dvaradkin Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (9, 12, D:1) a +0 dagger {short} (16, 31, D:1) a +0 club {mace} a +0 club {mace} (26, 0, D:1) 16 arrows (32, 7, D:1) 30 stones (39, -2, D:1) a +0 scale mail (52, 28, D:1) a +0 club {mace} (54, 33, D:1) 26 bolts (56, 0, D:1) 2 stones {throwing} (63, 22, D:1) 17 bolts (64, 7, D:1) 18 stones (65, 8, D:1) a scroll of amnesia (67, 10, D:1) a +0 chain mail (67, 11, D:1) a scroll of teleportation (67, 12, D:1) a scroll of enchant weapon (68, 10, D:1) 6 poisoned darts (68, 11, D:1) 7 gold pieces (68, 12, D:1) a scroll of magic mapping (69, 10, D:1) 5 gold pieces (69, 11, D:1) a ring of see invisible (69, 12, D:1) 11 stones Level 2 of the Dungeon [Shop] Weso's Weapon Shoppe 22 sling bullets (143 gold) a +0 glaive (84 gold) a +0 spear (39 gold) a +1 dagger of speed (169 gold) a +0 rapier (52 gold) a +4 short sword of venom (332 gold) a +0 dagger (26 gold) a +0 spear (39 gold) a +0 hand axe (39 gold) (0, 0, D:2) a +0 spear {polearm} (10, -8, D:2) a +0 long sword {long} (19, -38, D:2) the +5 dagger "Miarchaut" {spect, Int+6, short} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+6). (21, -25, D:2) 28 sling bullets (21, -13, D:2) a +0 short sword {short} a +0 whip {mace} a +0 dagger {short} a +0 whip {mace} a +0 whip {mace} 14 stones {throwing} a +0 whip {mace} (21, -12, D:2) a +0 dagger {short} 3 stones {throwing} (23, -3, D:2) a +0 dagger (24, -31, D:2) 17 stones (29, -24, D:2) a +0 short sword {short} 5 stones {throwing} (44, 6, D:2) 18 arrows (45, -18, D:2) a +0 hand axe (46, -19, D:2) a +0 short sword of electrocution {short} (47, -19, D:2) a +0 robe a +0 dagger {short} (48, -1, D:2) a +0 club {mace} a +0 hunting sling {sling} 18 stones {throwing} (49, -33, D:2) a +0 robe (49, 0, D:2) a +0 dagger {short} (58, 12, D:2) 11 stones (62, 5, D:2) a +0 chain mail (62, 9, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe {axe} (8, -9, D:3) a +0 hand axe {axe} (11, -8, D:3) a +0 short sword {short} (13, 8, D:3) 22 stones (15, -12, D:3) a +0 whip {mace} 5 stones {throwing} (16, -2, D:3) a +0 hand axe {axe} (36, 7, D:3) 14 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (7, 1, D:5) 26 bolts (8, -19, D:5) a +0 mace {mace} a +0 scale mail (11, -3, D:5) a +0 mace (12, -3, D:5) a scroll of fog (14, -9, D:5) 11 gold pieces (14, -8, D:5) a potion of curing (18, -11, D:5) a +0 club {mace} a +0 flail {mace} (29, -4, D:5) a +0 shortbow (still there?) 21 arrows (still there?) a +0 spear (still there?) Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (3, 5, D:6) a +0 dagger {short} a +0 robe a +0 short sword {short} an orc corpse (skeletalised by now) (3, 6, D:6) a +0 dagger (still there?) a +0 robe (still there?) (4, 3, D:6) a +0 mace (still there?) a +0 club (still there?) (4, 4, D:6) a +0 dagger (5, 3, D:6) 5 stones (still there?) a +0 short sword (still there?) (6, 3, D:6) a +0 dagger of venom {short} a +0 dagger {short} an orc corpse (skeletalised by now) (6, 4, D:6) a +0 chain mail (still there?) a +0 club (still there?) a +0 short sword (still there?) (6, 5, D:6) a +0 club (still there?) a +0 dagger (still there?) the Ecumenical Temple