Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 11794054738198736382 149 duruk the Ducker (level 5, 0/37 HPs) Began as a Djinni Hedge Wizard on Sept 10, 2024. Slain by a hobgoblin (5 damage) ... on level 3 of the Dungeon. The game lasted 00:09:20 (2476 turns). duruk the Ducker (Djinni Hedge Wizard) Turns: 2476, Time: 00:09:21 Health: 0/37 AC: 2 Str: 9 XL: 5 Next: 56% Gold: 184 EV: 12 Int: 17 God: SH: 0 Dex: 13 rFire + + . - Unarmed rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 184 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe (worn) c - a +0 hat (worn) Wands l - a wand of digging (2) Scrolls e - a scroll of enchant weapon {unknown} g - a scroll of identify h - a scroll of blinking {unknown} i - a scroll of immolation {unknown} m - a scroll of noise {unknown} Potions d - 2 potions of enlightenment f - 2 potions of berserk rage j - a potion of curing {unknown} k - a potion of resistance {unknown} Skills: + Level 1.4 Fighting + Level 3.8 Dodging + Level 2.4 Stealth + Level 2.5 Unarmed Combat + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Blink Tloc 28% N/A 6% 2 c - Call Imp Summ 28% N/A 6% 2 d - Grave Claw Necr 28% 2d9 6% 2 e - Mephitic Cloud Conj/Alch/Air 14% N/A 12% 3 f - Soul Splinter Necr 56% N/A 4% 1 g - Ensorcelled Hibernat Hex/Ice 28% N/A 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your cerulean imp hits the ribbon worm with a -3 spear. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The hobgoblin closely misses you. Your cerulean imp hits the ribbon worm with a -3 spear. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is almost dead. The hobgoblin hits you but does no damage. Your cerulean imp hits the ribbon worm but does no damage. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. Your cerulean imp hits the ribbon worm with a -3 spear. You hit the ribbon worm. You kill the ribbon worm! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your cerulean imp barely misses the hobgoblin. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin is almost dead. Your cerulean imp barely misses the hobgoblin. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. Your cerulean imp closely misses the hobgoblin. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses the hobgoblin. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You die... #.......###...#######........### #.####..#....## ####..######)... #.#≈##..#...####.....## ####. ###≈##....####...#### ## ##≈≈#....###..# ... ##.≈≈.........# ..## ##..≈≈.##.#..<.### #...≈)~.....##...# #....†.~..######@# ...~~≈~.~##.....g>5..... ##~.≈~.~.##.....####...# #~..~.~.##..... .. #~.~~.~.##..... #~~~~...##..... #..≈~~..####### #~.~~~.~# #~.≈~~~.#. You could see a hobgoblin (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A bombardier beetle (D:3) 5 adders 2 dart slugs A ribbon worm (D:3) 7 bats 7 endoplasms 2 giant cockroaches 7 goblins 3 hobgoblins 3 jackals (D:1) 7 kobolds 2 quokkas 4 ball pythons 3 frilled lizards 6 rats 60 creatures vanquished. Vanquished Creatures (collateral kills) 2 jackals (D:1) A ball python (D:2) 3 creatures vanquished. Grand Total: 63 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duruk the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | duruk set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 228 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 484 | D:1 | Reached XP level 3. HP: 14/25 MP: 0/0 484 | D:1 | Learned a level 1 spell: Soul Splinter 1352 | D:2 | Found a faded altar of an unknown god. 1497 | D:2 | Reached XP level 4. HP: 15/31 MP: 0/0 1642 | D:2 | Reached skill level 1 in Fighting 1715 | D:2 | Reached skill level 1 in Unarmed Combat 2161 | D:3 | Reached XP level 5. HP: 24/37 MP: 0/0 2161 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2476 | D:3 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic, nicolae_eternal_life, nicolae_kite_square_tiling_tiny D:2: layout_rooms, dreamdust_ecumenical_altar_grove, minmay_misc_feat_enclosed D:3: layout_rooms, gup_sewer_entry_pipe, chequers_serial_rivers_small_3 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.8 Stealth | 2 | 2.4 Fighting | 1 | 1.4 Unarmed Combat | 2 | 2.5 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 34 | || 34 Unarmed | 72 | 109 || 181 Punch | 2 | 1 || 3 Cast: Magic Dart | 35 | 38 || 73 Call Imp | 6 | 1 || 7 Grave Claw | 2 | 2 || 4 Blink | 1 | || 1 Ensorcelled Hiber | | 1 || 1 Use: Scroll | 2 | || 2 Stab: Sleeping | 1 | 5 || 6 Armour: Robe | 73 | 55 || 128 Dodge: Dodged | 83 | 69 || 152