Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2930338753048202057 91 dvd2 the Conjurer (level 4, -5/24 HPs) Began as a Gargoyle Conjurer on July 1, 2025. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:48 (2268 turns). dvd2 the Conjurer (Gargoyle Conjurer) Turns: 2268, Time: 00:03:49 Health: -5/24 AC: 5 Str: 10 XL: 4 Next: 59% Magic: 0/8 EV: 10 Int: 21 God: Gold: 114 SH: 0 Dex: 8 Spells: 6/9 levels left rFire . . . o - +0 flail rCold . . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons d - a +0 short sword m - a +0 club o - a +0 flail (weapon) Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of noise {unknown} h - 3 scrolls of identify {unknown} k - 3 scrolls of fear {unknown} l - a scroll of enchant weapon {unknown} n - a scroll of torment {unknown} r - a scroll of amnesia {unknown} Potions b - 2 potions of magic c - a potion of ambrosia {unknown} f - 2 potions of curing {unknown} g - a potion of berserk rage {unknown} i - a potion of enlightenment {unknown} j - a potion of attraction {unknown} p - a potion of brilliance {unknown} q - a potion of heal wounds {unknown} Skills: + Level 0.1 Fighting + Level 1.7 Dodging + Level 2.3 Stealth + Level 0.6 Unarmed Combat + Level 3.0 Spellcasting + Level 5.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History The gnoll hits you from afar with a +0 halberd. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (severely wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) Your Spellcasting skill increases to level 3! The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is almost dead. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Unknown command. Without enough magic to sustain it, your Searing Ray dissipates. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Unknown command. Okay, then. Unknown command. Unknown command. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! You die... #.#........#.# #.#.##.......# #....#####.### #.....####.# ....♣.. #..........# .♣..) #.....###### ..... ##...## ... ##########.## )j. #.jj.j@....# ♣j♣ #.########## ♣)♣ #.# #.####j# #j.j...# ######## You could see 3 gnolls. Vanquished Creatures 2 gnolls (D:2) 2 adders (D:2) 3 dart slugs 4 giant cockroaches 4 hobgoblins (D:2) 5 jackals 2 quokkas (D:1) 9 ball pythons 5 bats 6 endoplasms 2 frilled lizards (D:1) 5 goblins 4 kobolds 4 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dvd2 the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 137 | D:1 | Reached XP level 2. HP: 14/15 MP: 0/5 267 | D:1 | Learned a level 2 spell: Searing Ray 670 | D:1 | Reached skill level 5 in Conjurations 792 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/6 1788 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/7 2268 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic D:2: layout_loops_ring, pf_guarded_unrand_woodcutter Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.5 Spellcasting | 3 | 3.0 Fighting | | 0.1 Dodging | | 1.7 Stealth | | 2.3 Unarmed Combat | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 21 | || 21 Punch | 1 | || 1 Cast: Magic Dart | 83 | 12 || 95 Searing Ray | 2 | 2 || 4 Armour: Robe | 25 | 6 || 31 Dodge: Dodged | 17 | 2 || 19