Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8857615172488455365 17073 dvd2 the Cleaver (level 12, -3/100 HPs) Began as a Hill Orc Cinder Acolyte on July 21, 2024. Was a Follower of Ignis. Slain by a skyshark (5 damage) ... on level 2 of the Lair of Beasts. The game lasted 00:28:50 (13459 turns). dvd2 the Cleaver (Hill Orc Cinder Acolyte) Turns: 13459, Time: 00:28:51 Health: -3/100 AC: 20 Str: 22 XL: 12 Next: 44% Magic: 7/22 EV: 11 Int: 14 God: Ignis [*.....] Gold: 531 SH: 0 Dex: 9 Spells: 20/25 levels left rFire + . . c - +0 broad axe rCold + + . (no shield) rNeg . . . n - +3 scale mail {rC+} rPois . J - +2 hat rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... i - amulet of the acrobat Stlth j - +4 ring of slaying HPRegen 0.36/turn S - ring "Meoq" {rElec rC+ Dex+3} MPRegen 0.18/turn %: acrobat @: fiery-armoured A: no striking features a: Renounce Religion, Fiery Armour, Foxfire Swarm You were on level 2 of the Lair of Beasts. You worshipped Ignis. Ignis was aware of your devotion. You visited 2 branches of the dungeon, and saw 12 of its levels. You also visited: Bailey. You collected 687 gold pieces. You spent 156 gold pieces at shops. Inventory: Hand Weapons a - a -1 hand axe of flaming b - the +8 arbalest "Grim" {elec, rElec MP+9 SInv} (You found it on level 2 of the Lair of Beasts) rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. c - a +0 broad axe (weapon) h - a +2 heavy hand axe R - the +6 trident of the Vine {antimagic, Str-4 Dex+3 SInv} (You found it on level 1 of the Lair of Beasts) Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Missiles I - a throwing net Armour g - a +2 buckler n - a +3 scale mail of cold resistance (worn) s - a +0 kite shield J - a +2 hat (worn) Jewellery i - an amulet of the acrobat (around neck) j - a +4 ring of slaying (left hand) u - a +5 ring of evasion E - an amulet of guardian spirit H - a ring of wizardry L - the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (You found it on level 8 of the Dungeon) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). P - a ring of positive energy S - the ring "Meoq" (right hand) {rElec rC+ Dex+3} (You found it on level 1 of the Lair of Beasts) [ring of protection from cold] Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. T - an amulet of magic regeneration Wands M - a wand of polymorph (12) N - a wand of roots (11) Q - a wand of paralysis (3) Scrolls d - 2 scrolls of noise f - a scroll of silence k - 4 scrolls of acquirement {unknown} m - a scroll of fog p - 4 scrolls of revelation r - 3 scrolls of blinking {unknown} w - 2 scrolls of immolation y - 5 scrolls of enchant armour {unknown} A - 4 scrolls of butterflies {unknown} B - 2 scrolls of vulnerability K - a scroll of brand weapon {unknown} O - a scroll of enchant weapon U - a scroll of amnesia {unknown} W - 6 scrolls of teleportation {unknown} Potions e - 6 potions of mutation {unknown} l - 2 potions of degeneration {unknown} o - 5 potions of heal wounds q - 2 potions of magic {unknown} t - a potion of attraction {unknown} v - 2 potions of curing x - 2 potions of haste {unknown} z - 3 potions of might C - a potion of invisibility {unknown} D - 3 potions of enlightenment {unknown} G - a potion of brilliance {unknown} V - a potion of resistance {unknown} Skills: + Level 7.0 Fighting + Level 11.4 Axes + Level 8.4 Armour + Level 3.3 Dodging + Level 1.0 Stealth + Level 7.2 Shields + Level 7.2 Spellcasting * Level 4.5 Necromancy + Level 10.4 Fire Magic You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 68% 2d7 1% 2 b - Fugue of the Fallen Necr 17% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 38% 2d13 11% 3 Ensorcelled Hibernation Hex/Ice 10% N/A 43% 2 Lesser Beckoning Tloc 10% N/A 43% 2 Dazzling Flash Conj/Hex 10% N/A 67% 3 Gell's Gravitas Tloc 5% N/A 67% 3 Mephitic Cloud Conj/Alch/Air 5% N/A 67% 3 Teleport Other Tloc 5% N/A 67% 3 Tukima's Dance Hex 5% N/A 67% 3 Anguish Hex/Necr 5% N/A 77% 4 Curse of Agony Necr 17% N/A 80% 5 Fulminant Prism Conj/Alch 2% 3d5 97% 4 Iskenderun's Mystic Bla Conj/Tloc 5% 2d3 97% 4 Passage of Golubria Tloc 5% N/A 97% 4 Silence Hex/Air 2% N/A 100% 5 Yara's Violent Unravell Hex/Alch 2% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (0/1) D:7 Lair (2/5) D:8 Orc (0/2) D:9 Bailey (visited) Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 Altars: Ashenzari Cheibriados Gozag Shops: D:4 ! D:7 ( D:10 = Portals: Trove: D:10 (give 6 scrolls of fog) Message History The skyshark is burned terribly! The skyshark is burned by your cloak of flames. The skyshark is heavily wounded. The skyshark tail-slaps you but does no damage. The skyshark is burned by your cloak of flames. The skyshark is heavily wounded. The skyshark tail-slaps you. * * * LOW HITPOINT WARNING * * * The skyshark is burned by your cloak of flames. The skyshark is heavily wounded. Okay, then. Unknown command. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f - skyshark Aim: a skyshark (heavily wounded, berserk, more vulnerable to fire, chance to affect: 31%) Okay, then. Unknown command. Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash the skyshark but do no damage. The skyshark closely misses you. The skyshark tail-slaps you. * * * LOW HITPOINT WARNING * * * The skyshark barely misses you. The skyshark bites you. * * * LOW HITPOINT WARNING * * * The skyshark is burned by your cloak of flames. The skyshark is heavily wounded. The skyshark tail-slaps you. * * * LOW HITPOINT WARNING * * * The skyshark is burned terribly! The skyshark is burned by your cloak of flames. The skyshark is severely wounded. The skyshark tail-slaps you but does no damage. The skyshark is burned terribly! The skyshark is burned by your cloak of flames. The skyshark is severely wounded. Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash the skyshark but do no damage. The skyshark bites you. 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