Dungeon Crawl Stone Soup version 0.25-a0-565-g8875c97ebb (webtiles) character file. Game seed: 5267695222793148277, levelgen mode: deterministic 368 dvd2 the Archer (level 6, -4/50 HPs) Began as a Centaur Hunter on Feb 26, 2020. Slain by a water moccasin (7 damage) ... on level 5 of the Dungeon. The game lasted 00:07:15 (2938 turns). dvd2 the Archer (Centaur Hunter) Turns: 2938, Time: 00:07:15 Health: -4/50 AC: 7 Str: 16 XL: 6 Next: 41% Magic: 15/15 EV: 9 Int: 10 God: Gold: 115 SH: 0 Dex: 10 Spells: 5/5 levels left rFire + . . SeeInvis . t - +3 quarterstaff (chaos) rCold + . . Gourm . (shield currently unavailable) rNeg . . . Faith . c - +0 leather armour rPois + Spirit . o - +0 helmet rElec + Reflect . s - +1 cloak rCorr + Harm . (no gloves) MR ..... (no barding) Stlth +......... x - amulet of magic regeneration HPRegen 0.16/turn A - ring of poison resistance MPRegen 0.39/turn w - ring of magical power @: lethally poisoned (-4 -> -6), resistant, very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 5 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons a - a +1 shortbow b - a +4 dagger e - a +0 short sword t - a +3 quarterstaff of chaos (weapon) Armour c - a +0 leather armour (worn) o - a +0 helmet (worn) s - a +1 cloak (worn) y - a +2 robe of magic resistance Jewellery v - an uncursed ring of ice w - a ring of magical power (right hand) x - an amulet of magic regeneration (around neck) z - an uncursed ring of flight A - a ring of poison resistance (left hand) Wands D - a wand of polymorph (7) Scrolls g - a scroll of blinking {unknown} i - a scroll of magic mapping {unknown} k - 4 scrolls of identify {unknown} m - a scroll of teleportation {unknown} n - 3 scrolls of noise {unknown} p - a scroll of enchant weapon {unknown} q - a scroll of remove curse {unknown} r - a scroll of fog {unknown} u - 2 scrolls of enchant armour {unknown} B - a scroll of fear {unknown} Potions d - a potion of curing {unknown} h - a potion of resistance j - 2 potions of brilliance {unknown} l - 2 potions of heal wounds {unknown} Comestibles f - 3 rations C - a chunk of flesh Skills: + Level 2.8 Fighting + Level 0.3 Short Blades + Level 1.1 Staves + Level 8.9 Bows + Level 1.0 Armour + Level 1.7 Dodging + Level 0.6 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Fedhas Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History You hit the water moccasin. You burn the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin barely misses you. The water moccasin completely misses you. Okay, then. Unknown command. You barely miss the water moccasin. The water moccasin is almost dead. The water moccasin bites you but does no damage. You closely miss the water moccasin. Your kick misses the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of resistance. You feel protected. The water moccasin bites you! You die... ### ..# #.# #.# #.# #######.# .......@# ....###S# # #.# ... ... #.... ..... ...### You could see a water moccasin. Vanquished Creatures A big kobold (D:7) A bullfrog (D:7) A crimson imp (D:7) A jelly (D:6) A bullfrog skeleton (D:6) Crazy Yiuf (D:3) A worker ant zombie (D:6) 3 adders An adder skeleton (D:2) 2 worms 2 dart slugs 5 leopard geckos 3 orcs 5 bats 2 giant cockroaches 5 hobgoblins 2 quokkas 2 ball pythons 2 frilled lizards (D:2) 8 goblins 11 kobolds 4 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dvd2 the Centaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 220 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 271 | D:1 | Reached skill level 6 in Bows 554 | D:2 | Reached XP level 3. HP: 16/29 MP: 3/3 874 | D:2 | You fall into a shaft and drop 1 floor! 1697 | D:3 | Found a blossoming altar of Fedhas. 1797 | D:3 | Reached skill level 7 in Bows 1842 | D:3 | Reached XP level 4. HP: 34/37 MP: 4/4 2194 | D:3 | Found a runed translucent door. 2195 | D:3 | Noticed Crazy Yiuf 2232 | D:3 | Killed Crazy Yiuf 2664 | D:4 | You fall into a shaft and drop 3 floors! 2665 | D:7 | Noticed a bullfrog 2678 | D:7 | Killed a bullfrog 2678 | D:7 | Reached skill level 8 in Bows 2678 | D:7 | Reached XP level 5. HP: 31/42 MP: 5/5 2693 | D:7 | Noticed a hungry ghost 2835 | D:7 | Reached skill level 1 in Armour 2844 | D:7 | Reached XP level 6. HP: 35/50 MP: 6/6 2897 | D:6 | Reached skill level 1 in Staves 2927 | D:5 | Entered Level 5 of the Dungeon 2927 | D:5 | Noticed a water moccasin 2938 | D:5 | Slain by a water moccasin Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic D:2: layout_rooms D:3: layout_loops_corners, overflow_temple_1_default, minivault_5, uniq_crazy_yiuf_cottage D:4: layout_gridville, first_ration, gup_sewer_entry_bowl, uniq_menkaure D:5: layout_basic, uniq_grinder, uniq_pikel, uniq_ijyb D:6: layout_layer_cave, minmay_temple_entry_junction, st_stairs_5, hangedman_decor_riveting D:7: layout_loops_cross Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Bows | 6 7 8 | 8.9 Armour | 1 | 1.0 Staves | 1 | 1.1 Fighting | | 2.8 Short Blades | | 0.3 Dodging | | 1.7 Stealth | | 0.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 17 | 10 || 27 Kick | 4 | 5 || 9 Quarterstaff | | 39 || 39 Fire: Shortbow | 102 | 68 || 170 Use: Potion | | 1 || 1 Eat: Chunk | 2 | 3 || 5 Armor: Leather armour | 13 | 42 || 55 Dodge: Dodged | 19 | 49 || 68 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 485 | 42 | 8.0 | 62 | 2 | 3.1 +---------+---------+-------+---------+---------+------- D:1 | 20 | 0 | 0.0 | 10 | 0 | 0.0 D:2 | 66 | 0 | 0.0 | 22 | 0 | 0.0 D:3 | 49 | 39 | 44.3 | 16 | 1 | 5.9 D:4 | 5 | 0 | 0.0 | 2 | 0 | 0.0 D:6 | 102 | 3 | 2.9 | 4 | 1 | 20.0 D:7 | 243 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------