dvd2 Level 1 of the Dungeon (0, 0, D:1) a +0 sling (4, -23, D:1) a +0 club (16, 27, D:1) a +0 robe (18, 5, D:1) a +0 club (24, 2, D:1) a +0 sling (25, -17, D:1) a +0 dagger (38, 13, D:1) a +0 whip (47, -26, D:1) a +0 club Level 2 of the Dungeon [Shop] Xivall's Jewellery Shoppe a ring of ice (275 gold) a ring of willpower (275 gold) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} (421 gold) [amulet of nothing] AC+8: It affects your AC (+8). rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. rPois: It protects you from poison a ring of protection from fire (275 gold) a ring of positive energy (220 gold) an amulet of regeneration (330 gold) a +6 ring of dexterity (396 gold) the ring "Vasar" {rN+ Will+ Int+2} (444 gold) [ring of willpower] Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. Will+: It increases your willpower. a +6 ring of strength (396 gold) (0, 0, D:2) a +0 ring mail (13, 9, D:2) a +0 dagger a +0 sling (13, 11, D:2) a +0 club Level 3 of the Dungeon (19, -24, D:3) a +0 ring mail (25, -27, D:3) a +0 short sword of draining (26, -28, D:3) a +0 ring mail a +0 short sword a +0 leather armour a +0 club a +0 falchion (26, -20, D:3) a +0 ring mail (58, -37, D:3) a +0 dagger (58, -3, D:3) a +0 club (67, -29, D:3) a +0 leather armour a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 leather armour Level 6 of the Dungeon (18, 38, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 cloak (18, 6, D:8) a +0 hand axe a +0 club (18, 7, D:8) a +0 dagger a +0 robe (22, 5, D:8) a +0 mace a +0 chain mail Level 9 of the Dungeon Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (1, 0, D:10) a +0 plate armour a +0 mace a scroll of noise a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +4 hand axe a +2 short sword of electrocution a +0 scale mail (6, 11, D:11) a +0 hand axe (6, 12, D:11) a +0 hand axe a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 whip (1, -2, D:12) the flux talisman "Ziuce" {rElec rPois Will-} [flux talisman] rElec: It insulates you from electricity. rPois: It protects you from poison Will-: It decreases your willpower. (2, -1, D:12) a +2 dagger of venom a +0 robe (3, -1, D:12) a +0 dagger (4, -1, D:12) a +0 dagger a +0 robe (4, 1, D:12) a +0 dagger a +0 robe (6, 3, D:12) a +2 ring mail of cold resistance a +2 crystal plate armour (12, 5, D:12) a +0 chain mail (27, 7, D:12) a +0 troll leather armour (34, 9, D:12) 5 large rocks (51, 9, D:12) the ring of Circularity {Fly rCorr} [ring of flight] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Level 13 of the Dungeon (12, -2, D:13) a +0 short sword (44, 11, D:13) a +0 leather armour (48, 10, D:13) a +0 shortbow (49, 10, D:13) a +0 orcbow (49, 11, D:13) a +0 orcbow (49, 12, D:13) a +0 shortbow a +0 shortbow (49, 13, D:13) a +0 orcbow Level 1 of the Orcish Mines Level 2 of the Orcish Mines [Shop] Zystonga Cea's Distillery (Shop contents are unknown) [Shop] Puid Vent's Distillery (Shop contents are unknown) (0, 0, Orc:2) a +0 flail a +0 chain mail an orc corpse (0, 1, Orc:2) a +0 halberd a +0 chain mail an orc corpse (1, -3, Orc:2) a +0 great sword a +0 plate armour an orc corpse (1, -2, Orc:2) a +0 hand axe a +0 leather armour a +0 flail a +0 ring mail (1, -1, Orc:2) a +0 short sword (still there?) a +0 mace (still there?) a +3 mace (still there?) 3 boomerangs (still there?) (1, 0, Orc:2) a +0 whip a +0 chain mail a +0 whip an orc corpse (2, -4, Orc:2) a +0 whip (2, -3, Orc:2) a +2 hand axe of pain (still there?) a +0 leather armour (still there?) a +0 club (still there?) 2 boomerangs (still there?) a +0 whip (still there?) an orc corpse (still there?) an orc corpse (still there?) (2, -2, Orc:2) a +0 long sword a +0 chain mail (2, -1, Orc:2) a +2 vampiric battleaxe (still there?) a +0 chain mail (still there?) a +0 dagger (still there?) a +0 falchion (still there?) (2, 1, Orc:2) a +0 dagger 2 boomerangs a +0 ring mail an orc corpse (3, -5, Orc:2) a +0 hand axe (4, -5, Orc:2) a +0 whip a +0 chain mail an orc corpse (10, 11, Orc:2) a +0 whip a +0 chain mail a +0 halberd a +0 plate armour (10, 12, Orc:2) a +0 mace an orc corpse (11, 12, Orc:2) a +0 club an orc corpse (38, 25, Orc:2) a +0 flail an orc corpse (39, 27, Orc:2) a +0 hand axe (40, 24, Orc:2) a +0 short sword (40, 25, Orc:2) a +0 short sword a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (18, -7, Lair:1) 8 stones (20, -5, Lair:1) a potion of lignification (21, -2, Lair:1) a +1 hat (unseen) Level 2 of the Lair of Beasts (2, 31, Lair:2) a +0 chain mail (10, 28, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (4, 39, Lair:3) a +4 short sword Level 4 of the Lair of Beasts (49, 10, Lair:4) a +0 great sword Level 5 of the Lair of Beasts (9, -3, Lair:5) a +0 heavy spear (15, -9, Lair:5) a +0 hand axe (15, 2, Lair:5) a +0 short sword (21, -9, Lair:5) a staff of air (22, -6, Lair:5) a +0 robe (23, -6, Lair:5) a +2 shortbow of flaming a scroll of immolation a staff of fire a +0 scimitar of holy wrath a potion of lignification a +6 ring of dexterity a +0 hand axe of venom (23, -1, Lair:5) the +0 ring mail "Luolur" {rPois rN+ Int+3 Dex-2} Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). rPois: It protects you from poison rN+: It protects you from negative energy. (53, 4, Lair:5) a +0 mace (63, -42, Lair:5) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (68, -31, Lair:5) a +2 leather armour of fire resistance a scarf of invisibility Level 3 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the ring "Zenyow" {Wiz rElec Str-3 Dex+3} [ring of wizardry] Wiz: It improves your spell success rate. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (2, 5, Slime:5) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (3, 1, Slime:5) the +4 scale mail "Wiungam" {rN+} rN+: It protects you from negative energy. (7, 8, Slime:5) the +7 rapier of Watchfulness {spect, rPois SInv} rPois: It protects you from poison SInv: It lets you see invisible. (8, 8, Slime:5) the ring "Gocsaobu" {Fire Dex+2} [ring of fire] Fire: It enhances your fire magic. Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold.