Dungeon Crawl Stone Soup version 0.24-a0-653-g3936067ed8 (webtiles) character file. Game seed: 14339225293924788596, levelgen mode: deterministic 44 dvd2 the Grave Robber (level 3, 0/19 HPs) Began as a Deep Elf Necromancer on Sept 27, 2019. Slain by an orc wizard ... wielding a +0 dagger (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:29 (783 turns). dvd2 the Grave Robber (Deep Elf Necromancer) Turns: 783, Time: 00:01:29 Health: 0/19 AC: 2 Str: 5 XL: 3 Next: 41% Magic: 10/10 EV: 13 Int: 20 God: Gold: 32 SH: 0 Dex: 15 Spells: 9/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} e - a scroll of remove curse {unknown} f - a scroll of fear {unknown} Potions d - a potion of magic h - a potion of might {unknown} Comestibles c - 2 rations g - 2 chunks of flesh Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 4.0 Spellcasting + Level 5.7 Necromancy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 1% 1 None Vampiric Draining Necr ####...... 3% 3 ###.... Regeneration Chrm/Necr ###....... 12% 3 ###.... Animate Dead Necr N/A 12% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest (severely wounded, chance to defeat MR: 83%) The orc priest writhes in agony. The orc priest miscasts a cantrip. Unknown command. You hit the orc priest. You kill the orc priest! Your Spellcasting skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Unknown command. Okay, then. Unknown command. It was a potion of magic. Magic courses through your body. The orc wizard hits you with a +0 dagger. You die... #...# #...# # #...# ###.#### #...# . ......# ###...## #### #.##.##.###......# #.. ............)#.# #.# #.##.#.........#.###.#### #.......@...............# .##.#.o###.##.#.###.##.# #..# #.##.#(# #.##.# ..(.# #......# #..... .....## ####.### #.##.# ###.## ... #.##.# .o .... #.##.. .. .... #..... #.o #.. #...<. You could see 2 orc wizards. Vanquished Creatures An orc priest (D:2) A dart slug (D:1) A leopard gecko (D:1) A goblin (D:1) A hobgoblin (D:1) 5 kobolds 2 frilled lizards A rat (D:2) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dvd2 the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 3 | D:1 | Noticed an electric eel 3 | D:1 | Noticed an electric eel 24 | D:1 | Reached skill level 5 in Necromancy 453 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 782 | D:2 | Reached XP level 3. HP: 1/19 MP: 0/10 783 | D:2 | Slain by an orc wizard Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_rooms D:2: layout_loops_cross, kennysheep_generic_room_5 Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.7 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Pain || 27 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 64 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 8 | 0 | 0.0 D:2 | 46 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------