dyno Level 1 of the Dungeon (0, 0, D:1) a +0,+0 hand axe (11, 5, D:1) a +0,+1 whip of draining (14, 5, D:1) a +0 leather armour (6, 13, D:1) a +1 leather armour (17, 14, D:1) a kobold corpse (15, 15, D:1) a dart (5, 16, D:1) a +2 scale mail (5, 19, D:1) 12 arrows (1, 20, D:1) 3 curare-tipped needles (2, 29, D:1) 12 poisoned needles Level 2 of the Dungeon (0, 0, D:2) 11 gold pieces (8, 4, D:2) a potion of heal wounds Level 3 of the Dungeon (0, 0, D:3) a potion of curing (-3, 4, D:3) a -1,+0 orcish flail (-1, 19, D:3) 14 gold pieces (-12, 23, D:3) 12 gold pieces (-16, 31, D:3) a bread ration (-13, 47, D:3) 11 gold pieces (-11, 50, D:3) a +0 dwarven ring mail (18, 52, D:3) a bat corpse Level 4 of the Dungeon (0, 0, D:4) 6 gold pieces (29, 2, D:4) a +0,+0 flail (13, 3, D:4) the +4,+2 hand axe "Crian" {speed, Int+2} Attacks with this weapon take half as long, but cause slightly less damage. It affects your intelligence (+2). (5, 6, D:4) 12 gold pieces (14, 8, D:4) a +0 plate armour (9, 9, D:4) a scroll of random uselessness Level 5 of the Dungeon (0, 0, D:5) a kobold corpse (-8, 1, D:5) a cursed -1,+0 club