dvd2 Level 1 of the Dungeon (1, 0, D:1) a frilled lizard skeleton (1, 11, D:1) a ball python skeleton (5, 12, D:1) a rat skeleton (9, 4, D:1) an elf skeleton (9, 18, D:1) a stone (11, 22, D:1) 4 poisoned darts (12, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 32, D:1) 9 stones (15, 1, D:1) a frilled lizard skeleton (15, 11, D:1) a minotaur skeleton (18, 8, D:1) a bat corpse (skeletalised by now) (21, 8, D:1) a +0 robe (23, 30, D:1) a river rat skeleton (24, 23, D:1) a river rat skeleton (27, 19, D:1) a river rat skeleton (32, -1, D:1) a rat skeleton (35, 12, D:1) a frilled lizard skeleton (37, 42, D:1) a quokka corpse (skeletalised by now) (38, -4, D:1) a ball python corpse (skeletalised by now) (39, 37, D:1) a +4 whip (43, 0, D:1) a +0 short sword (43, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (48, 12, D:1) a +0 short sword a kobold corpse (skeletalised by now) (49, 24, D:1) a +0 dagger a rat skeleton (51, 4, D:1) a +0 club Level 2 of the Dungeon [Shop] Cixt's Antique Weapon Emporium the +8 spear of Bebyikil {freeze, rElec rF++ Int+5} (2359 gold) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Int+5: It affects your intelligence (+5). a +0 dagger (54 gold) a +1 hand axe of electrocution (391 gold) the +1 hand axe "Donain" {freeze, Int+5} (753 gold) Int+5: It affects your intelligence (+5). a +0 sling (40 gold) a +2 scimitar of protection (518 gold) the +5 flail "Tormentor" {freeze, rC+ Will- Int+6} (1449 gold) rC+: It protects you from cold. Will-: It decreases your willpower. Int+6: It affects your intelligence (+6). a +0 falchion (81 gold) (0, 0, D:2) 8 stones (5, 34, D:2) 7 stones (5, 48, D:2) a +0 robe (12, 9, D:2) a rat skeleton (12, 29, D:2) a ball python corpse (skeletalised by now) (15, 9, D:2) a +0 scale mail (16, 46, D:2) a +0 robe (18, 30, D:2) a +0 dagger (33, 6, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (34, 6, D:2) a jackal corpse (skeletalised by now) (35, 6, D:2) a hobgoblin corpse (skeletalised by now) (36, 25, D:2) a +0 dagger (43, 17, D:2) a +0 ring mail (51, 11, D:2) a +4 whip Level 3 of the Dungeon (0, 0, D:3) a +2 trident of venom (0, 30, D:3) a +0 leather armour (14, 29, D:3) a ball python corpse (skeletalised by now) (15, 21, D:3) a +0 dagger a kobold skeleton (24, 30, D:3) a +0 ring mail (25, 6, D:3) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (27, 42, D:3) a +0 robe (36, 3, D:3) a +0 dagger (38, 8, D:3) a +0 scale mail (38, 14, D:3) a +0 dagger a goblin skeleton (39, 12, D:3) a +0 club (39, 28, D:3) a +0 short sword (40, 29, D:3) a +0 club a goblin corpse (skeletalised by now) (41, 16, D:3) a +0 short sword 5 poisoned darts a kobold skeleton (48, 42, D:3) a +0 hand axe (54, 21, D:3) a +0 robe the human corpse of Jessica (skeletalised by now) Level 4 of the Dungeon [Shop] Zaorgh's General Store 6 stones (7 gold) a +0 whip (32 gold) a scroll of immolation (unknown) (52 gold) a book of Callings (364 gold) a +0 robe (11 gold) a +0 spear (39 gold) (0, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (2, 11, D:4) a +0 flail an orc corpse (skeletalised by now) (8, -21, D:4) a jackal skeleton (9, -23, D:4) a +0 dagger 2 poisoned darts (9, -22, D:4) a jackal skeleton (9, -21, D:4) a jackal skeleton (15, 3, D:4) a +0 club a +0 sling (24, -15, D:4) a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour a +0 hand axe an orc skeleton an orc skeleton (24, 1, D:4) a +0 dagger a goblin corpse (skeletalised by now) (26, -12, D:4) a +0 club an orc skeleton (27, -11, D:4) a +0 buckler Level 5 of the Dungeon (0, 0, D:5) a +0 flail (7, 48, D:5) a +0 spear (12, 18, D:5) a scarab talisman (19, 4, D:5) a +0 flail (20, 50, D:5) a +0 short sword a +0 dagger (20, 51, D:5) a +0 robe a +0 dagger (24, 51, D:5) 3 stones (31, 42, D:5) a +0 leather armour a +0 flail a +0 whip (31, 43, D:5) a +0 robe a +0 dagger (32, 43, D:5) 2 boomerangs a +0 trident (39, 32, D:5) a +0 club (41, 22, D:5) a +0 leather armour (41, 24, D:5) a +0 club (42, 22, D:5) a +0 club (42, 23, D:5) a +0 whip (42, 41, D:5) a +0 leather armour a +0 mace of protection (43, 24, D:5) a +0 scale mail a +0 war axe (45, 18, D:5) a +0 leather armour a +0 dagger (45, 19, D:5) a +0 chain mail a +0 flail (46, 40, D:5) 4 large rocks (55, 32, D:5) a rimehorn talisman (56, 35, D:5) a +0 rapier Level 6 of the Dungeon (3, 19, D:6) a +0 buckler a +0 scale mail (4, 17, D:6) a +0 giant club (10, -8, D:6) a +0 flail (10, -2, D:6) a +0 flail a +0 ring mail (11, -3, D:6) a +3 war axe a +0 robe a +0 dagger (15, -14, D:6) a +0 flail (20, -17, D:6) a +0 flail the +5 scale mail "Dijot" {rElec rPois Str+3} rElec: It insulates you from electricity. rPois: It protects you from poison. Str+3: It affects your strength (+3). (20, 17, D:6) a +2 leather armour of fire resistance a +1 hand axe of electrocution (21, -18, D:6) a +0 dagger a +0 robe a +0 long sword (28, 19, D:6) a +0 club (31, 6, D:6) a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 robe (33, -19, D:6) a +0 mace (35, 12, D:6) a +0 robe (36, 12, D:6) a +0 dagger (36, 13, D:6) a +0 dagger (36, 22, D:6) a +0 flail 5 stones (37, 18, D:6) a +0 short sword (38, 6, D:6) a +0 robe a +0 dagger a +0 plate armour a +0 glaive (39, 6, D:6) a +0 hand axe (41, -22, D:6) a +0 morningstar of draining +0 acid dragon scales (48, 11, D:6) a +0 war axe (48, 13, D:6) a +0 whip a +0 leather armour Level 7 of the Dungeon (0, 1, D:7) a +0 short sword (1, 3, D:7) a +0 hand axe (2, 5, D:7) a +4 trident of draining (2, 9, D:7) a +0 robe (3, 3, D:7) 2 darts of disjunction (4, 4, D:7) a +0 club a +0 leather armour 8 darts of disjunction (5, 4, D:7) 2 darts of disjunction (6, 5, D:7) a +0 trident (8, 15, D:7) a +0 flail (10, -6, D:7) a +0 ring mail (12, -14, D:7) a staff of conjuration (13, 2, D:7) a +0 spear (13, 5, D:7) a +0 spear (14, 4, D:7) a +0 whip (14, 6, D:7) a +0 short sword (15, 4, D:7) a +0 spear a +0 club (16, 3, D:7) a +0 buckler (16, 4, D:7) a +0 spear (21, -11, D:7) a +0 leather armour (21, -7, D:7) a +0 club (21, -6, D:7) a +0 short sword a +0 dagger a +0 club 2 stones (22, -16, D:7) a +0 spear (22, -14, D:7) a +0 robe (22, -13, D:7) a +0 robe (22, -7, D:7) a +0 dagger a curare-tipped dart a +0 whip (23, -19, D:7) a +4 mace (23, -7, D:7) a +0 dagger a stone (25, -19, D:7) a +1 mace a +0 robe (51, -11, D:7) a +0 flail a +0 scale mail (51, -9, D:7) a +0 hand axe (51, 11, D:7) a +0 robe (52, -9, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 dagger (0, 1, D:8) a +0 falchion a +0 whip (5, 15, D:8) a +0 spear a +0 spear (6, 15, D:8) a +0 spear (6, 18, D:8) a +1 dagger (10, -3, D:8) 5 gold pieces (12, 11, D:8) a +0 spear (13, 11, D:8) a +0 spear (15, 12, D:8) a +0 spear (18, 8, D:8) a +0 plate armour (19, 14, D:8) a +0 spear (19, 16, D:8) a +0 spear (19, 17, D:8) a +0 spear (26, 7, D:8) a +0 dagger a +0 robe (26, 14, D:8) a potion of mutation (28, 6, D:8) a +0 dagger a +0 robe (28, 7, D:8) a +0 dagger a +0 robe (29, 9, D:8) a +0 plate armour the Ecumenical Temple Level 1 of the Abyss (0, 0, Abyss:1) 20 gold pieces the Necropolis (0, 0, Necropolis) a +0 leather armour of fire resistance (0, 1, Necropolis) a +0 halberd (0, 3, Necropolis) a +0 whip 3 curare-tipped darts (1, 13, Necropolis) a staff of conjuration (3, 2, Necropolis) a +0 short sword a +0 longbow a +0 leather armour (4, -23, Necropolis) a +0 long sword (4, 10, Necropolis) a +0 short sword a +0 robe (5, -25, Necropolis) 11 gold pieces (5, -23, Necropolis) 18 gold pieces (5, -22, Necropolis) a book of Burglary (5, -20, Necropolis) the Book of Death Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Soul Splinter Necromancy 1 c - Curse of Agony Necromancy 5 (unseen) (6, -24, Necropolis) 10 gold pieces (6, -21, Necropolis) a +0 cloak (6, -20, Necropolis) 19 gold pieces (6, -1, Necropolis) a +0 dagger a +0 robe (6, 0, Necropolis) a +0 short sword 6 poisoned darts a +0 dagger a +0 robe (6, 12, Necropolis) a +0 dagger a +0 robe (10, 12, Necropolis) 15 gold pieces (10, 13, Necropolis) a potion of magic (12, 13, Necropolis) a potion of enlightenment (13, 0, Necropolis) a +0 robe (13, 1, Necropolis) 6 gold pieces (13, 12, Necropolis) a staff of alchemy (unseen) (13, 13, Necropolis) a +0 chain mail (34, 7, Necropolis) 5 gold pieces (still there?) the +9 whip "Olichoab" {elec, Fly Str+2} (still there?) Fly: It grants you flight. Str+2: It affects your strength (+2). 2 poisoned darts (still there?) (34, 13, Necropolis) 18 gold pieces (35, 7, Necropolis) 6 gold pieces a +0 dagger 2 poisoned darts a wand of charming (10) (35, 13, Necropolis) a potion of haste (36, 13, Necropolis) a scroll of identify (37, 13, Necropolis) a +0 sling