:12) a +0 short sword (26, -4, D:12) 4 large rocks (29, 2, D:12) a +0 rapier (31, 11, D:12) a +0 flail (32, 13, D:12) a +0 dagger a +0 robe (33, 13, D:12) a +0 club 2 boomerangs a +0 dagger a +0 robe (35, 13, D:12) a +0 flail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (1, -1, Orc:1) a +0 giant club (2, -11, Orc:1) a +0 mace (2, -10, Orc:1) a +0 leather armour a +1 whip of electrocution (3, -9, Orc:1) a +0 leather armour a +0 whip (4, -11, Orc:1) a +0 flail a +0 chain mail (4, -10, Orc:1) a +0 falchion (4, -9, Orc:1) a +0 dagger a +0 robe (9, -14, Orc:1) a +0 hand axe (10, -15, Orc:1) a +0 short sword (10, -14, Orc:1) a +0 chain mail (still there?) a +0 battleaxe (still there?) a +3 chain mail (still there?) a +0 hand axe (still there?) (13, -11, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines (0, 0, Orc:2) 18 gold pieces a +0 short sword (2, -34, Orc:2) a +0 short sword of venom a +0 ring mail (2, -33, Orc:2) a +0 short sword of draining (2, -1, Orc:2) a +0 giant club (4, -30, Orc:2) a +0 dagger a +0 robe (5, -32, Orc:2) a +2 battleaxe of flaming 2 boomerangs a +3 chain mail (5, -29, Orc:2) a +0 short sword a +0 leather armour of poison resistance (5, -1, Orc:2) 22 gold pieces (6, -29, Orc:2) a +0 dagger a +0 ring mail (8, -12, Orc:2) 10 gold pieces (21, -15, Orc:2) 30 gold pieces (27, -20, Orc:2) a +0 dagger (still there?) a +2 robe of willpower (still there?) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 cloak of stealth (1, 0, Lair:1) a +6 ring of intelligence (2, 0, Lair:1) an amulet of regeneration (3, -41, Lair:1) a +0 ring mail (3, 0, Lair:1) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (4, 0, Lair:1) 3 scrolls of noise (5, 0, Lair:1) 5 potions of mutation (6, 0, Lair:1) 2 potions of berserk rage (7, 0, Lair:1) 3 potions of degeneration (31, -46, Lair:1) a staff of fire Level 2 of the Lair of Beasts (0, 0, Lair:2) a cane toad corpse (1, 0, Lair:2) a water moccasin corpse (3, 2, Lair:2) a blink frog corpse (3, 19, Lair:2) 20 gold pieces (6, 10, Lair:2) a cane toad corpse (11, 1, Lair:2) a +0 cloak (13, 4, Lair:2) a +0 mace (15, -4, Lair:2) 7 stones (16, 15, Lair:2) 10 gold pieces (19, 3, Lair:2) a +0 long sword (28, -13, Lair:2) a +0 robe (35, 12, Lair:2) a wand of roots (6) (37, 9, Lair:2) a scroll of amnesia (38, 8, Lair:2) 15 gold pieces