Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 7876701668165115238 664 dvd2 the Conjurer (level 7, -2/43 HPs) Began as an Octopode Conjurer on May 6, 2023. Was a Believer of Vehumet. Slain by a water moccasin (10 damage) ... on level 7 of the Dungeon. The game lasted 00:10:12 (4576 turns). dvd2 the Conjurer (Octopode Conjurer) Turns: 4576, Time: 00:10:13 Health: -2/43 AC: 1 Str: 6 XL: 7 Next: 57% Magic: 12/12 EV: 13 Int: 23 God: Vehumet [**....] Gold: 226 SH: 0 Dex: 12 Spells: 6/13 levels left rFire + + . n - +0 rapier rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . m - ring "Nunt" {rF++ Will- rCorr Dex+2 SInv} rCorr + (no ring) SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-2 -> -8) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 226 gold pieces. Inventory: Hand Weapons c - a +0 short sword n - a +0 rapier (weapon) Magical Staves v - a staff of fire Jewellery m - the ring "Nunt" (left tentacle) {rF++ Will- rCorr Dex+2 SInv} (You found it on level 2 of the Dungeon) [ring of see invisible] Dex: It affects your dexterity (+2). rF: It greatly protects you from fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. Wands p - a wand of roots (12) r - a wand of light (7) s - a wand of mindburst (7) Scrolls h - 3 scrolls of fog l - 2 scrolls of enchant weapon o - 3 scrolls of vulnerability q - a scroll of poison t - a scroll of teleportation Potions b - a potion of lignification {unknown} d - 3 potions of resistance {unknown} e - a potion of attraction {unknown} f - 2 potions of flight {unknown} g - 2 potions of curing i - 2 potions of cancellation {unknown} j - a potion of mutation {unknown} k - a potion of might {unknown} u - a potion of ambrosia {unknown} w - a potion of heal wounds {unknown} Skills: + Level 1.2 Fighting + Level 2.3 Short Blades + Level 2.4 Dodging + Level 4.2 Stealth + Level 3.9 Spellcasting * Level 6.6 Conjurations * Level 1.4 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 23% 2d6 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 46% 3d9 3% 2 Dazzling Flash Conj/Hex 38% N/A 9% 3 Stone Arrow Conj/Erth 38% 3d9 9% 3 Sandblast Erth 8% 2d5 11% 1 Sting Tmut/Pois 16% 1d3 11% 1 Summon Small Mammal Summ 16% N/A 11% 1 Passwall Tmut/Erth 3% N/A 16% 2 Poisonous Vapours Pois/Air 8% N/A 16% 2 Fulminant Prism Conj/Hex 9% 3d7 26% 4 Call Canine Familiar Summ 4% N/A 32% 3 Summon Guardian Golem Hex/Summ 4% N/A 32% 3 Olgreb's Toxic Radiance Pois 4% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: Cheibriados Hepliaklqana Makhleb Uskayaw Vehumet Zin Shops: D:4 * Annotations: D:3 1 runed translucent door, hahaXD's ghost, amateur DsCK D:8 Psyche Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The water moccasin bites you. The water moccasin bites you! You are poisoned. The water moccasin poisons you! The searing ray hits the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin closely misses you. The searing ray hits the water moccasin. The water moccasin is moderately wounded. You finish channelling your searing ray. You feel very sick. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 68% to hit) The searing ray hits the water moccasin. The water moccasin is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin misses you. The water moccasin barely misses you. Without enough magic to sustain it, your searing ray dissipates. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. Unknown command. It was a potion of curing. You feel better. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The water moccasin poisons you! The water moccasin closely misses you. Unknown command. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! You die... #.# ... #.# .. #.# [. ##.## .# #...# #.##### #...# ##....... #...# ##S....## ##..# ##.@.....# ##...####.........# ####.......'.†.......+ #........###....###### #.####...# ##...# #.# ###..# ##..# #.# #....# ##.# #.###.##.# ## #........# You could see a water moccasin. Vanquished Creatures An ice beast (D:5) A black bear (D:4) 2 hounds A jelly (D:4) Crazy Yiuf (D:3) 5 orc priests An iguana (D:4) Robin (D:3) 3 gnolls (D:2) 4 adders 4 worms 2 dart slugs 7 orcs 8 endoplasms 3 giant cockroaches 12 goblins 8 hobgoblins 11 jackals 5 quokkas 5 ball pythons 6 bats 2 frilled lizards (D:1) 7 kobolds 5 rats 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dvd2 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 234 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 652 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 665 | D:1 | Learned a level 2 spell: Searing Ray 1184 | D:2 | Reached skill level 5 in Conjurations 1277 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/7 1285 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1473 | D:2 | Reached skill level 1 in Short Blades 1473 | D:2 | Reached XP level 5. HP: 31/31 MP: 1/9 1679 | D:2 | Found a radiant altar of Vehumet. 1694 | D:2 | Became a worshipper of Vehumet 1821 | D:2 | Identified the ring "Nunt" {rF++ Will- rCorr Dex+2 SInv} 2228 | D:3 | Identified the +0 pair of boots "Biwablux" {Slay+4} 2303 | D:3 | Found a runed translucent door. 2305 | D:3 | Noticed hahaXD's ghost (amateur DsCK) 2609 | D:3 | Found a runed translucent door. 2610 | D:3 | Noticed Crazy Yiuf 2877 | D:3 | Reached XP level 6. HP: 21/37 MP: 2/10 3040 | D:3 | Found a hide-covered altar of Uskayaw. 3040 | D:3 | Noticed Robin 3109 | D:3 | Reached * piety under Vehumet 3109 | D:3 | Offered knowledge of Freeze by Vehumet. 3111 | D:3 | Killed Robin 3417 | D:3 | Killed Crazy Yiuf 3418 | D:3 | Reached skill level 1 in Fighting 3488 | D:4 | Noticed a black bear 3496 | D:4 | Killed a black bear 3497 | D:4 | Reached skill level 6 in Conjurations 3768 | D:4 | Reached XP level 7. HP: 43/43 MP: 12/12 3846 | D:4 | Found a burning altar of Makhleb. 3966 | D:4 | Found a hazy altar of Hepliaklqana. 4041 | D:4 | Reached skill level 1 in Translocations 4047 | D:4 | Reached ** piety under Vehumet 4047 | D:4 | Offered knowledge of Momentum Strike by Vehumet. 4244 | D:4 | Found Kecyof's General Store. 4365 | D:4 | Found a glowing silver altar of Zin. 4365 | D:4 | Noticed an angel 4366 | D:4 | Noticed a cacodemon 4414 | D:5 | Entered Level 5 of the Dungeon 4427 | D:5 | You fall into a shaft and drop 3 floors! 4460 | D:8 | Noticed Psyche 4463 | D:8 | Found a snail-covered altar of Cheibriados. 4576 | D:7 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic D:2: layout_basic, basic_altar, serial_glass, glass_columns_a, glass_columns_a, wad_floor_pattern_untrapped, columned_hall_lemuel D:3: layout_loops_ring, lemuel_round_altar, serial_glass, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_b, ebering_ghost_reflecting_pool, uniq_crazy_yiuf_cottage, uniq_robin D:4: layout_cave_pools, grunt_temple_overflow_order_and_chaos_2, nzn_hepliaklqana_mist_gate, serial_shops, nicolae_shop_hallway_stairs D:5: layout_gridville, grunt_temple_overflow_open, trog_ov_bears_minmay, nicolae_ossuary_entry_monument, uniq_prince_ribbit1 D:7: minmay_recursive_quarters, layout_loops_corners, fedhas_ov_isle_minmay D:8: layout_basic, grunt_qazlal_sundering, mainiacjoe_overflow_chevrons, enter_bailey_6, uniq_psyche Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 | 4.2 Conjurations | 5 6 | 6.6 Short Blades | 1 2 | 2.3 Spellcasting | 3 | 3.9 Fighting | 1 | 1.2 Translocations | 1 | 1.4 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 24 | 9 | || 33 Constrict | 7 | 3 | 1 || 11 Tentacles | 8 | 2 | 2 || 12 Rapier | | 2 | 3 || 5 Cast: Magic Dart | 58 | 51 | 8 || 117 Searing Ray | | 19 | 14 || 33 Use: Scroll | | | 5 || 5 Potion | | | 2 || 2 Stab: Sleeping | | 2 | 2 || 4 Armour: Skin | 3 | 1 | 2 || 6 Dodge: Dodged | 19 | 14 | 27 || 60