Dungeon Crawl Stone Soup version 0.32.0-18-gac60e26e73 (webtiles) character file. Game seed: 17571575168124136977 108213 dvd2 the Hermetic (level 16, 0/94 HPs) Began as an Octopode Conjurer on Sept 15, 2024. Was a High Priest of Vehumet. Hit by a large rock thrown by a stone giant (27 damage) ... on level 15 of the Dungeon on Sept 16, 2024. The game lasted 01:34:35 (29436 turns). dvd2 the Hermetic (Octopode Conjurer) Turns: 29436, Time: 01:34:37 Health: 0/94 AC: 7 Str: 3 XL: 16 Next: 49% Magic: 19/35 EV: 23 Int: 35 God: Vehumet [*****.] Gold: 2726 SH: 6 Dex: 17 Spells: 7/46 levels left rFire + . . N - +7 short sword (protect) rCold + . . i - +2 buckler "Naat" {Harm +Blink rPois} rNeg . . . F - +2 hat {Will+} rPois + y - amulet of regeneration rElec + K - +5 ring of evasion rCorr + t - +6 ring of intelligence SInv + A - +4 ring of protection Will ++... g - ring "Cyuff" {+Blink rElec rF+ rCorr Str-4} Stlth ++++++ b - ring "Padaus Voetz" {Int+2 Dex+6 Stlth+} HPRegen 1.15/turn L - +5 ring of evasion MPRegen 0.24/turn H - ring of see invisible X - ring of protection from cold %: harm (+30% outgoing, +20% incoming) @: studying Short Blades A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Evoke Blink You were on level 15 of the Dungeon. You worshipped Vehumet. Vehumet was extremely pleased with you. You visited 4 branches of the dungeon, and saw 23 of its levels. You also visited: Trove, Ice Cave and Volcano. You collected 2956 gold pieces. You spent 230 gold pieces at shops. Inventory: Hand Weapons N - a +7 short sword of protection (weapon) Armour i - the +2 buckler "Naat" (worn) {Harm +Blink rPois} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. +Blink: It lets you blink. Harm: It increases damage dealt and taken. F - a +2 hat of willpower (worn) I - an orb of energy Jewellery b - the ring "Padaus Voetz" (on tentacle) {Int+2 Dex+6 Stlth+} (You found it in a treasure trove) [ring of dexterity] Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. g - the ring "Cyuff" (on tentacle) {+Blink rElec rF+ rCorr Str-4} (You found it in a treasure trove) [ring of protection from fire] Str-4: It affects your strength (-4). rF+: It protects you from fire. rElec: It insulates you from electricity. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. h - a ring of poison resistance t - a +6 ring of intelligence (right tentacle) y - an amulet of regeneration (around mantle) A - a +4 ring of protection (on tentacle) B - the ring of Cuxaolug {rElec rN+ Str-5 Int+3 Dex+3} (You found it on level 8 of the Dungeon) [ring of positive energy] Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. H - a ring of see invisible (on tentacle) K - a +5 ring of evasion (left tentacle) L - a +5 ring of evasion (on tentacle) P - a ring of protection from fire X - a ring of protection from cold (on tentacle) Wands E - a wand of mindburst (5) J - a wand of digging (7) T - a wand of flame (26) U - a wand of iceblast (3) W - a wand of paralysis (4) Scrolls c - 4 scrolls of amnesia k - 2 scrolls of revelation l - 2 scrolls of poison m - 13 scrolls of teleportation o - a scroll of butterflies q - a scroll of fear v - 6 scrolls of fog D - 5 scrolls of blinking R - 2 scrolls of enchant armour Y - a scroll of brand weapon {unknown} Z - a scroll of silence Potions a - 5 potions of magic d - 6 potions of haste {unknown} e - 5 potions of mutation {unknown} f - 5 potions of degeneration {unknown} n - 4 potions of might {unknown} p - 2 potions of berserk rage {unknown} r - 15 potions of curing s - 3 potions of cancellation {unknown} u - a potion of experience {unknown} w - 5 potions of heal wounds x - a potion of invisibility {unknown} z - 2 potions of ambrosia {unknown} G - a potion of brilliance {unknown} O - a potion of resistance {unknown} Q - 4 potions of attraction {unknown} S - 3 potions of lignification {unknown} Miscellaneous j - a Gell's gravitambourine (2/2) C - a tin of tremorstones (2/2) Skills: + Level 3.6 Fighting * Level 4.7 Short Blades + Level 4.7 Dodging + Level 9.9 Stealth + Level 0.2 Shields + Level 15.6 Spellcasting + Level 13.0 Conjurations + Level 9.5 Translocations + Level 1.4 Fire Magic + Level 3.2 Ice Magic + Level 4.2 Air Magic + Level 15.9 Alchemy + Level 0.6 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fireball Conj/Fire 33% 3d14 1% 5 b - Searing Ray Conj 100% 2d8 0% 2 c - Irradiate Conj/Alch 45% 3d26 1% 5 d - Iskenderun's Mystic Conj/Tloc 82% 2d16 (+2d91% 4 e - Olgreb's Toxic Radia Alch 95% N/A 1% 4 f - Mephitic Cloud Conj/Alch/Air 81% N/A 1% 3 g - Freezing Cloud Conj/Ice/Air 33% 6-21 1% 5 h - Blink Tloc 100% N/A 1% 2 i - Fulminant Prism Conj/Alch 45% 3d20 1% 4 j - Arcjolt Conj/Air 36% 1d46 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hellfire Mortar Fire/Erth 16% 3d12 98% 7 Magic Dart Conj 100% 1d8 0% 1 Sting Conj/Alch 100% 1d9 0% 1 Mercury Vapours Alch/Air 100% N/A 1% 2 Hailstorm Conj/Ice 71% 3d12 1% 3 Swiftness Air 54% N/A 1% 3 Passage of Golubria Tloc 76% N/A 1% 4 Alistair's Intoxication Alch 63% N/A 1% 5 Hoarfrost Cannonade Ice/Alch 38% 3d8/3d16 1% 5 Iskenderun's Battlesphe Conj 87% 2d13 1% 5 Eringya's Noxious Bog Alch 47% 4d6 1% 6 Ensorcelled Hibernation Hex/Ice 76% N/A 2% 2 Call Imp Summ 54% N/A 4% 2 Sublimation of Blood Necr 27% N/A 4% 2 Fugue of the Fallen Necr 27% N/A 9% 3 Passwall Erth 27% N/A 9% 3 Bombard Conj/Erth 32% 9d6 9% 6 Dispersal Tloc 38% N/A 9% 6 Gell's Gavotte Tloc 38% 2d(28-42) 9% 6 Sculpt Simulacrum Ice/Alch 38% N/A 9% 6 Cigotuvi's Putrefaction Necr/Air 42% N/A 13% 4 Anguish Hex/Necr 13% N/A 30% 4 Silence Hex/Air 21% N/A 34% 5 Spellforged Servitor Conj/Summ 32% N/A 41% 7 Manifold Assault Tloc 38% N/A 45% 7 Borgnjor's Vile Clutch Necr/Erth 13% N/A 63% 5 Curse of Agony Necr 27% N/A 63% 5 Ozocubu's Refrigeration Ice 24% 4d12 83% 7 Rimeblight Ice/Necr 19% 2d6 (prima95% 7 Death Channel Necr 13% N/A 99% 6 Lehudib's Crystal Spear Conj/Erth 32% 10d8 96% 8 Disjunction Tloc 38% N/A 98% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:8 Swamp (0/4) Lair:3 Spider (0/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (0/5) D:13 IceCv (visited) Volcano (visited) Depths: D:15 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:2 (:(*( D:4 ! D:7 : Orc:1 [ Orc:2 [([[ Annotations: D:13 3 runed translucent doors Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The tengu warrior shoots a bolt. The bolt barely misses you. Unknown command. Unknown command. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 1% risk of failure) Press: ? - help, Dir - move target The centaur is poisoned. You kill the centaur! Vehumet accepts your kill. You feel your power returning. You kill the orc warrior! Vehumet accepts your kill. The centaur shoots an arrow. The arrow barely misses you. A stone giant comes into view. The centaur shoots an arrow. The arrow completely misses you. Unknown command. Unknown command. Unknown command. Casting: Freezing Cloud (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - tengu warrior Aim: a tengu warrior, wielding a +0 arbalest and wearing a +0 ring mail (heavily wounded, very poisoned) The tengu warrior looks as sick as possible! The stone giant is poisoned. The centaur shoots an arrow. The arrow misses you. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The tengu warrior is engulfed in freezing vapours. The tengu warrior shoots a bolt. The bolt hits you!! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. The stone giant looks even sicker. The centaur is poisoned. The centaur looks even sicker. Your toxic aura wanes. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The stone giant throws a large rock. The large rock hits you!! You die... .........# .... .........##..#.......... [.........[..#.......... .......)................ .........##............. ....^....#..# ##........ ............# #........ .######.##..# #........ .### ##.....#+##@....... ..h###....c.§§§..#./.[## .#