Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 14975915257555965654 47 dvd2 the Vexing (level 3, 0/28 HPs) Began as a Revenant Hexslinger on May 14, 2025. Slain by Terence ... wielding a +0 falchion (5 damage) ... on level 2 of the Dungeon. The game lasted 00:06:38 (1536 turns). dvd2 the Vexing (Revenant Hexslinger) Turns: 1536, Time: 00:06:39 Health: 0/28 AC: 5 Str: 13 XL: 3 Next: 48% Magic: 0/4 EV: 11 Int: 12 God: Gold: 59 SH: 0 Dex: 11 Spells: 1/4 levels left rFire . . . - Claws rCold + . . (no offhand) rNeg + + + c - +0 robe rPois ∞ j - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +1 sling f - a +0 club Armour c - a +0 robe (worn) j - a +2 helmet (worn) Scrolls b - a scroll of poison e - 2 scrolls of teleportation {unknown} h - a scroll of blinking {unknown} Potions d - a potion of curing {unknown} g - 2 potions of mutation {unknown} i - a potion of invisibility {unknown} k - a potion of attraction {unknown} Skills: + Level 1.4 Fighting + Level 2.2 Ranged Weapons + Level 1.8 Dodging + Level 0.1 Stealth + Level 0.6 Unarmed Combat + Level 1.1 Spellcasting + Level 2.9 Hexes + Level 0.7 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 14% N/A 14% 2 b - Freeze Ice 0% 1d3 30% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 7% N/A 26% 3 Inner Flame Hex/Fire 5% N/A 38% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History Unknown command. Terence screams, "Stand, coward! You want a fight, show some honour!" There is a stone staircase leading up here. a - a +1 sling (weapon) Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +1 scale mail of poison resistance (58% to hit) You shoot a sling bullet. The sling bullet hits Terence! Terence is moderately wounded. Terence hits you with a +0 falchion! Unknown command. You unwield your +1 sling. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence hits you with a +0 falchion! Okay, then. Unknown command. You closely miss Terence. Terence is moderately wounded. Terence hits you with a +0 falchion. Unknown command. Okay, then. Unknown command. Unknown command. Casting: Jinxbite (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Jinxbite (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. Nothing appears to happen. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence closely misses you. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 falchion. You die... Terence says, "Finally, peace and quiet." # #.###.# # #.....# ..ggg# ##...## ###gg#####.###### .#......#... .........#.# ..#......†.#### ##..........# #.......##@##.## #.....#..@.....# ##.#.##?######.# #.#. #.# #... .@# .....## #. ... .... ..... You could see Terence. Vanquished Creatures Robin (D:2) A ribbon worm (D:2) An endoplasm (D:2) 2 giant cockroaches (D:1) 6 hobgoblins 2 quokkas (D:1) 3 ball pythons (D:1) 3 bats 3 frilled lizards (D:1) 12 goblins 4 kobolds 2 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dvd2 the Revenant Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 309 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/3 312 | D:1 | Learned a level 2 spell: Jinxbite 1183 | D:2 | Noticed Robin 1199 | D:2 | Learned a level 1 spell: Freeze 1199 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1199 | D:2 | Reached XP level 3. HP: 25/28 MP: 4/4 1226 | D:2 | Killed Robin 1248 | D:2 | HP: 1/28 [goblin/+0 club[Robin] (2)] 1524 | D:2 | Noticed Terence 1536 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic, hex_medium D:2: minmay_diamond_boxcup, layout_loops_cross, basic_altar, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 | 2.2 Fighting | | 1.4 Dodging | | 1.8 Stealth | | 0.1 Unarmed Combat | | 0.6 Spellcasting | | 1.1 Hexes | | 2.9 Fire Magic | | 0.7 Action || total ---------------------------++------- Melee: Club || 9 Unarmed || 64 Punch || 1 Fire: Sling || 75 Cast: Jinxbite || 11 Armour: Robe || 70 Dodge: Dodged || 33