dvd2 Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (11, -4, D:1) a +0 ring mail (18, 15, D:1) a +0 whip (28, 8, D:1) a +0 ring mail (30, 7, D:1) a +1 dagger of distortion 3 stones (37, 26, D:1) a +0 dagger (50, 25, D:1) 3 stones (54, 25, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, -1, D:2) a +0 club (13, -7, D:2) a +0 whip (29, -14, D:2) a +0 short sword (30, -15, D:2) a +0 club (30, -14, D:2) a +0 club (42, -10, D:2) a +0 hand axe (47, 10, D:2) 5 stones Level 3 of the Dungeon [Shop] Bakhlub's Weapon Emporium a +0 demon whip of freezing (406 gold) a +0 dagger (28 gold) a +3 quarterstaff of pain (378 gold) a +0 dagger (28 gold) a +0 hand axe (42 gold) a +0 mace (42 gold) a +0 rapier (56 gold) a +0 glaive (91 gold) a +0 long sword (49 gold) a +0 dagger (28 gold) (0, 0, D:3) a +0 dagger 5 stones a +0 robe (5, 7, D:3) 5 stones (5, 8, D:3) 5 large rocks (5, 10, D:3) a stone (6, 12, D:3) a stone (6, 13, D:3) a stone (8, -12, D:3) a +0 ring mail (8, 11, D:3) a stone (9, 8, D:3) a stone (9, 13, D:3) a stone (25, -8, D:3) 5 stones (30, -19, D:3) a +0 short sword a stone (30, 9, D:3) a +0 dagger (36, -10, D:3) a +0 dagger (41, 15, D:3) 6 stones (43, 16, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 halberd (1, -1, D:4) a +0 flail (1, 0, D:4) a +1 whip of electrocution a +0 whip a +0 leather armour a +0 club (3, 2, D:4) a +0 halberd (4, 6, D:4) a +0 ring mail (6, -33, D:4) a +0 giant spiked club (10, -18, D:4) a +0 dagger (11, 6, D:4) a +0 ring mail (12, -32, D:4) a +2 dagger of electrocution (12, -25, D:4) a +0 dagger a +0 leather armour (18, -3, D:4) 6 stones (18, 3, D:4) a +0 chain mail (21, -26, D:4) a +0 flail (29, 8, D:4) 5 stones (35, 3, D:4) 7 stones (36, -16, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +2 whip of flaming a +0 robe (3, 31, D:5) 4 stones (5, 10, D:5) a +0 flail (6, -3, D:5) a +0 scale mail (6, 10, D:5) a +0 halberd (6, 11, D:5) a +0 flail (9, 10, D:5) a +0 halberd (9, 16, D:5) a +0 robe a +0 club (10, 11, D:5) a +0 spear (13, 2, D:5) a +0 leather armour (22, 50, D:5) a +0 ring mail (23, 30, D:5) a +0 chain mail a +0 club (23, 32, D:5) a +0 hand axe (29, 30, D:5) a +0 dagger (30, 29, D:5) a +0 orcbow (31, 0, D:5) a +0 spear (40, 44, D:5) a +0 spear (42, 10, D:5) a +2 dire flail of protection a +0 ring mail (42, 47, D:5) a +0 robe (52, 45, D:5) 3 stones (53, 19, D:5) a +0 robe (55, 11, D:5) 4 poisoned darts (56, 8, D:5) a +0 war axe Level 6 of the Dungeon [Shop] Syikhluut's Distillery a potion of ambrosia (80 gold) a potion of curing (30 gold) a potion of curing (30 gold) (1, -3, D:6) a +0 leather armour (11, -18, D:6) a +0 giant club (35, 3, D:6) a +0 scale mail a +0 short sword (35, 4, D:6) a +0 scale mail a +0 short sword (36, 5, D:6) a boomerang a +0 dagger (38, 17, D:6) a potion of degeneration a potion of attraction (45, 22, D:6) a +0 robe (56, -10, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) 2 scrolls of noise (7, 7, D:7) a +0 dagger a +3 mace a +0 whip (8, 6, D:7) a +0 falchion (18, -24, D:7) a +0 giant club (26, -9, D:7) 6 stones (27, -9, D:7) a maw talisman (29, 1, D:7) 2 poisoned darts (30, -25, D:7) 4 stones (31, -10, D:7) a +0 dagger (35, -19, D:7) a +0 flail a +0 leather armour (35, -18, D:7) a +0 club 3 boomerangs a +0 mace a +0 chain mail (36, -14, D:7) a +0 dagger a +0 robe (41, -13, D:7) a +0 short sword (47, -14, D:7) a +0 quarterstaff (51, -13, D:7) a +0 robe a +4 mace a +0 robe a +1 dagger a +0 robe a +0 long sword (53, -13, D:7) a scarf of invisibility Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, 16, D:8) a +0 orcbow (2, -11, D:8) a +0 scale mail (11, -36, D:8) a +0 robe (15, -12, D:8) a +0 ring mail (22, 6, D:8) a +0 cloak (24, 2, D:8) a +0 robe a +3 hand axe (24, 3, D:8) a +0 robe a +0 battleaxe (25, 2, D:8) a +0 robe a +4 mace a +0 robe a +3 dire flail (28, 2, D:8) a +0 robe a +0 falchion (44, -30, D:8) +0 steam dragon scales (45, 1, D:8) a +0 chain mail (52, 12, D:8) a scroll of noise (53, -22, D:8) a +0 flail a +0 leather armour (59, 12, D:8) a +0 crystal plate armour (62, -15, D:8) a +0 club (62, -14, D:8) a +0 club 5 stones (62, -12, D:8) a +0 short sword 4 poisoned darts (64, -22, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (0, 2, D:9) a +0 leather armour (20, -8, D:9) a +0 quarterstaff (24, 20, D:9) a +0 robe a +0 falchion a +0 robe a +0 hand axe (25, 20, D:9) a +0 robe a +1 mace (26, 19, D:9) a +0 robe a +3 long sword (30, 18, D:9) 3 poisoned darts a +0 whip (33, 26, D:9) a +0 shortbow (33, 28, D:9) a potion of degeneration (34, 9, D:9) a +0 rapier a +0 giant club a +0 giant club (34, 24, D:9) a +0 dire flail a +0 giant club (34, 28, D:9) a +0 ring mail (35, 17, D:9) a +0 robe a +0 dagger (35, 28, D:9) a scroll of noise (35, 32, D:9) a +0 rapier (36, 19, D:9) a +0 leather armour a +0 whip (59, -16, D:9) a +0 short sword a +0 robe a +0 short sword a +0 robe (60, -15, D:9) a +0 long sword a +0 robe a +3 scimitar of freezing a +0 robe (60, -14, D:9) a +0 spear a +0 robe Level 10 of the Dungeon [Shop] Tong's Antique Weapon Shop a +0 war axe (87 gold) the +6 quarterstaff of Bloody Death {protect, rElec Str+3 SInv} (1482 gold) Str+3: It affects your strength (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 flail (87 gold) a +1 sling of flaming (242 gold) the +0 mace "Zaza" {freeze, rN+ Dex+3} (572 gold) Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. a +1 arbalest of draining (377 gold) a +0 falchion (75 gold) the +8 hand axe of Wu Jian's Reproof {heavy, ^Contam rElec Will+ Dex+2} (1590 gold) Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. a +0 flail (87 gold) (0, 0, D:10) 6 stones (6, 29, D:10) a +0 leather armour (10, 9, D:10) 2 poisoned darts (12, 6, D:10) a howler monkey corpse (skeletalised by now) (26, 26, D:10) a +0 shortbow (32, 7, D:10) a +0 ring mail (33, 46, D:10) 5 boomerangs (35, 41, D:10) a +0 leather armour (46, 41, D:10) 2 stones (62, 39, D:10) a +0 rapier Level 11 of the Dungeon (19, -24, D:11) 4 gold pieces (19, -23, D:11) 15 gold pieces (19, -22, D:11) the +0 ring mail "Tigir" {-Tele Regen+ Dex+2} Dex+2: It affects your dexterity (+2). -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. (unseen) (20, -24, D:11) the +5 dagger "Umeuwk" {antimagic, ^Contam Int+7} Int+7: It affects your intelligence (+7). ^Contam: It causes magical contamination when unequipped. (unseen) (20, -23, D:11) 9 gold pieces (20, -22, D:11) a wand of quicksilver (2) (21, -24, D:11) 3 stones (21, -23, D:11) 16 gold pieces (21, -22, D:11) a potion of heal wounds (22, -20, D:11) a +0 leather armour (22, -18, D:11) a +0 giant club a +0 giant club a +0 short sword 3 boomerangs a +0 leather armour a two-headed ogre corpse (22, -16, D:11) a +0 dagger a +0 robe an orc corpse (22, -15, D:11) a +0 dagger an orc corpse (23, -18, D:11) a +0 dagger a +0 robe an orc corpse Level 13 of the Dungeon the Ecumenical Temple