dustbiter Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 2, D:1) a +0 whip (8, 31, D:1) a cursed -2 leather armour (10, 5, D:1) a +0 club (16, 21, D:1) a +0 dagger a +0 club (19, 14, D:1) a +0 club (30, 16, D:1) a +0 robe (30, 18, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, 6, D:2) a +0 pair of gloves (8, -1, D:2) a +0 flail a +0 club (15, 5, D:2) a cursed +0 short sword (28, 23, D:2) a +0 ring mail (30, 18, D:2) a +0 war axe (45, 3, D:2) a +0 dagger (47, 5, D:2) a +0 club (49, 4, D:2) a +0 chain mail (51, 28, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, 10, D:3) a +0 short sword (11, -22, D:3) a +0 hunting sling (12, -14, D:3) a +0 dagger (13, -2, D:3) a +1 hand axe (16, -11, D:3) a +0 long sword (20, -2, D:3) a +0 short sword (22, 22, D:3) a +0 scale mail (29, 6, D:3) a +0 scale mail (30, -6, D:3) a +0 leather armour a +0 whip (31, -6, D:3) a +0 flail Level 4 of the Dungeon [Shop] Boes's Antique Armour Emporium the +6 ring mail of Ededef {rElec rN+} (1044 gold) It insulates you from electricity. It protects you from negative energy. a +3 plate armour of willpower (900 gold) a cursed +0 leather armour (2 gold) a +0 robe (14 gold) a +0 buckler (90 gold) the +5 robe of Misfortune {*Contam Harm *Corrode *Drain *Slow EV+5} (626 gold) It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It causes draining when unequipped. It may slow you when you take damage. It increases damage dealt and taken. a +1 barding (600 gold) a +0 cloak (90 gold) a +0 robe (14 gold) the cursed +1 robe of Guesaasu {rC+} (334 gold) It protects you from cold. It has a curse placed upon it. (0, 0, D:4) a +0 spear (7, -33, D:4) a +0 club (11, 9, D:4) a +0 giant club (12, 12, D:4) a +0 flail (25, -33, D:4) a +0 whip (27, -36, D:4) a +0 scale mail (39, 4, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a cursed +0 ring mail (still there?) a +0 dagger (still there?) (3, -15, D:5) a +0 flail (4, -16, D:5) a +0 ring mail a +0 club (6, -16, D:5) a +0 leather armour (still there?) a cursed -3 war axe (still there?) (9, 7, D:5) a +0 short sword (10, 6, D:5) a +0 robe a +3 dagger of flaming (12, -4, D:5) a +0 flail (13, 7, D:5) a +0 scale mail a +1 mace of protection (15, 13, D:5) a +0 dagger (19, 18, D:5) a +0 dagger (23, -2, D:5) a +0 scale mail (23, 17, D:5) a +0 shortbow Level 6 of the Dungeon [Shop] Tilacocvu's Weapon Shop a +0 club (12 gold) a +0 hunting sling (18 gold) the +9 quarterstaff "Gyfriun" {flame, rF+ Stlth+} (828 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It makes you more stealthy. a +0 rapier (48 gold) a +0 scimitar of draining (110 gold) a +0 hand axe (36 gold) 19 stones (22 gold) a +0 club (12 gold) (0, 0, D:6) a +0 ring mail a +0 hand axe (0, 6, D:6) a +0 shortbow (0, 13, D:6) a +0 giant club (5, 4, D:6) a +0 dagger (5, 38, D:6) a +0 giant club (7, 16, D:6) a +0 spear (7, 39, D:6) a cursed -2 halberd a +0 robe (8, 22, D:6) a +0 quarterstaff a cursed +0 robe (10, 23, D:6) a +0 robe a +0 dagger (11, 22, D:6) a +0 hand axe (12, 22, D:6) a +0 hand axe (15, 21, D:6) a +0 chain mail a +0 short sword (23, 15, D:6) a +0 short sword a +0 scale mail a +0 hand axe (25, 10, D:6) a +5 great sword of freezing a +0 robe (26, 11, D:6) a +0 robe (26, 13, D:6) a cursed -2 shortbow (29, 7, D:6) a -4 ring of protection (31, 23, D:6) a +0 plate armour a +0 halberd (34, 28, D:6) a +0 dagger (34, 29, D:6) a +0 leather armour (34, 36, D:6) a +0 short sword (39, 26, D:6) a cursed -1 hand axe (41, 15, D:6) a +0 robe a +0 dagger (41, 24, D:6) a +1 mace of venom a +0 ring mail a +0 trident (44, 22, D:6) a +0 dire flail a +0 robe (45, 36, D:6) a +0 plate armour (50, 1, D:6) a +0 cloak (51, 13, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon (4, -19, D:7) a cursed -2 mace a cursed +0 chain mail (4, -14, D:7) a cursed +0 dagger a +0 robe a +0 short sword a +0 flail a cursed -2 dagger a +0 robe (9, -4, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (10, -9, D:7) a +0 dagger a +0 leather armour (36, -31, D:7) a +0 quarterstaff (47, -21, D:7) a +0 falchion (56, -21, D:7) a +0 whip Level 8 of the Dungeon [Shop] Jimife's Armour Boutique a +0 pair of gloves (72 gold) a +0 chain mail (72 gold) a +0 leather armour (32 gold) a +0 cloak (72 gold) a +0 pair of boots (72 gold) a cursed +0 robe (1 gold) a +2 pair of gloves (264 gold) a +3 plate armour of willpower (720 gold) [Shop] Utzastuo's Assorted Antiques a +0 dagger (40 gold) a potion of curing (60 gold) a +0 scythe (60 gold) a potion of curing (60 gold) a +0 short sword (60 gold) an uncursed staff of air (500 gold) a box of beasts (800 gold) a book of Necromancy (600 gold) a scroll of fog (40 gold) [Shop] Kejaf's Assorted Antiques a scroll of magic mapping (80 gold) a +0 hunting sling (34 gold) a +0 leather armour (46 gold) a phantom mirror (920 gold) a manual of Axes (2539 gold) an uncursed ring of see invisible (345 gold) [Shop] Fuguc's Weapon Shop the +6 Majin-Bo {vamp, MP+6 Int+6} (1113 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +1 vorpal broad axe (195 gold) a +0 scimitar (60 gold) a +0 spear (45 gold) a +0 spear (45 gold) 23 stones (34 gold) 4 silver boomerangs (90 gold) a +0 scythe (45 gold) [Shop] Veorais's General Store 10 stones (14 gold) 24 arrows (67 gold) a +0 robe (9 gold) 18 arrows (50 gold) (4, 5, D:8) a +0 chain mail a +0 whip (12, -6, D:8) 3 potions of degeneration (13, 32, D:8) a +0 dagger (13, 33, D:8) a potion of haste (14, 37, D:8) a +1 war axe of electrocution (17, 34, D:8) a scroll of acquirement (18, 36, D:8) 13 gold pieces (28, 8, D:8) a +0 whip (29, -3, D:8) a +0 giant club (32, 1, D:8) a cursed +0 robe a +0 dagger (33, -2, D:8) a +0 ring mail a cursed +0 flail (35, -4, D:8) a +0 club (37, -2, D:8) a +1 flail of draining (37, 24, D:8) an arrow (38, -3, D:8) a +0 ring mail a +0 club (38, -2, D:8) a +0 short sword (38, 24, D:8) a +0 club a +0 leather armour a +0 shortbow (40, 12, D:8) the +10 battleaxe of Hogur {antimagic, *Noise rF+ Will+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It affects your willpower, your defense against some magical effects. It may make noises in combat. (42, -13, D:8) a +0 great mace (43, -5, D:8) a cursed +0 ring mail a +0 war axe (53, 18, D:8) a +0 dagger a +0 robe (54, 19, D:8) a +0 mace (58, 14, D:8) a book of Flames Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (6, 7, D:9) a cursed +2 long sword of protection a +0 robe (8, 8, D:9) a +3 falchion of freezing a +0 robe (9, 8, D:9) a cursed +0 halberd a +0 robe (11, 10, D:9) an uncursed staff of earth an uncursed staff of fire (12, 10, D:9) a +0 hand axe a +0 robe (14, 11, D:9) a +0 troll leather armour a troll corpse (23, 8, D:9) a +0 scale mail (24, 12, D:9) a +0 rapier (37, -2, D:9) a killer bee corpse (37, 0, D:9) a killer bee corpse (44, -5, D:9) a +2 shortbow of freezing a +0 spear a centaur corpse (44, -4, D:9) a howler monkey corpse (44, -3, D:9) a howler monkey corpse (44, -2, D:9) an arrow (45, -5, D:9) a +0 war axe (45, 10, D:9) a +0 club a +0 flail a +0 leather armour (55, 9, D:9) a +0 robe a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a scroll of enchant armour (3, 4, D:10) a scroll of fog (4, -3, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a stone Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow (2, -10, D:12) a stone (2, 6, D:12) an uncursed amulet of faith (3, -19, D:12) a +0 hand crossbow (39, -27, D:12) 21 gold pieces (56, 1, D:12) a +0 dagger the Ecumenical Temple