dvd2 Level 1 of the Dungeon (14, -34, D:1) a +0 short sword (16, -37, D:1) a +0 leather armour (24, -15, D:1) a +0 robe (27, -19, D:1) a +0 robe (32, -7, D:1) a +0 short sword (33, -6, D:1) a +0 dagger (33, -3, D:1) a +0 helmet (35, -15, D:1) a +0 leather armour (38, -3, D:1) a +0 trident (40, -19, D:1) a +0 whip (49, -10, D:1) a +0 ring mail Level 2 of the Dungeon (10, 22, D:2) a +0 whip (10, 25, D:2) a +2 antimagic spear (12, 21, D:2) a +0 hand axe (20, 0, D:2) a +0 rapier (20, 36, D:2) a +0 dagger (22, 7, D:2) a +0 club (24, 25, D:2) a +0 leather armour (28, -6, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail a +0 mace (7, 29, D:3) a staff of air (8, -9, D:3) a +0 ring mail (9, 25, D:3) a +0 ring mail (10, 15, D:3) a +0 giant club (11, -11, D:3) a +0 club (11, 16, D:3) a +4 giant club (29, 10, D:3) a +0 war axe (41, 14, D:3) a +0 dagger (48, 14, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) an orb of energy (1, -6, D:4) a staff of alchemy (4, -3, D:4) a +0 dagger (5, -3, D:4) a +0 short sword a +0 dagger (5, -2, D:4) a +0 dagger (6, 9, D:4) a +0 robe (7, -2, D:4) a +0 leather armour a +0 dagger (14, -1, D:4) a +0 chain mail (14, 5, D:4) a +0 club (17, 25, D:4) a +0 quarterstaff (20, 10, D:4) a +0 leather armour a +0 club (21, 9, D:4) a +0 leather armour a +0 club (31, 13, D:4) a +0 mace (32, 4, D:4) a +0 pair of boots (32, 13, D:4) a +0 dagger (34, 5, D:4) a +0 club a +0 sling (36, 15, D:4) a +0 club (36, 17, D:4) a +0 whip (37, 15, D:4) a +0 whip (38, 15, D:4) a +0 club (38, 16, D:4) a +0 dagger a +0 robe a +0 dagger (38, 17, D:4) a +0 mace Level 5 of the Dungeon (1, -32, D:5) a +0 pair of boots (1, 2, D:5) a +0 morningstar (4, -5, D:5) a +0 mace (4, 4, D:5) a +0 robe (5, -32, D:5) a +0 dagger (19, -2, D:5) a +0 scale mail (21, -18, D:5) a +0 giant club (26, -34, D:5) a +0 sling (28, -4, D:5) a +0 hand axe (32, -46, D:5) a +0 leather armour (32, -12, D:5) a +1 demon trident of electrocution (32, -11, D:5) a +0 hand axe (33, -13, D:5) a +2 leather armour of willpower a +0 hand axe (33, -12, D:5) a +0 chain mail a +1 dagger of draining (36, -2, D:5) a +0 long sword (42, -29, D:5) a beast talisman Level 6 of the Dungeon (0, 0, D:6) a +0 club (19, -3, D:6) a +0 robe a +0 dagger (20, -3, D:6) a +0 club a +0 flail (23, -5, D:6) a +0 robe a +0 dagger (24, -6, D:6) a +0 club (34, -23, D:6) a +0 quarterstaff (34, -10, D:6) a +0 scimitar (35, -14, D:6) a +1 mace of protection (43, -34, D:6) a +0 animal skin (46, -8, D:6) a +0 flail a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (47, -33, D:6) a +0 ring mail a +4 hand axe of freezing a +0 flail (48, -33, D:6) a +0 robe a +0 dagger (49, -33, D:6) a +0 mace a +0 leather armour a +0 hand axe Level 7 of the Dungeon (4, -4, D:7) a +0 battleaxe (24, 19, D:7) a +0 robe (32, -6, D:7) a +0 flail (32, 18, D:7) a +0 dagger a +0 robe (33, 17, D:7) a +0 hand axe a +0 scale mail a +0 club (47, 6, D:7) a +0 broad axe (48, 13, D:7) an orb of energy (49, 6, D:7) a +0 dagger (49, 7, D:7) a +0 short sword (49, 8, D:7) a +0 short sword (51, -10, D:7) a +0 trident (52, -10, D:7) a +0 hand axe a +0 scale mail (52, 24, D:7) a +0 robe (53, -10, D:7) a +0 dagger a +0 leather armour (53, 7, D:7) a +0 short sword (55, 5, D:7) a +0 dagger (57, 19, D:7) a +0 club a +0 ring mail (57, 20, D:7) a +0 trident (58, 19, D:7) a +0 flail (59, 19, D:7) a +1 flail of protection (59, 20, D:7) a +0 whip a +0 leather armour (61, 10, D:7) a +0 quarterstaff Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +10 sling "Backscratcher" {heavy, rPois rN+ Int-5 Dex+5} (6810 gold) Int-5: It affects your intelligence (-5). Dex+5: It affects your dexterity (+5). rPois: It protects you from poison rN+: It protects you from negative energy. the +1 ring mail "Xequq" {Dex+7} (3070 gold) Dex+7: It affects your dexterity (+7). the +0 ring mail of Xom's Supremacy {rC- rCorr Int+2 Stlth+} (1660 gold) Int+2: It affects your intelligence (+2). rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the +0 robe "Ranicsae" {-Tele +Inv rElec Stlth+} (1750 gold) rElec: It insulates you from electricity. +Inv: It lets you turn invisible. -Tele: It prevents most forms of teleportation. Stlth+: It makes you more stealthy. (1, 29, D:8) a +0 whip (5, 25, D:8) a +0 chain mail (14, 7, D:8) a +0 chain mail a +0 mace (19, 3, D:8) a +0 falchion a +0 robe (19, 5, D:8) a +0 leather armour a +0 hand axe (19, 8, D:8) a +0 trident a +0 club (20, 5, D:8) a +0 robe a +0 war axe (25, 36, D:8) a +0 orcbow (33, 20, D:8) a +0 halberd (37, -2, D:8) a +4 morningstar of freezing a +0 robe Level 9 of the Dungeon (0, 0, D:9) a ring of magical power a +2 robe of positive energy a ring of resist corrosion (1, -1, D:9) a +0 spear (1, 0, D:9) a +0 spear (2, -1, D:9) a +0 spear (3, 0, D:9) a +0 spear (17, 40, D:9) a +0 chain mail (18, 32, D:9) a +0 robe a +0 dagger (18, 33, D:9) a +0 flail (19, 32, D:9) a +0 robe a +0 dagger (20, 27, D:9) a +0 flail of distortion (20, 28, D:9) a +0 whip (20, 29, D:9) a +0 club (23, 3, D:9) a +0 club (33, 11, D:9) a +0 robe a +0 falchion (33, 12, D:9) a +0 robe a +3 long sword a +0 robe a +0 flail (33, 20, D:9) a +0 robe a +0 falchion (47, 16, D:9) a scroll of noise (49, 7, D:9) a +0 short sword a +0 dagger a +0 robe a +0 glaive a +0 plate armour a +0 whip a +0 short sword a +2 short sword of draining a +0 long sword a +0 chain mail (50, 6, D:9) a +0 dagger a +0 robe (55, 17, D:9) a scroll of noise Level 10 of the Dungeon (0, 0, D:10) a +0 spear (0, 2, D:10) a +0 mace (2, 0, D:10) a +0 hand axe of freezing (2, 2, D:10) a +0 falchion (17, 15, D:10) a +0 halberd (17, 17, D:10) a +0 whip a +0 buckler a +0 scale mail a +0 spear of venom (18, 14, D:10) a +0 giant club a +0 giant club (45, 43, D:10) a +0 hand axe a +0 dagger a +0 robe (45, 44, D:10) a +0 club a +0 leather armour a +0 dagger a +0 robe Level 11 of the Dungeon (9, 18, D:11) a +0 whip (10, 27, D:11) a +3 dagger of protection a +0 robe (11, 10, D:11) a +0 halberd a scroll of identify 3 gold pieces a potion of heal wounds (12, 12, D:11) an amulet of regeneration (still there?) the amulet of the Air {Inacc Air Fly rElec RMsl} (still there?) [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. a tin of tremorstones (2/2) (still there?) a +3 ring mail of cold resistance (still there?) (36, 25, D:11) a +0 heavy spear a +1 animal skin (38, 2, D:11) a +0 morningstar (48, 30, D:11) a +0 mace (52, 24, D:11) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (2, -16, Lair:1) a scroll of vulnerability (3, -39, Lair:1) a +0 robe (6, -39, Lair:1) a +0 leather armour (9, -23, Lair:1) 8 scrolls of vulnerability (30, -14, Lair:1) a +0 war axe (34, 0, Lair:1) a +1 leather armour of fire resistance (41, 1, Lair:1) a +0 club Level 2 of the Lair of Beasts (1, -17, Lair:2) a +0 short sword (9, -9, Lair:2) a +0 spear (23, 4, Lair:2) a +0 chain mail (26, 13, Lair:2) a +0 dagger (30, 4, Lair:2) a +2 mace of protection (34, 30, Lair:2) a +0 ring mail (41, 21, Lair:2) a +6 ring of intelligence a ring of magical power Level 3 of the Lair of Beasts (7, 0, Lair:3) a scroll of noise (12, 36, Lair:3) a +6 ring of intelligence a scroll of vulnerability (17, 26, Lair:3) a ring of poison resistance (31, 18, Lair:3) a +0 dagger a +2 robe of willpower (47, 18, Lair:3) a +0 leather armour (47, 29, Lair:3) a +0 war axe a +0 leather armour Level 4 of the Lair of Beasts (19, -17, Lair:4) an orb of mayhem (33, -8, Lair:4) a +0 scale mail (51, 12, Lair:4) a +0 quarterstaff (58, -27, Lair:4) a +0 pair of boots (58, -14, Lair:4) a +0 flail Level 5 of the Lair of Beasts (1, -1, Lair:5) a +0 ring mail (3, -18, Lair:5) a hell hound skeleton (4, -19, Lair:5) a black mamba skeleton (5, -38, Lair:5) a +0 leather armour (6, -20, Lair:5) a komodo dragon skeleton (9, -18, Lair:5) a lindwurm skeleton (11, -15, Lair:5) 25 gold pieces (12, -15, Lair:5) 24 gold pieces (12, -14, Lair:5) 22 gold pieces (13, -14, Lair:5) a +0 chain mail (14, -14, Lair:5) a +0 plate armour (15, -15, Lair:5) a +0 short sword (15, -14, Lair:5) 16 gold pieces (16, -15, Lair:5) a potion of curing (21, -11, Lair:5) a +0 flail (28, -11, Lair:5) a +0 mace (37, 11, Lair:5) a +0 hand axe (38, -9, Lair:5) a scroll of immolation (38, 5, Lair:5) a +0 short sword (46, -38, Lair:5) a +0 plate armour (46, 2, Lair:5) a +0 quarterstaff